Please balance the illnesses, injuries and battles better in JWE2, in all campaigns, chaos mode and sandbox. And in Sandbox, please add a way to reduce fights instead of just choosing on or off. On on, my animals keep fighting as described below. This also applies to the storms. Balances this, you are only repairing it. The rest periods in between are minimal.
I have write this on Frontier Support. They said I should post it here.
Quote from me on Frontier Support: "My problem is: the animals get sick too often or are injured all the time. I heal an animal, break another bone or injure itself shortly afterwards. Despite 100% comfort and peaceful genes, the fights are too frequent, almost every 20 seconds a fight of some animal (Ceratopsidae, Ankylosauridae, Pachycephalosauria etc.) And subsequent injuries. I have more than 5 of these clinics next to each other, and all of them are manned at the same time with other injured people in the queue.
The storms in certain areas are too frequent. If you have repaired your map at great expense, it feels like the next storm will come immediately afterwards. And problem number 1, too, is that there are too many sick animals after storms.
In the sandbox, I have illnesses off, but injuries are always active and too often.
The requirements in chaos and sandbox mode are too high if you have too many sick animals and destroyed buildings every minute. You can hardly take a breather. Then it's just pure stress.
I miss the calm of the sandbox from the first JWE."
Thanks.
I have write this on Frontier Support. They said I should post it here.
Quote from me on Frontier Support: "My problem is: the animals get sick too often or are injured all the time. I heal an animal, break another bone or injure itself shortly afterwards. Despite 100% comfort and peaceful genes, the fights are too frequent, almost every 20 seconds a fight of some animal (Ceratopsidae, Ankylosauridae, Pachycephalosauria etc.) And subsequent injuries. I have more than 5 of these clinics next to each other, and all of them are manned at the same time with other injured people in the queue.
The storms in certain areas are too frequent. If you have repaired your map at great expense, it feels like the next storm will come immediately afterwards. And problem number 1, too, is that there are too many sick animals after storms.
In the sandbox, I have illnesses off, but injuries are always active and too often.
The requirements in chaos and sandbox mode are too high if you have too many sick animals and destroyed buildings every minute. You can hardly take a breather. Then it's just pure stress.
I miss the calm of the sandbox from the first JWE."
Thanks.