Get a loan

Es imposible recuperarse de los tornados. El dinero baja bruscamente, y ya no se pueden reparar las vallas ni el tendido eléctrico. Deberían pensar en algo para mejorar esto, cómo añadir de nuevo estaciones de protección contra tormentas.
 
Why do you think Jurassic World was closed? Because they couldn't financially recover from the damage Indominus Rex did to the park. Imagine how that would go down in the movie: "I'll need a loan for $1.2B". I personally like the challenge of being in this tough position. When I was playing my UK Challenge game, I thought I could just capture the loose dinosaurs and contain them. Boy was I wrong and ended selling my Paleo-Medical Facility, Expedition Center and some other buildings. It eventually worked out and I was able to recover and create a 5-star challenge park.
 
Having an option to get a loan would be nice. This option could bring the player another chance to recover from those disasters (storms, tornados, etc.) which break off our finances and usually make it quite impossible to recover from.
There are a couple opportunities that I've had where you'll be offered 5 mil when finances are low in challenge mode. You'll take a hit to your PR and might get a sabotage though. It didn't happen every time my $ amount went low, only a couple so I wouldn't call it a reliable opportunity.
 
There are a couple opportunities that I've had where you'll be offered 5 mil when finances are low in challenge mode. You'll take a hit to your PR and might get a sabotage though. It didn't happen every time my $ amount went low, only a couple so I wouldn't call it a reliable opportunity.
Yes there's the quick decisions where you could earn a lot of money but lose PR but It's a randomly timed event that just happens. Maybe I'm just being harsh on other players but I think in JWE1, Challenge Mode was this intimidating mode and few people played it but in JWE2, I was a little scared to start Challenge Mode and I think It's been improved a lot and is actually a do-able fair challenge where things could either go really smooth, or end in absolute bankruptcy and that's what makes the game mode fun.
 
Yes there's the quick decisions where you could earn a lot of money but lose PR but It's a randomly timed event that just happens. Maybe I'm just being harsh on other players but I think in JWE1, Challenge Mode was this intimidating mode and few people played it but in JWE2, I was a little scared to start Challenge Mode and I think It's been improved a lot and is actually a do-able fair challenge where things could either go really smooth, or end in absolute bankruptcy and that's what makes the game mode fun.
Strongly disagree on challenge mode being improved. On the first game I (like a lot of others) used challenge mode in the same way you would play JPOG build a park from scratch and plan everything.
In JWE2 not only is there no option to start from scratch and pick and choose what Dinosaurs go where but every challenge comes with some annoying restrictions that can't be disabled. I just did the carnivore only one and finished not through smart planning and careful design but by throwing all the expensive carnivores into one big exhibit that was surrounded by shops.
Was it harder than JWE1? Yeah. Mainly because of the tedious increased disease rate but I digress.
Was it fun? Nope.
 
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