That's not the rule.Usually, Invasion could take place with 7 non player minor factions.
Major change! This is BIG! So the BGS has altered and I can personally confirm. A system of 7 with 2 PMF is now a system of 8 with 3 PMF. A 3rd PMF expanded to it. This means any system of 7 with a PMF is no longer safe. Usually, Invasion could take place with 7 non player minor factions.
I believe Jmanis is correct, there should be no actual mechanical differences between player-inserted factions and other factions. It would be odd regardless if the mere presence of a PMF prevented invasions.That's not the rule.
Invasion candidates have 7 factions where at least one is not a domestic faction (which is virtually all systems) regardless of whether they are player/non player factions.
Yeah idk what you see but those two systems aren't even at 7 factions LOLHow about 8 with 8 PMF? Let's not have any of these NPC factions cluttering up the invasion!
...or another one...Dubbuennel (Eol Prou LW-L c8-10) - History
cdb.sotl.org.uk
Kopernik (Eol Prou YI-W b17-19) - History
cdb.sotl.org.uk
Ian's links are historical data. Currently, there aren't 8 factions, but the data Ian linked was from March 3305 and June 3306 respectively... whereas those Inara links will be current for Nov 3307.Yeah idk what you see but those two systems aren't even at 7 factions LOL
Kopernik - star system | Elite:Dangerous | INARA
The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks, galleries, galaxy information and much more...inara.czDubbuennel - star system | Elite:Dangerous | INARA
The companion site for Elite:Dangerous with the game database, market data, trade routes, outfitting, engineers, blueprints, crafting, Thargoid war, squadrons, logbooks, galleries, galaxy information and much more...inara.cz
Any faction, not just PMFs.So a PMF can't expanding to a system with 7 factions unless it's an invasion. I know you only can invade when you exhausted all available expansion slots within a system.
Where there is for certain government types. Anarchy PMFs are different than Anarchy NPCs.Any faction, not just PMFs.
There is no functional difference between normal factions vs player-requested ones.
If i recall what you're referring to, no, that's not a difference of PMF vs, i don't know, "standard" faction.Where there is for certain government types. Anarchy PMFs are different than Anarchy NPCs.
And it's a tweak that Frontier has also applied for NPC factions, sometimes. Two of the five democracies at Explorers' Anchorage are Corporate ethos rather than the typical Social, for example.If i recall what you're referring to, no, that's not a difference of PMF vs, i don't know, "standard" faction.
There's a small handful of player anarchies which, under the hood, aren't actually criminal ethos. But that's not an explicit difference of PMF vs a standard one, rather just something FD tweaked under the hood.