Game Discussions Star Citizen Discussion Thread v12

yeah. dont think ive died to any doors this patch.

ramps inside/at landing zones are minor level murders. died maybe once to those.

ramps at outposts are serial killers. died a bunch to them, but im pretty sure it is going up and down the ramp in a strong wind (lol) where your character is leaning. havent died to an outside ramp since i started walking as slow as possible on them.
Made me chuckle. It sounds like you do more planning than those that scale the North face of the Eiger!!
 
yeah. dont think ive died to any doors this patch.

ramps inside/at landing zones are minor level murders. died maybe once to those.

ramps at outposts are serial killers. died a bunch to them, but im pretty sure it is going up and down the ramp in a strong wind (lol) where your character is leaning. havent died to an outside ramp since i started walking as slow as possible on them.

Immersion kills 😁

I've not been following for a while, has there been much progress this year?
 
I've not been following for a while, has there been much progress this year?
Just saw this on Reddit

That about sums it up.

Some things got better. Others got worse to compensate. Big pillar additions failed to arrive yet again (server meshing, the second system called Pyro, etc). They added pretty clouds. They sold a record breaking number of ships.

The question you should be asking though is: What progress will be made next year? ;)
 

Viajero

Volunteer Moderator
That about sums it up.

Some things got better. Others got worse to compensate. Big pillar additions failed to arrive yet again (server meshing, the second system called Pyro, etc). They added pretty clouds. They sold a record breaking number of ships.

The question you should be asking though is: What progress will be made next year? ;)
Although it would seem pretty volumetric clouds may have not arrived to all planets, unless there is a setting for low clouds res I have just seen "2D" clouds in a random stream today. Presume not all planets are worthy of pretty clouds but hey you can´t rush greatness.
 
Although it would seem pretty volumetric clouds may have not arrived to all planets, unless there is a setting for low clouds res I have just seen "2D" clouds in a random stream today. Presume not all planets are worthy of pretty clouds but hey you can´t rush greatness.
Would you want the absolute FPS hell MicroTech is with clouds enabled on every planet? Testing clouds on a single planet first, seeing how it goes FPS wise, optimizing, and then shipping it out to the rest.
 
I think it is quite simple. Unless I misunderstood, this is what he said regarding his persistence goals and "sooner" back in 2019:

"... and these will be important things, so for example maybe your ships purchases in the game or your UEC, so like things that you think like as important to your progression in the game... across wipes... so that we can kind of restore you back to your, you know, maybe your ship wasn´t in the exact same place but you still have it..."

So. Did aUEC based ships, or aUEC persist (or were at least restored) over the last wipe? If not, then he has not done what he said he wanted to achieve more than 2 years ago.
That's exactly how it worked before 3.15. Persistence of items, ships and aUEC across general wipes, the persistence database (now a separate thing) wasn't wiped. However, Ci¬G stated when they introduced baby persistence with 3.8.2 that they reserved the right to wipe the persistence database as and when required during alpha or eventually...beta 🤭...and believe me, by the time we got to 3.15 after over a year and a half of not being wiped, a persistence database wipe was seriously required, not only from Ci¬G's perspective but also from those of us who play...we were practically shouting for it.

Strangely enough...I'm going to call the Alpha card here. All of us playing or backing (should) understand that that during development or at least until release 🤭 We could be wiped at any point, it's a certainty. I don't have any issue with it...some may have of course...but in this instance, Ci¬G didn't lie or leave any room for misinterpretation... they laid it on the line right from the introduction of baby persistence the same time they enabled ships to be bought in game. They stated plainly that full persistence was the end goal but the 'baby' persistence brought in with 3.8.2 wasn't that :)
 
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Viajero

Volunteer Moderator
Would you want the absolute FPS hell MicroTech is with clouds enabled on every planet? Testing clouds on a single planet first, seeing how it goes FPS wise, optimizing, and then shipping it out to the rest.
CIG is also an expert at making backers normalize abuse. I was just remarking on something I have noticed. Clouds are pretty but they are far from being in all locations. Quite simple.

In the mean time CIG is still heavily marketing and probably seriously profiting from selling something that may be actually seriously broken, as you say, and quite incomplete without any in depth market reviews and scores to help inform potential new buyers. So par for the course really for the last 9 years. Let’s see when working as expected clouds are finally delivered everywhere required. 90 days tops?
 
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Although it would seem pretty volumetric clouds may have not arrived to all planets, unless there is a setting for low clouds res I have just seen "2D" clouds in a random stream today. Presume not all planets are worthy of pretty clouds but hey you can´t rush greatness.
Just Microtech for the pretty clouds...unless you include the awful ones at Crusader too. The clouds at Microtech seem to be working as intended, certainly no frame rate drops for me and I've spent a fair bit of time over there. I have the volumetric cloud graphics setting in the menu set to very high, the highest setting. Orison is a different matter, but it's not the clouds over there that's causing the drop in frames. I lay the blame squarely on the 400 million cherry blossom leaves blowing about for that. 😑
 
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It'll all be fine next year when CIG introduce the miraculous 'imeshingcache' that will strangely coincide with a massive ship sale/free fly where you'll be able to pick up the new Horizons Hauler, it carries boxes above their weight apparently.

Carry on shafting the gaming industry backer dudes and dudettes, you're giving carte blanche to the clown Roberts and a green card to future and copycat clowns as well as leaving a massive stain on crowdfunding.....gratz I guess.
 
It'll all be fine next year when CIG introduce the miraculous 'imeshingcache' that will strangely coincide with a massive ship sale/free fly where you'll be able to pick up the new Horizons Hauler, it carries boxes above their weight apparently.

Carry on shafting the gaming industry backer dudes and dudettes, you're giving carte blanche to the clown Roberts and a green card to future and copycat clowns as well as leaving a massive stain on crowdfunding.....gratz I guess.
I think the idiot Roberts is on borrowed time, personally....but that's just me :)
 

Viajero

Volunteer Moderator
That's exactly what happened before 3.15. Persistence of items, ships and aUEC across general wipes, the persistence database (now a separate thing) wasn't wiped. However, Ci¬G stated when they introduced baby persistence with 3.8.2 that they reserved the right to wipe the persistence database as and when required during alpha or eventually...beta 🤭...and believe me, by the time we got to 3.15 after over a year and a half of not being wiped, a persistence database wipe was seriously required, not only from Ci¬G's perspective but also from those of us who play...we were practically shouting for it.

Strangely enough...I'm going to call the Alpha card here. All of us playing or backing (should) understand that that during development or at least until release 🤭 We could be wiped at any point, it's a certainty. I don't have any issue with it...some may have of course...but in this instance, Ci¬G didn't lie or leave any room for misinterpretation... they laid it on the line right from the introduction of baby persistence the same time they enabled ships to be bought in game. They stated plainly that full persistence was the end goal but the 'baby' persistence brought in with 3.8.2 wasn't that :)
Fully aware of the history before 3.15 Mole. It is precisely that “alpha card” that I was in fact alluding to. 9 years of it. Wipes after 9 years are still a thing. Let that sink in. Also if you think the wipe wasn’t done in big part to further promote and incentívate new sales CIG still has a few bridges left to sell,
 
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Fully aware of the history before 3.15 Mole. It is precisely that “alpha card” that I was in fact alluding to. 9 years of it. Wipes after 9 years are still a thing. Let that sink in. Also if you think the wipe wasn’t done in big part to further promote and incentívate new sales CIG still has a few bridges left to sell,
Meh, just because Ci¬G's marketing are snakes doesn't mean myself...or others...are daft enough to open our wallets every time, some are of course, there's one born every minute.

There's also lots of things we don't have that are supposed to be there, lots of things Ci¬G have misled backers with over the years when it comes to marketing. But in the end, Star Citizen has little to do with making a space game, for Ci¬G (as a group of companies' rather than the game development side) and it's erstwhile investors, it's a rather successful sales driven online marketing venture...the game (or lack of one or two) just happens to be the vehicle used for it 🤷‍♂️
 
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Viajero

Volunteer Moderator
Meh, just because Ci¬G's marketing are snakes doesn't mean myself...or others...are daft enough to open our wallets every time, some are of course, there's one born every minute.
Fair enough. Pretty sure that some of the most savvy onlookers of the Enron and Theranos cases at the time prolly also said something along those lines.
 
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