Game Discussions Star Citizen Discussion Thread v12

How would you know? Have you worked there?
Its in his username, he's CIG's watch. They keep him in the office on the wall :D
Well, the alternative is that some people knew but for some reason their voices were ignored. Which is even sadder when you think about it.
How would you know either? ;)
Dunno about you guys, but I can hack CIG's internal camera system. Here's a pic I took of CIGWatch being inside CIG's offices

office-surveillance-86487047-zachary-scott-compressor.jpg
 

Top comment brimming with copium

I just play the game I don't pay attention to any road maps that way I'm never disappointed.

One thing it shows, CIG can't deliver at the rate they want and keep pushing things back until end of year when they can barely add anything. Seems like this pattern is repeated year after year.

If only there was some way of dealing with repeating problems is projects.. some sort of management and planning that could be done to help avoid this...
 
Another thing is, i don't think any of them want to think about what it means long term for actual delivery of a releasable product.

At this rate they will never get 10 systems, never mind 100+
 
Another thing is, i don't think any of them want to think about what it means long term for actual delivery of a releasable product.

At this rate they will never get 10 systems, never mind 100+

Spectrum is picking up the slack there...

Not much hope left for SC

Not sure where it's going?! Or when that will be completed, and if it can be achieved...

I bought in this game years back in 2014. I was picturing initially massive battles with thousands of players each busy managing ship functions. I remember CR saying sky was the limit on the number of players in a same instance once the multiple holy grail techs would be completed.

Now, not sure what we are getting. It seems they saying it will be limited forever to 100 player in the same instance or something. It feels it wouldn't even enough for two clans that bought $1k+ fleets to have all their ships battling while fully manned.

And just the endless push back of features. Classic example is the salvage feature. Announced and pushed back for the last 4 years! And absolutely no demos playable or videos (may have missed it, mb), nothing to show for it, not even a bad or buggy mechanic. Just seems from my external pov like bad planning or zero vision or idea how to achieve it...

I would love an honest letter from the chairman, explaining what will be in the final game per the tech limitations, and when it will be completed based on his internal and high level perspective.

..and you stated that the Idris and Javelin would come out after SQ42 (the impossible myth)
I'd say that the best thing that can happen to this project at this point is a soft launch (and I'm being extremely optimistic here), so why don't you just publish those ships that are basically almost flight ready?
"Oh, but we only have 50 client capped servers and the Javelin is made for 80 players"- nobody cares about their maximum crew capacity nor efficiency at this time, everybody in the right mind wants to fly the ships they've paid for.

Also, before you white knights (my dear sweet summer children) start it with the picard palm -

NO, I do not own a Javelin nor an Idris, but I own an Endeavor.
Speaking of which, I know you stated that the Endeavor would get published after the game went officially LIVE, but let's face it: once again the best that can happen to this thing you call game development is a sloooooow soft launch.
"Oh, but you know there's no science gameplay, what's the rush? You can't do anything with that ship even if it were delivered tomorrow" - sure and that should count for exploration, data running, salvage, refueling, etc- but those have been published, haven't they?
Plus the Endeavor counts as exploration too- so do it.
And let me remind you that according to your roadmap: modularity is around the corner and ship to station docking is already there- so do it.
I've also noticed that the Odyssey looks very similar, I'd be disappointed if you were to publish the Odyssey before the Endeavor.
Think about it dear developers, what do you got to lose? It's always win win for you anyway $$$, right?

Now please, the picard palm ;)
 
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