High Gravity Planets, Disembarking & Map Plotting.

Hi All :)

I've been landing on some high gravity planets that I can't walk / disembark on due to the high g's.
This occurs round about 3g's and upwards. Is there anything I can do like upgrade my suit etc. that lets me walk on these planets?

As a side note I'm also having some trouble with plotting routes in the Odyssey map. In Horizons I select the kind of stars I want to pass through, plot the route and set the filter. Works fine in Horizons, but in Odyssey when I do this the route doesn't seem to hold the settings. What's the procedure here, I'm probably not clicking on the right sequence here but I also was wondering if the map settings might be bugged in some way.:unsure:

Any help appreciated.

Jack :)
 
As far as I know upgrading suits doesn't improve anything else than the displayed stats, neither mininum/maximum temperature or gravity resistances seems to be affected.

As for the route planning, it has been buggy since release. Most of the time it just visually deselects your settings, but they still apply. Unfortunately, very rarely, it does just seem to break and ignore your settings. I found I was able to fix that by changing settings (for instance selecting a few more star classes) and recalculating the route, then changing back to my preferred settings and recalculating the route a second time.
 
Hi Frop :)

As far as I know upgrading suits doesn't improve anything else than the displayed stats, neither mininum/maximum temperature or gravity resistances seems to be affected.

As for the route planning, it has been buggy since release. Most of the time it just visually deselects your settings, but they still apply. Unfortunately, very rarely, it does just seem to break and ignore your settings. I found I was able to fix that by changing settings (for instance selecting a few more star classes) and recalculating the route, then changing back to my preferred settings and recalculating the route a second time.:)

Thanks for the reply (y)
Ah!....so it's not just me then, I've been 'fiddling' around similar to what you describe, sometimes it works, sometimes it doesn't , okay.
Cheers!

Jack :)
 
The fact that we're even able to sit in our ships on high G planets makes no sense let alone standing upright and walking around.

Even 2g for prolonged periods would be hell on your heart let alone the rest of your body.
 
The fact that we're even able to sit in our ships on high G planets makes no sense let alone standing upright and walking around.
Even 2g for prolonged periods would be hell on your heart let alone the rest of your body.
Since our ships have no artificial gravity I wondered how landing on any planet (Ackner 3 at 4.75g for example) is just not realistic. Not only would you not be able to survive there for very long, just getting up from your seat and walking to your SRV would be fun to watch. This is the reason why there SHOULD have been artificial gravity in the game for ships. Imagine landing on that new one that was found recently at 45g's - your heart, lungs, stomach, everything below your neck would be scrunched in your pelvis.
 
Since our ships have no artificial gravity I wondered how landing on any planet (Ackner 3 at 4.75g for example) is just not realistic. Not only would you not be able to survive there for very long, just getting up from your seat and walking to your SRV would be fun to watch. This is the reason why there SHOULD have been artificial gravity in the game for ships. Imagine landing on that new one that was found recently at 45g's - your heart, lungs, stomach, everything below your neck would be scrunched in your pelvis.
We've been breeding for high G survival for almost 1300 years. Just use that breathing technique that (fighter) pilots use and you'll be fine.
 
Nourse Plant is a starport on 59 Virginis 1, which is 2.73g. Even though the hangar has the usual elevators and seating which you'd expect to be functional, you can't get out of your ship to go to the concourse! No doubt there are some others like this around the Bubble.
It sounds like a fluke that could be 'easy' for FD to fix with a parameter. I wouldn't expect such a fix but maybe report this as a bug and see what happens?

Just adding on some thoughts, ED has copious amounts of handwavium. Although it could be fun and interesting, I wouldn't look for any tweaks to the ship and gravity mechanics from FD. But just for fun, there are some scholarly articles about high-g / larger rocky planets, power requirements to leave such gravity wells, and life. Likely any planet at 2G or higher is either covered in a crushingly heavy gas envelope, or if close enough for the star to boil any gasses off, then it would be hot and devoid of life like Mercury. The power and size of a ship that could lift off of a world above 2G given modern technology is highly questionable. Knowing we have SuperCruise and Jump drives and ships can already land and takeoff from higher-g worlds, we could invoke handwavium to allow this. But placement of vectoring thrusters vs. main thrusters already makes no sense; i.e., tiny directional thrusters of ships already do heavy vertical lifting on high-g worlds that does not seem mirrored in their pitch, roll or yaw performance even in zero-g.

It could make the game more interesting, logically consistent and add to the simulated galaxy's "realism" if the ships were not able to land on planets that exceeded the power of the thrusters pointing downward, and nothing over 2G in any event. This would spark a possibility for specialized drones (a new ship-launched "fighter" type of vehicle), and remote presence for exploring and sample gathering up to maybe 3-4G. Similarly, flying into a Neptunian or Jovian atmosphere would be dangerous for careless pilots due to the immense gravity and atmospheric pressures generated at depth (so some mechanic like the current fuel scooping heat mechanic).
 
yes you want to visted planet get an srv:)
Yes, SRVs are magical anti-gravity bubbles like the ship. I've always just had to shake my head at a game with thrusters and humans in seats landing on 9+G worlds. Walking around on 3G where your body now has a weight of 525lbs isn't going to happen. It would be like strapping a metal lathe to your back and walking up the road.
 
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