There is no useful fuel scoop engineering at the moment. This would be a great opportunity for some options that are really game-changing, since there's no existing balance to get in the way.
Here are a few ideas.
Thermal Radiating Fuel Scoop: -2% Scooping Speed per level, -10% Solar Heat per level
Overcharged Fuel Scoop: +20% Scooping Speed per level, +40% Solar Heat per level
Specialized Fuel Scoop: -8% Scoop Speed per level, can scoop from one additional unscoopable star per level. Level 5 can scoop from anything, including some gas giants.
Solar Sail Fuel Scoop: -5% Scoop Speed per level, Up to +5% FSD speed per level when traveling directly away from a nearby star, reducing in strength the further away the star is.
White Dwarf Specialized: White Dwarf boosts last +1 jumps per level. Max: 5.
Experimental Effects:
Coronal Stealth Overlay: -15% Scooping Speed. Camouflages player in the sun's corona, player cannot be detected during or briefly after fuel scooping.
Overscooping: Fuel Scoop can temporarily store up to FSD fuel capacity in spare fuel. This fuel is immediately used to fill tank when a jump takes place, allowing the player to arrive at the destination with a full tank.
Infinite Flow: -25% Scooping Speed, Scooping Limit removed and improves constantly the closer you get, until you reach the exclusion zone.
These would give players a nice set of choices for engineering their fuel scoop.
Here are a few ideas.
Thermal Radiating Fuel Scoop: -2% Scooping Speed per level, -10% Solar Heat per level
Overcharged Fuel Scoop: +20% Scooping Speed per level, +40% Solar Heat per level
Specialized Fuel Scoop: -8% Scoop Speed per level, can scoop from one additional unscoopable star per level. Level 5 can scoop from anything, including some gas giants.
Solar Sail Fuel Scoop: -5% Scoop Speed per level, Up to +5% FSD speed per level when traveling directly away from a nearby star, reducing in strength the further away the star is.
White Dwarf Specialized: White Dwarf boosts last +1 jumps per level. Max: 5.
Experimental Effects:
Coronal Stealth Overlay: -15% Scooping Speed. Camouflages player in the sun's corona, player cannot be detected during or briefly after fuel scooping.
Overscooping: Fuel Scoop can temporarily store up to FSD fuel capacity in spare fuel. This fuel is immediately used to fill tank when a jump takes place, allowing the player to arrive at the destination with a full tank.
Infinite Flow: -25% Scooping Speed, Scooping Limit removed and improves constantly the closer you get, until you reach the exclusion zone.
These would give players a nice set of choices for engineering their fuel scoop.
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