General [Suggestion] Ability to walk inside ships

WHY I CAN'T LAND ON THIS BEAUTIFUL METAL-RICH PLANET WITH 100% NEON ATMOSPHERE? WHYYYY!?!?!? Oh, why??....:cry:

You probably can, I have seen plenty of landable bodies with 100% neon atmosphere, just as long as the atmospheric pressure is 0.1 or less.
 
it was a metaphor. I meant all other bodies we've not able to land to (except the Earth-Like Worlds and Water Worlds).

I know what you mean....but that wasn't a metaphor.

Fact is there are even some planets with the right gravity and atmospheric pressure that we still can't land on, I have done some back of the envelope calculations and the temperature and atmospheric composition is the important point, take this one for instance;

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It fits all other criteria for being landable, gravity, atmospheric pressure, temperature, but looking at atmospheric composition and temperature it tells us that there should be open bodies of liquid nitrogen on the surface, so I conclude from this that FDEV is simply not yet ready to let us land on bodies with flowing or standing liquid, and we won't get that until they are ready no matter how much we demand it!
 
That we are talking about! And, as I've sayed: there is a lot of time have passed by. And it is time to complete this planets. I think there are not enough pressure to FDEV from commutiny here. :rolleyes: Other side they probably want to make it as a completed DLC or, as they call it - season..
 
That we are talking about! And, as I've sayed: there is a lot of time have passed by. And it is time to complete this planets. I think there are not enough pressure to FDEV from commutiny here. :rolleyes: Other side they probably want to make it as a completed DLC or, as they call it - season..

No, pressure from the community will do nothing, if they aren't prepared to release planets with free liquid then all the pressure will do nothing, they will release them when they are ready.
 
Looking at all your comments it's no wonder nobody puts things into the game. So much sour attitude in so little time.
 
There's plenty of great ideas in this forum, some of them just need more massaging into something usable. So many people are so diffusing of other ideas rather than trying to offer constructive thoughts. No wonder it's been suggested so much, it's a good idea.
 
There's plenty of great ideas in this forum, some of them just need more massaging into something usable. So many people are so diffusing of other ideas rather than trying to offer constructive thoughts. No wonder it's been suggested so much, it's a good idea.
Certainly a better idea than zero weight modules (y) The sooner we get some mass added to fuel scoops and AFMUs, and a more realistic 'conda hull mass the better!

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Looking at all your comments it's no wonder nobody puts things into the game. So much sour attitude in so little time.

You mean like landable atmospheric planets, Scorpion SRV, FPS battlefields, thousands of types of organic life. They can't put stuff in that isn't ready, it would already be in if it was ready, what you are asking for is to put something in that isn't ready for players to use and probably won't function properly, which would just lead to endless complaints, they will put stuff in when it's ready and not before.

Oh yes and personal attacks not allowed on the forums.
 
Looking at all your comments it's no wonder nobody puts things into the game. So much sour attitude in so little time.
The point is that different players have different priorities, which is a fact I'm sure Frontier is well aware of. Repeating the same request repeatedly isn't going to alter that fact. Even Obsidian "95% of players want ship interiors" Ant's more useful follow up poll revealed that the majority of his players want a wider range of planets to land upon first.

And then, of course, is the fact that Frontier will also have their own priorities as well. I'm sure at the top of their priority list is to finish fixing Odyssey's optimization problems so they can sell the Odyssey expansion to more players, especially console players. This will no doubt be followed by fleshing out Odyssey with the obviously missing content (such as on-foot Thargoid and Guardian content), and converting current Horizons assets to Odyssey's standards. And I'm sure that they probably want to do a polishing pass on Odyssey's current assets as well, given how Frontier has worked in the past.

Then, of course, is the fact that there are the older aspects of the game that are in sore need of being updated to Horizons standards, let alone Odyssey's. Chief among them IMO is Powerplay, which is in dire need of not only an update, but a complete rework of its core rules. I'm sure other players could name other things on their wish list as well.

All of these priorities, from players and internal to Frontier, compete with each other for the attention of limited development resources. Repeating the same request over and over and over again isn't going to change the facts on the ground. Pretty much all it does is attract the attention of those who have different priorities from you do to come in and state that no, we don't want Frontier to focus on this first. Because even though we're not bothering to spam the forums with the same request ad nauseum, doesn't mean our priorities have changed.
 
But there is a reason for this. The monotony of the available planets is depressing.
IMO, the available planets aren't monotonous. It's just that I'd like to fly above the city of Fort O'Brian as I come in for a landing, or request access to the pressure domes of Jade. I want to skim fuel from the top of a gas giant's atmosphere. And most of all, I want to watch Aster rising above the horizon while landed on Merlin in an Eagle, which is the first sight I saw when I played Frontier: Elite 2 for the first time.
 
I think the one thing that the majority of people posting here have in common is that they see the potential of the game and are frustrated at the lack of communication on anything from Frontier as well as the seemingly glacial pace they move to do pretty much anything.

indeed, different players have different priorities and this is based on different lengths of time in game, and attitude about the world in general. But what bothers me is this strange self appointed need by some of you to deride anyone that openly expresses a desired direction for the game that you don’t feel is important or don’t approve of.

Don’t get me wrong… I have read some pretty thoughtless, brain dead ideas for the game on the forums here. But I don’t feel the need to offer snide, and insulting remarks because I thought their idea was idiotic. If you don’t agree, then skip the thread and move on. Or better yet, if your aware of technical issues that such a suggestion would bring, offer those instead.
 
... If you don’t agree, then skip the thread and move on. Or better yet, if your aware of technical issues that such a suggestion would bring, offer those instead.
I am not in any way a game developer and this is just my personal view, but...

There have been well documented performance issues with on-foot settlements. These are single, stationary structures usually comprised of several small buildings, a few NPCs and the odd visiting NPC or player ship.

Now imagine several different potentially customisable mini(-ish) on-foot settlements in the same instance. Which can come and go from the instance instantaneously. And they're moving in 3 dimensions. Controlled by players. And destroyable. And all having up to 4 individual commanders inside. Then there's also NPC traffic in the instance too. And put all that on a P2P platform.

Interiors when landed? Maybe.
Interiors of crashed ships at POIs? Yes plz.
Live interiors in space? Pretty unlikely in the game's current form IMO.
 
I was thinking out loud. Sometimes comments are general and non-specific. But there's a saying: "If you throw a rock and a dog yelps, it's usually the dog you hit."

There's a distinct difference between identifying technical challenges or issues with how the game will be damaged if something is implemented, and saying "No." without any additional input. These are ideas people, they are out there for consideration. Not for everyone to spit on because they don't like them.
If there's a technical reason, explain it!
If there's a gameplay issue, share it!
If you have an issue with the idea, expand on it!
If you don't like the idea as explained, share your thoughts on how to change it.

All I ever see is "It's not that way and that's the way it's got to be." Suggestions are out there for getting more out of the game.
If this game was as open as Skyrim just imagine all the different mods people would have. Some would be amazing. Some would be... not as amazing. Either way, this game can be made better and if we find and refine the best ideas this game could have real amazing potential.
 
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