Source?It sounds like DOOOOOOOM! We've been through this in the past and come out whole and well..[emphasis mine]

Source?It sounds like DOOOOOOOM! We've been through this in the past and come out whole and well..[emphasis mine]
Not wilful blindness, realism, in that believing all the dreams will come true goes against the reality of everything they have actually done over a decade.The willful blindness is funny. I’m not claiming it’s not moving at a glacial pace nor that I love CIG overall but good grief.
Could.Nope. Components are inside. Ships could carry spares and replace shot out unit.
Is any of that really coming?Nope. Loading the large containers into large holds is coming. Large ships will stay at orbitals while smaller ships bring goods up. Logistics of loading will be part of it.
It's good for streaming, granted. But here's another example - what is also supposed to be coming is AI/npcs doing all those other roles, for antisocial types like myself. AI that's indistinguishable from a player, so they say.Everyone says that usually till they get together and do some crew stuff. Mining can be done solo but the mechanics are far more interesting for extracting.
Good grief is my reaction to the project, and has been for the best part of a decade. I think it's hilarious though and certainly don't want it to end.The willful blindness is funny. I’m not claiming it’s not moving at a glacial pace nor that I love CIG overall but good grief.
Yes, but it needs the interaction to be almost optional and in keeping with the module not some unrelated twitch mini game or something that distracts from flying my ship. Worse case our ships become FPS maps as we have to deal with hordes of boarders.It's being able to walk around my ship and interact with it and its modules that's making me want to switch. I started playing Elite for the ships. To me its a space flight SIM.. I want my ship to be a place that feels like "my ship" if you know what I mean.
I think it is unavoidable given the levels of ship to ship violence in Elite that if we can leave our ships on foot there will be shooting, it is just too unavoidable for those who want to do missions which also seem far to prominent.And when was the last time there were new ships in Elite? Years ago. In a space Sim
I'm not interested in the first person shooter element. Because if I was, there are much better FPS games out there. They should never have gone there... IMO.
I only hear about SC here and nothing I have heard has tempted me to find out more about it, by the way people also used to go on about No Mans Sky? in the past has that gone now?My point is, there has been a migration to SC for a reason and I totally get it. So they are doing something worth having.
So you want to basically have a virtual job? One parcel is one thing, delivering several hundred units of an item….that’s gonna take hours to load/unload and I’m not sure that most people want THAT kind of immersion??The possibilit
I'm not good at putting forward an argument. All I know is I like what I see in SC. The possibilities from ship interiors has a lot of potential. And to me it's not all about gameplay. It's (dare I say it) the immersive factor.
But in SC you can lift hatches and see modules (shields etc) with the idea you will be able to repair or fit them. You can get up out of your chair during flight and do stuff. And when you do a courier mission fir example, it's not just a menu driven click click type of thing. If you fetch a parcel, you've to go pick it up by hand and place it on your ship. Then deliver it by hand. Cargo is a physical thing. You can see it in your hold.
Mining. On big ships you need a crew to operate the ming lasers and refinery. Not cl8ckety click from a menu, you get out of your seat and operate this stuff.
Combat. Crew members can go sit in turrets a la Star Wars.
To me that's what it's all about.
Sorry but I'm off to bed now. I'm knackered![]()
Tell me about it. In my discord server, ED players are a mere handful but SC players are many times more and seeing their group screenshots makes me feel like taking the plunge too.
ED group selfie:
View attachment 290435
SC group selfie:
View attachment 290436
It's quite interesting. For me exactly the opposite is true. Even though SC looks great and has some amazing concepts, it just can't get into it. I am not a friend of the "everything sim". I need some conveniently arcady aspects as well to be happy, this and most of the cool features are still missing (same can be said about odyssey, but oh well).I'm not fully up to speed but I'm aware of it. Yet despite SC being in perpetual alpha, people seem much more willing to not care that much.
I watch a lot of SC streams now and I must admit, I'm really tempted to go for it. I mourned the loss of Drew Wager from Elite but his SC streams are really compelling. Even he has said he couldn't possibly go back to Elite having experienced SC - especially because of ship interiors. In my view FDev put their foot in it there. I play Elite because of the ships. I therefore want more from my ships.
Anyway that's just my opinion.
No from what I've seen for large consignments it's loaded for you. But it's physically there, you have to thread your way past it in the cargo.So you want to basically have a virtual job? One parcel is one thing, delivering several hundred units of an item….that’s gonna take hours to load/unload and I’m not sure that most people want THAT kind of immersion??
If nothing else, look at old posts in the forum, it comes and goes in cycles..Source?![]()
Why is sitting in a turret any different than sitting in your seat as a gunner?Mining. On big ships you need a crew to operate the ming lasers and refinery. Not cl8ckety click from a menu, you get out of your seat and operate this stuff.
Combat. Crew members can go sit in turrets a la Star Wars.
To me that's what it's all about.
Sorry but I'm off to bed now. I'm knackered![]()
No, being playing NMS since Christmas after the patch-aster with fire groups and the issues with identifying 'friend or foe', yep gfx's could be better, but it works really well in VR, some of my buddies have joined me too, multiplayer works too without any issues, would really like to see FD get ED right, but can't see them making up ground on other developers now, too many compromises have been made in the past that are going to impact the future. Don't get me wrong, I love ED, but will only come back and play it, if and when they get it right, just hope I'm wrong.Yes, but it needs the interaction to be almost optional and in keeping with the module not some unrelated twitch mini game or something that distracts from flying my ship. Worse case our ships become FPS maps as we have to deal with hordes of boarders.
I think it is unavoidable given the levels of ship to ship violence in Elite that if we can leave our ships on foot there will be shooting, it is just too unavoidable for those who want to do missions which also seem far to prominent.
I only hear about SC here and nothing I have heard has tempted me to find out more about it, by the way people also used to go on about No Mans Sky? in the past has that gone now?
Ok well I strongly disagree but we're all different. I think if you saw how it was done in SC you'd perhaps think differently (or maybe notWhy is sitting in a turret any different than sitting in your seat as a gunner?
In fact, if you forego interiors you could do just as much with telepresenced limpets with mining tools for both space mining and salvage.
FD should not fall into the same trap as SC and bloat out the game with interiors which will suck up a huge amount of time- time that the game does not have considering how old it is and how EDO was released. They (FD) need to make what we have now fun, well rounded and functioning.
Still crashing at menu. Every one in a while I check elite to see if Odyssey is fixed now. But this time you managed to totally break it lmao. So when can I expect to play a game I payed a good amount of money on? 2 years? 5?
I agree its a lazy development in how it was delivered, but remote weapons are actually more realistic than WW2 style turrets, not to mention scale issues (medium and large weapon hardpoints are like small cars in size). But saying that FD could make the gunnery position like its concept art (the holo-sphere one) and much more involved.Ok well I strongly disagree but we're all different. I think if you saw how it was done in SC you'd perhaps think differently (or maybe not).
The multi-crew gunner role in ED is really not good. Rather than sitting in a turret and looking down the sights, we end up with this weird out of body experience. It's strange to say the least. And dare I say it, feels like really lazy development.
I have seen posts in one of these threads claiming that this can be caused by either your avatar or that of one of your friends, changing the avatar or unfriending seemed to fix it for them. So something to look into.Still crashing at menu. Every one in a while I check elite to see if Odyssey is fixed now. But this time you managed to totally break it lmao. So when can I expect to play a game I payed a good amount of money on? 2 years? 5?
No issues at all playing in VRStill crashing at the logo after the intro video in VR also my controls keep resetting.......other friends having same issue,,,,,all my other VR games working fine.
Does Star Citizen have VR?