To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

Robert Maynard

Volunteer Moderator
Ok. Work this through. I'll need your help here as I am already in Open.

How does a CMDR get a bounty in this instance?

By popping a CMDR.
Indeed.
Subsequently after X or so are popped then they are chased out (leaving aside the mechanics of that for the moment).
Chased out - and possibly simply chased while they are within a particular superpower jurisdiction - or chased anywhere, if the Pilots' Federation were to get involved.
The main complaint it appears from CMDRs who don't already play in open is asymmetric combat they can't deal with.

Even in this scenario, that CMDR ends up popped. There's no difference for them.
True - however the more that those who pop them are chased around by the authorities, the less time they've got to do the popping, maybe.
That is why a C&P rework won't attract more PvE players to Open (IMHO) because the main complaint of Open still exists.

Granted, those CMDRs who already play in Open might feel a little better and be more sanguine about their loss, but they would have felt that anyway.
While it may not persuade all reticent players, it may persuade some - and, as mentioned, make Open a little bit better for those already there (most of whom don't seem to get involved in PvP, given the Inara stats).
 
Personally I don't think that a bounty for killing a non consenting commander should ever go away, and it could conceivably mean that said player can't realistically enter a high security system anymore..
 
Well punishment does not prevent doing crime in itself. But if you know punishment and consider it harsh enough it may deter you from doing the crime.

I still don't agree. Last try.

These aren't nice people. We can all agree (I think) that killing noob CMDRs in Deciat is a jerk move, however much it is allowed.

Yet you think that these types of players are going to think twice about harsher penalties?

Really?

Would this type of C&P make you play on Open? In a way the punishment is moot.

There's a new CG started today. Try it in open and once you jump in fly straight at the station and when you're interdicted, don't try and evade. As you face the rebuy screen, ask yourself "Do I feel better knowing that my attacker will be punished?"

No matter how harsh the C&P thats what you're facing as a newly popped CMDR.

Doesn't seem to be the carrot to lure new CMDrs in.
 
Even in this scenario, that CMDR ends up popped. There's no difference for them.
I don’t think it’s as simple as that: if the gankers have to abandon a system after killing even several players they would almost certainly have to rethink their approach, and they would have to spread their points of attack over more systems rather than a few highly populated ones.
 
Personally I don't think that a bounty for killing a non consenting commander should ever go away, and it could conceivably mean that said player can't realistically enter a high security system anymore..
You think the security rating should actually mean something? 😱
Unless they did it as a form of permit lock- have bounty = no entry.
 
Personally I don't think that a bounty for killing a non consenting commander should ever go away, and it could conceivably mean that said player can't realistically enter a high security system anymore..
I agree with principle of high sec being high sec, but a bounty for life? Accidents do happen during piracy for example as some ships really are made of paper, and the offender should have the chance to pay off the bounty, and maybe compensate the trader at the same time.
 
I still don't agree. Last try.

These aren't nice people. We can all agree (I think) that killing noob CMDRs in Deciat is a jerk move, however much it is allowed.

Yet you think that these types of players are going to think twice about harsher penalties?

Really?

Would this type of C&P make you play on Open? In a way the punishment is moot.

There's a new CG started today. Try it in open and once you jump in fly straight at the station and when you're interdicted, don't try and evade. As you face the rebuy screen, ask yourself "Do I feel better knowing that my attacker will be punished?"

No matter how harsh the C&P thats what you're facing as a newly popped CMDR.

Doesn't seem to be the carrot to lure new CMDrs in.
I play in open when I want to do so. But yeah harsh enough penalties for unwanted behauviour work. Do enough unwanted stuff, and you loose your g5 gankwagon, credits and other stuff and be send to loaner Sidewinder, that really would work as brake. Typically gankers don't bother with my "fly in open" ship.
 
I agree with principle of high sec being high sec, but a bounty for life? Accidents do happen during piracy for example as some ships really are made of paper, and the offender should have the chance to pay off the bounty, and maybe compensate the trader at the same time.
Well any change to the game would have follow on consequences that would have to be thought through.. Still all these discussions seem to be because noobs, unarmed commanders and other commanders just don't want to be blown up for no valid reason. Seems reasonable that murdering one of the above would have consequences..?
 
Well any change to the game would have follow on consequences that would have to be thought through.. Still all these discussions seem to be because noobs, unarmed commanders and other commanders just don't want to be blown up for no valid reason. Seems reasonable that murdering one of the above would have consequences..?
Sure, just not for life, that’s all.
 
That absolutely would seem reasonable.
Problem with your logic is that your CMDR can never die, therefore murder as such (or anything even remotely resembling it) does not exist in this game.
How long should a bounty be valid then? A few hours, a few days, a few weeks? Alternatively it would be active until collected by another commander, but then one could collect it oneself with an alt account.. It's always like that, any change of the game has a lot of follow on consequences. It's not easy and I don't see how one could reach a consensus in these threads, not to mention that it's all academical as FDev will do what they want (if they do anything at all).. :D
 
What about having it like a certain other MMO if you want to fight a player you have to ask them to Duel, which they then can either accept or decline. There is a setting to auto decline the duel request.
 
Yet you think that these types of players are going to think twice about harsher penalties?
I suppose it depends on the punishment side of the crime. If the punishment for murdering a clean NPC or Player in a given high security system was that the nav beacon locked the murdering player out of the system for a week on the first offense, a month for the second offense, and permanently for the third offense, you would probably see a reduction of ganks in the given high security system.

When I say you are "locked out" I mean that the nav beacon essentially would work the same way permit only systems work. The Pilots Federation would suspend or terminate your access to the system. You simply would not be able to select the system again as a destination. I suppose you could remain in the system you are temp or perma banned from and be hunted by the ATR continuously, once you left the system - you're out. A reverse Hotel California.
 
I suppose it depends on the punishment side of the crime. If the punishment for murdering a clean NPC or Player in a given high security system was that the nav beacon locked the murdering player out of the system for a week on the first offense, a month for the second offense, and permanently for the third offense, you would probably see a reduction of ganks in the given high security system.

When I say you are "locked out" I mean that the nav beacon essentially would work the same way permit only systems work. The Pilots Federation would suspend or terminate your access to the system. You simply would not be able to select the system again as a destination. I suppose you could remain in the system you are temp or perma banned from and be hunted by the ATR continuously, once you left the system - you're out. A reverse Hotel California.
Can be abused to harm the inexperienced players by provoking them to attack you using fragile spare ships.
 
I mean yeah, a harsh c&p like the one above will be more open to exploitation and trolling of "normal" CMDRs to get them banned.

And I can see a whole list of exceptions that would be needed:-

1. My BGS faction is at war and I am supporting them.
2. My opponent is a filthy Imperial slave trader. (YMMV)
3. My opponent is pledged to another power.
4. I tried to pirate them and they killed themselves on purpose

And after all that I still don't think it would attract more players into open as the net result for a CMDR is still facing the rebuy screen.
 
I mean yeah, a harsh c&p like the one above will be more open to exploitation and trolling of "normal" CMDRs to get them banned.

And I can see a whole list of exceptions that would be needed:-

1. My BGS faction is at war and I am supporting them.
2. My opponent is a filthy Imperial slave trader. (YMMV)
3. My opponent is pledged to another power.
4. I tried to pirate them and they killed themselves on purpose

And after all that I still don't think it would attract more players into open as the net result for a CMDR is still facing the rebuy screen.
Perhaps we're approaching the problem from the wrong direction.
Something to draw the individuals involved away from Deciat/CGs rather than a big stick.
 
Perhaps we're approaching the problem from the wrong direction.
Something to draw the individuals involved away from Deciat/CGs rather than a big stick.
You forget some of these folks arnt interested in a fair fight because they would lose.
You will never drag these idiots away from their gank squads as they get off on ganking those that cant fight back.

O7
 
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