Elite Dangerous: Odyssey Hotfix 10.03 | 14/02/2022

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Ok, but that's not really what hotfix means in 2022.
It being synonymous with 'client patch' removes any distinct meaning it might have.

Are you intending to distinguish between (patch) "some server downtime" from (hotfix) "no server downtime expected" ?

For me the whole idea is the 'hot' refers to keeping the player's experience from cooling down.
 
That would be an originally unplanned fix to address a specific issue(s) deemed more urgent than waiting for the next regular patch - which is industry standard.
If that 'industry standard' is actually now true then I'd be interested in learning how and when the usage shifted.

I submit that simply employing English with "urgent patch" would be better than abusing the 'hot' part of 'hotfix'.
 

Zac Cocken

Junior Product Manager
Frontier
If that 'industry standard' is actually now true then I'd be interested in learning how and when the usage shifted.

I submit that simply employing English with "urgent patch" would be better than abusing the 'hot' part of 'hotfix'.

...seriously?

For what it's worth - nowadays, the 'hot' part of hotfix refers to the fix being put together relatively quickly.
 
For what it's worth - nowadays, the 'hot' part of hotfix refers to the fix being put together relatively quickly.
hmm I had come to think of it as a fix/patch that focused on things like instability, released between dates of planned updates for the purpose of resolving issues that simply were better to fix than wait for a planned patch. I suppose that fits with what your saying, as such non-planned fixes would inherently be put together in a hurried fashion to resolve previously unforeseen issues.
 
What zero-downtime looks like to me:

zero downtime.png
 
This is a joke right? Arguing with Zac and wasting his time over the definition of a 'hotfix'?
Of course it's a joke, just like all our comments here are just a joke that Zac doesn't have to read through in search of any important problems with the ***fix.
 
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