I'd only be buying the second Clipper because it will be going cheap, due to the CG. Anyone know the answer?
I'd quite like to see a pvp CG with vast reductions in insurance excesses on rebuys. They could run it along paintball defend/attack the village scenarios. The more ships the attacking team can land in the station, the more progress. The more enemy ships kept out or blown up, the more progress for the defenders. I guess they would have to run it in timed slots. Even the gankers would be involved.