My word, here we have a suggestion that is not only sensible, but sufficiently narrow in scope that I could actually see it being implemented. Well done!
I agree with Ian a few posts up - the current system is one of basically trivial consequences, except for rarely when it's catastrophic. Worse, the terrible outcome is far more likely to hit new players, since veterans routinely have the cash on hand for hundreds of rebuys. (Admittedly offset by the fact that a new player is less likely to have a ship that is genuinely difficult to replace yet.) I genuinely do like the idea of instead having your ship end up in an impound lot and having to work to earn it back.
Well why not target the core game design of actually blowing ships up in the first place? what would be put in the junk yard after it got blown into a billion pieces?
So what if instead ships explodes, they simply got disabled...
I know, that there would be those that would be sad/angry/upset/etc that they could not see pixels go kaboom on their screen, but if we would only disable the ships, then it would open up options for us to self-repair, using existing/new modules, call in a towing service or call in friends/fuel rats etc to come and help us out.
And if you call a towing service, then they could hold your ships until you have paid their service fee, which could be the same as the current rebuy cost... Opening up options how you can earn the cash to get your ship back.
- Use the free sidewinder earn the credits needed to pay the towing fee.
- Use on of your other ships to earn the credits needed to pay the towing fee. there are several options here
- Transfer the ship to your location (can you afford it)?
- Travel to your other ship using the free sidewinder.
- Travel mto your other ship using Apex (can you afford it)?
Now, what would this do with griefers? if you are not wanted, they cannot call a towing company on you... but now, friends and others, can rescue you, without costs, except the time you wait.. opening up more options for player interactions.
Think about players doing pirate hunting and got beaten by the pirates, you now got a glorious view when your ship get towed by the pirates, and you end up on an anarchy station, and here you get the information that you have to pay a "ransom" or "finders fee" to get your ship back. and they are so "nice" to call the Pilots Federation so that you have a "free Sidewinder" waiting there for you, if want yo use it...
Arranging PvP tournaments, teaching PvP techniques etc, does not need to involve any rebuy costs at all. as we would have several option to restore the disabled ships without any costs...