I think they want 42 out by the end of the year, but at the same time have the PU ready for players who have played 42 to progress to. That means 6 systems, 100 player cap, quanta working, cargo refactor working, meshing working, scanning, salvage, repair, Planetary AI, procedural content, fire, and missions, Gen 12, Vulcan, Habs, Hangers, the BMM, Hull series, and possibly the Orion, as well as the Idris and the Javelin. That's a crap ton of work, so I imagine everything is a little frantic and scattered atm, but we know they have all the tech working in house, it's just a question of implementation and time. In another year we will be looking at a viable product and 42, even if they have given wider margins for their goals, I think that's what they're aiming for