Yeah my bad did not read your post carefully enoughYeah that was my point, though ED actually ignores this bit of physics. Light travels instantly unfortunately.
Yeah my bad did not read your post carefully enoughYeah that was my point, though ED actually ignores this bit of physics. Light travels instantly unfortunately.
Not that I think we need nova added but hasn't fdev repeatedly edited systems moving things around like planets clipping into one another ect, without it requiring everything to be redone?
Even a change in mass would not affect surrounding systems immediately.Yes, because the mass for the system is already there and doesn't need to be adjusted, they can hand craft systems to an extent that doesn't require them to remove or add to the total mass of the system.
Why is it out of the 400,000,000,000 ? stars in the galaxy that FDev has made ZERO mention of a Dyson Sphere? Not even a tiny tease of a hint that could trigger the next massive CG to an unexplored dark nebula? There are soooo many of these dark nebula and locked/reserved star systems. But not the slightest mention of a Dyson sphere?
Ok. So are you saying FDev DID insinuate a Dyson Sphere (or more) may actually exist? But that these are inaccessible due to FDev locking system? We have a TON of explorer cmndrs since the game started. Guardian tech/worlds have been long discoverd. So HTH hasn't a phenomenon like this not been uncovered to date? Or is FDev pulling our leg?
Light is old. We could arrive in advance of an event, knowing it's specific time and location of occurrence using FTL travel. These could be short duration CGs or in-game events.Yep, around 100 seconds. The Astronomy division of Cornell University seems to agree with me so I don't think that's in question. What you see with your eyes isn't the explosion, it's the expanding cloud of gas and the leading shock wave of the explosion being spread out over time as it travels through the galaxy. Because different particles and debris travel at different speeds it appears that the explosions lasts many days, but it doesn't actually, it just gets smeared out over the vast distances between you and the explosion.
Light is old. We could arrive in advance of an event, knowing it's specific time and location of occurrence using FTL travel. These could be short duration CGs or in-game events.
The in system space could be saturated with temporary lagrange type clouds loaded with resources for mining or scooping.
Ring planets dont even cast a shadow. U expect supernovas?Maybe there could be nova star systems and actually supernova star remnants? I'm missing these from the ed universe.
also could it be possible to create user events like the birthing of a nova or better: supernova?
That would be cool!
Sad but true.Time doesn't pass in the ED galaxy so that's not going to happen. A Nebula you view from 100ly, 1000ly, 10,000ly away is exactly the same when you are right up next to it whereas in in the real galaxy it would have changed, time doesn't pass for the galaxy.
Ring planets dont even cast a shadow. U expect supernovas?
At least let rings cast shadows on their planets saturn does it.We have plenty of supernova remnants, we just can't have actual stellar phenomena in real time, which I agree is a pity, but I can imagine the computing power required to run the entire galaxy in real time and I don't think we can do that yet! Maybe the next version of ED