meaning the mechanic needs to rely on future DLC a lot more than diving.
That is, if you limit an aviary DLC simply to flying. It's more than just that. Flying requires some form of covered habitat, which then can be applied to more animals than just birds.
That would depend on if the time and cost investments for the mechanics required for said pitiful 7 (or 9) animals is something Frontier wants to do.
In all fairness, that really could have been said about diving. Frontier could easily have limited the game to simply no diving animals at all. And in all fairness, I don't think they had planned to add diving to for instance the big cats if it wasn't for the communities input. So if we hadn't asked for it, I don't think as many base game animals would have gotten diving as we have today.
Besides, they've already put in the time and costs for the engine. It's an important thing to keep in mind that even if they still would have two different systems, the costs and time are lower because they've already done it before. Even if they'd redo the system from scratch for PZ, all the experience they gained from doing it for JWE allows you to cut down costs and time significantly.
And once you lock the mechanic behind DLC, you can't have other packs that in turn require pre-existing DLC to function. I personally don't see that working out.
I'm confused here. Frontier has never locked a mechanic behind a DLC. You don't need the Africa Pack to have digging for your Prairie Dogs in the North American Animal Pack. What's your point here?
And it's not like Frontier has to give us stuff that the vocal community clamours about. Planet Coaster fans have been begging for splash park content ala RCT3 for years and the closest they have are log river rides. I don't think it's a good practice to expect something because of vague "hints" or raw demand.
Of course not. I agree with that. I'm merely stating that
you said that a habitat bird pack was the more likely of the two. My statement was that if Frontier was to do birds, they most likely would go for what their community wants the most, which is aviary birds. But it all stand and falls with the
if they do birds of course.
I can think of some aquatic animals (penguin, seal, otter, sea lion, beaver, crocodile, caiman, walrus and few more). The aquatic pack with 4 animals didn't bring all of them, but It brought enough and the remaining ones have been easily added in new packs (we are still waiting for the capybara). Now we have a very good representation of aquatic animals in the game (not counting fish)
Certainly, but even back in the day people were saying that 5 animals wasn't going to be enough and we didn't know that we were going to get more aquatic animals. The same applies here. The argument that this might be the last year and that means that 8 birds isn't enough, is the exact same argument people made about the aquatics pack.
Whilst, just like back then, we have no clue whether or not this is indeed Planet Zoo's last year. On one hand we know that Planet Coaster got 12 DLCs, on the other hand we have Planet Zoo doing much better than Planet Coaster ever did financially. So we've got two conflicting pieces of information atm, making a good prediction isn't as simple as it was before.
However, with birds, the amount of different birds I can think of being a normal person without special knowledge, is much larger than aquatic animals. So if we only get 7 birds, there would be many more missing birds than aquatic animals were missing when the aquatic pack was released.
There sure are a lot of birds out there and the general public does know about quite a few, but I don't really see that as an argument that we need all of them right away. As long as the choices of birds are varied enough, you really do can cover a big enough basis to start with.
Like to give an example, it's not because general public knows about kookaburras, that we really need one right away. It's not because plenty of people know about macaws and the different species of macaws, that we can't just start with one.
So, I'm afraid that the game can end with a poor representation for birds which is not the case for aquatic animals.
In all honesty, I think it's going to be inevitable either way. Looking at other animals in the game, in terms of zoos, there are many animal groups that are poorly represented. Small mammals, monkeys, deer, etc. It's a difficult thing to do with these games, especially given that the same marketing logic that applies to zoos (big mammals being the most popular) also applies to zoo games.
The majority of zoo game players are animal lovers first and foremost, then you also have a bunch of people who really love making zoos and then you have another subset that really loves making realistic zoos. So unfortunately for the latter, the first dictate what gets a bigger representation.
All in all, this sums it all up for me when it comes to a possible aviary pack:
Is Frontier technically capable of having free flying birds that interact with custom made structures?
Yes. It's been done in Planet Coaster and in JWE2.
Is Frontier technically capable of having free flying birds flying space be contained to a user build area?
Yes. It's been done in JWE2.
Has Frontier in the past done more than just adding a few more animals here and there?
Yes. Ever since the Aquatics pack, Frontier has pretty consistently added new features, new behaviours and mechanics in all their past updates. Some of them going beyond what many people had expected they would do. (For instance: Meerkats were "never going to dig" or "just use an enrichment" according to a lot of community members)
Is all of this a guarantee that an Aviary pack will ever be a thing?
No. We know it's possible technically, we know that Frontier has actively been catering to their community and we know that they don't just do whatever's the easiest to do. All of that means that there certainly is a good chance for it to happen, but it is by no means a guarantee. However, if you want to argue that an aviary pack would be extremely unlikely or technically impossible, then you're actively ignoring some of the puzzle pieces that are currently on the table.