That might work.. An open PvE mode (with no limit on participants like the current PGs), and if you kill another commander then you can't login to the group for increasingly longer periods and finally you're autobanned from the group. I don't think it would be hard for FDev to keep track of PvP kills. So an open mode for unlimited PvP, an open PvE (which actively discourages PvP combat) and solo. Some mechanism could be added for consensual PvP in the PvE mode.
Some other approach would have to be invented to deal with other griefers like pad campers, rammers, suicidewinders, etc. Also a question is how many throwaway accounts our seal clubbing colleagues got from the giveaway..
Edit: And of course keep the existing PGs for those that prefer..
Edit2: That would actually take care of the rammers over time too.. Make a mistake shooting or ramming another player and you get a cooldown period, but persist and you can't partake in the PvE mode any longer.
Some other approach would have to be invented to deal with other griefers like pad campers, rammers, suicidewinders, etc. Also a question is how many throwaway accounts our seal clubbing colleagues got from the giveaway..
Edit: And of course keep the existing PGs for those that prefer..
Edit2: That would actually take care of the rammers over time too.. Make a mistake shooting or ramming another player and you get a cooldown period, but persist and you can't partake in the PvE mode any longer.
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