Hello everyone, and welcome to the Zoological Garden Wiesbach!
Other than a few habitat builds, I have never shared any of my zoos on the forums or anywhere else before, so I thought it was finally time to show off some of my builds and habitats in my latest project – a classical, foliage-heavy zoo in a rural area of Germany (not necessarily associated with the town Wiesbach that actually exists, as I merely thought it was a nice name for this project). Hence, all the signs and billboards (if I choose to design any, that is) will be in German as well throughout this zoo.
But let's dive into it! Part of the original concept I developed before starting this zoo was that I wanted to put more focus on realism, i.e. take into consideration how animals are actually kept in zoos around the world, what restrictions there are, and also finally get off my lazy behind and build some backstage areas, which is something I have often been neglecting in my past zoos. This is also the first time I have started to build a road around the zoo as well as some parking lots – I'm not overly excited about what I did there, but I think it does the job.
The Zoological Garden Wiesbach will ultimately be divided into six different geozones (Europe, Asia, Africa, Oceania, North America, South America), the first of which is already finished and the second one, Asia, currently under construction. If my computer is able to handle all that, that is. Mainly, I want to showcase a lot of realistic shared habitats that highlight the animals living in certain areas of each continent. I am using modded animals for the zoo to fill in some of the habitats we would otherwise have only one or two habitats for, e.g., the India Savannah I am currently building, but they are not shown off on these pictures of course. I will be noting down each of the animals living in each habitat, however.
Other than a few habitat builds, I have never shared any of my zoos on the forums or anywhere else before, so I thought it was finally time to show off some of my builds and habitats in my latest project – a classical, foliage-heavy zoo in a rural area of Germany (not necessarily associated with the town Wiesbach that actually exists, as I merely thought it was a nice name for this project). Hence, all the signs and billboards (if I choose to design any, that is) will be in German as well throughout this zoo.
But let's dive into it! Part of the original concept I developed before starting this zoo was that I wanted to put more focus on realism, i.e. take into consideration how animals are actually kept in zoos around the world, what restrictions there are, and also finally get off my lazy behind and build some backstage areas, which is something I have often been neglecting in my past zoos. This is also the first time I have started to build a road around the zoo as well as some parking lots – I'm not overly excited about what I did there, but I think it does the job.
The Zoological Garden Wiesbach will ultimately be divided into six different geozones (Europe, Asia, Africa, Oceania, North America, South America), the first of which is already finished and the second one, Asia, currently under construction. If my computer is able to handle all that, that is. Mainly, I want to showcase a lot of realistic shared habitats that highlight the animals living in certain areas of each continent. I am using modded animals for the zoo to fill in some of the habitats we would otherwise have only one or two habitats for, e.g., the India Savannah I am currently building, but they are not shown off on these pictures of course. I will be noting down each of the animals living in each habitat, however.
First, the following picture shows how the zoo looks like right now from above. As you can see, I plan to have a main road cutting right through the zoo, which will extend to the right side of the road after a tunnel (and/or bridge) connection for the guests. The entire section in the mid-to-right part of the picture is reserved for staff access and a complete staff area (incl. veterinary buildings, quarantine, administration, food storage etc.), but has not been built yet.
Right behind the (not really finished) parking lot, a long pathway reveals the sight of the entrance building. On the left and right of the central fountain, a ticket office as well as a toilet building can be found – and at the right side of the entrance area, although it is admittedly quite overgrown, you might get your first glimpse at the first habitat of the Geozone Europa!
From the entrance area onward, the main pathway continues to the right side of the zoo, so neither the post-entrance plaza nor any of the other elements of that area are finished yet. I am still unsure about whether to do the traditional flamingo lagoon in that part or a lemur island, so that build is postponed for the time being. But the zoo shop has already been done, which the guest will inevitably stop by on their way to the exit area. Although I admit that the roof is not my proudest design (I can't make roofs look good no matter how hard I try), I am quite happy with the rest of the shop. For the interior, I used blueprints by Skylala and Borkey.
Right behind the (not really finished) parking lot, a long pathway reveals the sight of the entrance building. On the left and right of the central fountain, a ticket office as well as a toilet building can be found – and at the right side of the entrance area, although it is admittedly quite overgrown, you might get your first glimpse at the first habitat of the Geozone Europa!
From the entrance area onward, the main pathway continues to the right side of the zoo, so neither the post-entrance plaza nor any of the other elements of that area are finished yet. I am still unsure about whether to do the traditional flamingo lagoon in that part or a lemur island, so that build is postponed for the time being. But the zoo shop has already been done, which the guest will inevitably stop by on their way to the exit area. Although I admit that the roof is not my proudest design (I can't make roofs look good no matter how hard I try), I am quite happy with the rest of the shop. For the interior, I used blueprints by Skylala and Borkey.
The main pathway extends to the right side of the entrance area and reveals a mixed habitat with animals living in Central Europe: the European Fallow Deer and the European Bison (Wisent). I might also include the Wild Boar in here, but they can be quite aggressive and I'm not entirely sure whether mixing them with bisons and deer would be realistic. At 9,200m², their habitat is the largest one in the zoo so far, and provides the deer in particular with more than enough opportunities to hide in the overgrown foliage of the enclosure. There are two main viewing areas for the guests, one as a side path from the entrance area (image 2), and the other one directly from the main path leading into the European Area (image 3).