Odyssey already has this filter for visited/unvisited stars. The problem is that if you lose your windows or have to reinstall the game or windows, and do not have a copy of your original "VisitedStarsCache.dat" file, then the game will only record those visits since the restart of the new game. In other words, you loose your visited history and there was no way to put that history (importstars.txt) back into a new database (visitedstarscache.dat) file, so your GalMap "Visited/Unvisited" filter would only show recent visits and not your actual history of the game (which you can now get at EDSM, provided you have been using their API).Or they could add a filter allowing everyone to filter visited / unvisited systems..
Correct, and that will never change. What we have now is a fix by @Suremaker, which is for an exploit FDev removed from the game. So, i doubt FDev will increase the value. More likely discontinue the use of the VSC.I have 35,000 line items in importstars - but I'll only ever get 3786 systems in Galmap filterable as visited?
Well, that was the exploit. Folks would do just that, so they could get to those systems never visited using the Galnet filter that way.What I meant is to filter on systems visited or not by any commander at all. This would remove the "exploit", as everyone could target systems never visited.
Snap, I want exactly the same. I just want to map a sector and not waste time visiting places I've been before.Well, that was the exploit. Folks would do just that, so they could get to those systems never visited using the Galnet filter that way.
Now, having said that, I am one of the honest players who just wants to see where "I Have Been", not where "Everyone Else Has Been". So, I will use the database that way and not for any exploit advantage. There are many who would use it for good, but many more abuse it.
FDev and the game does keep track of how many jumps you made, how many places you visited, all in your Codex. It seems pretty stupid to me to have that data serverside and not be able to use it as a filter in GalNet. To depend on or use a text file and database on the client side for visited stars is just asking for trouble.Snap, I want exactly the same. I just want to map a sector and not waste time visiting places I've been before.
If FDEV could somehow tag how many hyperspace jumps you've made and check your visitedstarscache correlated to that then I think we'd be home and dry.
There is a way listed on the internet to recover visited stars from your netlogs, provided you have all of those. I have not tested it, but it's a linux command line and you have to move the netlogs to linux and operate on them there. I have WSL installed and thought of trying it there, but I don't need to do a recovery from my netlogs.Personally I've lost my first days as I didn't transmit to eddn or keep backup files..![]()
The .cache folder is safe to be left there. It just stores the already obtained IDs for the system names, so if you re-run the app, it won't ask EDSM for the same data again.This version hangs and times out. It worked one time, but I used the wrong ImportStars.txt and had to start over. It also helps to delete the .cache folder if you have to re-run it.
I am glad it works nowThis version works perfectly. No hangups and now I have a valid VisitedStarsCache.Dat file I will make a copy of and store elsewhere.
Have not tested whether Horizons or Odyssey will see the results in the GalMap filter.
Great work. Thanks.
I hope it won't be treated as an exploit after all the original ImportStars.txt feature was officially released by FD some time ago. Having said that, if that would be the case, I will remove the tool.You do know Fdev may shut down the use of the VSC if folks start abusing your tool, as they abused the previous Frontier version!.
FDev took out the importstars feature in 2020, labeling it an exploit. That's why it does not work today and folks are excited to see your tool. Until your tool, no one could get (back) there VSC with visited stars. If you lost your game or windows, you lost your original VSC. The game will create a new one, but only with the jumps you made from that point on. There was no way to import your history (Given FDev removed it in 2020).I hope it won't be treated as an exploit after all the original ImportStars.txt feature was officially released by FD some time ago. Having said that, if that would be the case, I will remove the tool.
Thanks, but the thing is that I have no logs anymore. At some point i removed the entire wine prefix to reinstall the game, without thinking about game data that could have been stored on my computer..There is a way listed on the internet to recover visited stars from your netlogs, provided you have all of those. I have not tested it, but it's a linux command line and you have to move the netlogs to linux and operate on them there. I have WSL installed and thought of trying it there, but I don't need to do a recovery from my netlogs.
Oops. That's linux for you.....Thanks, but the thing is that I have no logs anymore. At some point i removed the entire wine prefix to reinstall the game, without thinking about game data that could have been stored on my computer..
What directory are you looking at. There should only be one, possibly two files in that directory.Looking at the directory where the visited stars cache files are, I see that a file is created at what appears to be daily intervals.* A date string is appended to each filename in the directory and it does look like the files over time have grown in size.
I presume that this means that the last-created file contains all of the visited-stars-info added to all the content in the previous file which contained all the content of the one before that, etcetera, etcetera. Seems like an obvious question, but though I'd verify...
* being simplistic here, just to keep the focus on the question, not on file-naming details.![]()
Not really, that is a user for you...Oops. That's linux for you.....
Whoops. I was looking at my backup. It is indeed just one file without the date appended to its name!What directory are you looking at. There should only be one, possibly two files in that directory.
1) VisitedStarsCache.dat
2) ImportStars.txt (if you have Horizons 2.2)
We would need to see what directory your looking at?
It should be: C:\Users\YOURNAME\AppData\Local\Frontier Developments\Elite Dangerous\1234567\
In the Elite Dangerous directory, look for another directory with 6-8 numbers, usually the first one.