Game Discussions Star Citizen Discussion Thread v12

The pretty cloud graphics of Hurston attracts some attention on /r/Gaming. In the comments, plenty of discussion of the actual gameplay included, delays, promises, scope creep, how-long-until-beta, etc, etc. Plus:

Source: https://www.reddit.com/r/gaming/comments/tup7eo/sunsetwait_for_it/i356opl/

Source: https://www.reddit.com/r/gaming/comments/tup7eo/sunsetwait_for_it/i356sgi/


ijaS4Ux.png

Its does look good tho.

Source: https://i.imgur.com/aIdG0Ww.mp4
 
Now you're contradicting yourself.
No, Metatheurgist always refers to the "standard release" of games = "gold release".
SC is "alpha release" to public and Valheim+Teardown are "early access release" to public. None are "gold releases".
That's why he can say (and he's correct) that SC is not released (no gold release) and I respond him that a lot of gamers don't care anymore about this gold release state as long as they can play and have fun in whatever state of release they have access (SC or Valheim or Teardown).


Moons are 1/6th scale planets are 1/10th scale and I'm not going to let anyone forget it. :mad:
Never understood why the scale of planets is a problem for some gamers (genuine question) when you find for planet sizes some definitions like "a large planet is anything too small to be a star" or this one "A planet is a celestial body that (a) is in orbit around the Sun, (b) has sufficient mass for its self-gravity to overcome rigid body forces so that it assumes a hydrostatic equilibrium (nearly round) shape, and (c) has cleared the neighbourhood around its orbit". Clearly, you can have a WIDE spectrum of sizes accepted for planets in a system so being annoyed by the size of an imaginary planet that can be almost any size between 1 000 km and 100 000 km (WASP-17) is strange to me.
 
SC: Probably about the only game project that has been in Alpha for 10+ years and wasted close to 500$ millions without a release.

CIG / Little Ant: What is release anyways?
Wasted for you, not for me and other backers. The alpha have quarter patches and promises are slowly delivered.

For your second question :
Release open alpha, release open beta, release early access, release gold. Make your choice !
What is release anyways ? It's a good question when some games are released with the incorrect label on it (like EDO with the gold state for a beta).
 
The pretty cloud graphics of Hurston attracts some attention on /r/Gaming. In the comments, plenty of discussion of the actual gameplay included, delays, promises, scope creep, how-long-until-beta, etc, etc. Plus:
The latest two comments on that thread have exactly the same reply (copy/pasted most likely) from two different accounts :

"Holy s***... a positive thread on Star Citizen in the gaming sub?!
We must've branched timelines lol
Love this game and while there is legitimate discussion to be and with its speed bumps in development, it's a damn unique experience that I keep coming back to."

Don't know about anyone else but I think it leaves a bad taste in the mouth. I've actually seen comments along these lines a few times now and it's pretty obvious whats going on.

Unless there's another explanation?
 
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The latest two comments on that thread have exactly the same reply (copy/pasted most likely) from two different accounts :

"Holy s***... a positive thread on Star Citizen in the gaming sub?!
We must've branched timelines lol
Love this game and while there is legitimate discussion to be and with its speed bumps in development, it's a damn unique experience that I keep coming back to."

Don't know about anyone else but I think it leaves a bad taste in the mouth. I've actually seen comments along these lines a few times now and it's pretty obvious whats going on.

Unless there's another explanation?
A quote gone wrong?
 
Never understood why the scale of planets is a problem for some gamers (genuine question) when you find for planet sizes some definitions like "a large planet is anything too small to be a star" or this one "A planet is a celestial body that (a) is in orbit around the Sun, (b) has sufficient mass for its self-gravity to overcome rigid body forces so that it assumes a hydrostatic equilibrium (nearly round) shape, and (c) has cleared the neighbourhood around its orbit". Clearly, you can have a WIDE spectrum of sizes accepted for planets in a system so being annoyed by the size of an imaginary planet that can be almost any size between 1 000 km and 100 000 km (WASP-17) is strange to me.
There is something wrong here. Where is your Elite Dangerous comparison?

e: Annoyed? You got me completely wrong.
 
Never understood why the scale of planets is a problem for some gamers (genuine question) when you find for planet sizes some definitions like "a large planet is anything too small to be a star" or this one "A planet is a celestial body that (a) is in orbit around the Sun, (b) has sufficient mass for its self-gravity to overcome rigid body forces so that it assumes a hydrostatic equilibrium (nearly round) shape, and (c) has cleared the neighbourhood around its orbit". Clearly, you can have a WIDE spectrum of sizes accepted for planets in a system so being annoyed by the size of an imaginary planet that can be almost any size between 1 000 km and 100 000 km (WASP-17) is strange to me.
Orbits in SC! Since when?
 
Never understood why the scale of planets is a problem for some gamers (genuine question) when you find for planet sizes some definitions like "a large planet is anything too small to be a star" or this one "A planet is a celestial body that (a) is in orbit around the Sun, (b) has sufficient mass for its self-gravity to overcome rigid body forces so that it assumes a hydrostatic equilibrium (nearly round) shape, and (c) has cleared the neighbourhood around its orbit". Clearly, you can have a WIDE spectrum of sizes accepted for planets in a system so being annoyed by the size of an imaginary planet that can be almost any size between 1 000 km and 100 000 km (WASP-17) is strange to me.

Because they scale the size but nothing else, so you have toy sized planets with earth equal gravity, which then flows on to the rest of the planets. Will they all have the same gravity regardless of size and mass?
 
No, Metatheurgist always refers to the "standard release" of games = "gold release".
I dunno what you're smoking but I rarely talk about the release of this project (I don't talk about imaginary things ;)). I just come here to laugh at it, ask Mole he'll vouch for me. I have certainly never used the phrase "gold standard". I was just saying a guy could accomplish a lot in 10 years.
 
Orbits in SC! Since when?
SC and ED are games.
Do you really try to convince me that ED is a perfect representation of the galaxy and respect all its laws and mechanisms ?
Where is the water and the clouds ?

Because they scale the size but nothing else, so you have toy sized planets with earth equal gravity, which then flows on to the rest of the planets. Will they all have the same gravity regardless of size and mass?
Kepler-37b is 3,860 km, it's also a toy planet ?
As long as the horizon is flat when you land and that the gravity is different from one planet to another I don't care if the planet is a certain ratio or the reality. In the reality lasers are invisible, it's not fun.
 
I dunno what you're smoking but I rarely talk about the release of this project (I don't talk about imaginary things ;)). I just come here to laugh at it, ask Mole he'll vouch for me. I have certainly never used the phrase "gold standard".
So, since you weren't talking about "gold standard", you agree with me if I write "Games from CIG, 1" ?
Doubt
 

Viajero

Volunteer Moderator
Wasted for you, not for me and other backers.
Not just for me, there have been also other backers, here and elsewhere, describing in one way or another this time and money as wasted. Some of those accounts are devastating.
I have had enough of waiting I was 18 when I backed it I am now 28 please... Just let me play my dream child hood game in its completed glory I'm sick of waiting. Robert, get your together.

STOP MAKING SHIPS FOCUS ON THE ACTUAL GAME we have 150 SHIPS!!!!!! THATS ENOUGH... FINISH THE GAME....

After 10+ years, some backers have even given up on the game even before any kind of release, which is abysmally disgraceful for SC.

What is release anyways ? It's a good question when some games are released with the incorrect label on it (like EDO with the gold state for a beta).

There you are demonstrably wrong though. EDO released as gold state, and all the reviews it got are based on that little fact. As for the other games you offered as example (Valheim and Teardown) none of them has had 10+ year alphas without a single released product (Early Access or Gold, your pick).

SC therefore is special and unique, but not in a good way: SC is probably about the only game project out there that has been in Alpha for 10+ years without a release (Early Access or Gold, your pick).
 
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SC and ED are games.
Do you really try to convince me that ED is a perfect representation of the galaxy and respect all its laws and mechanisms ?
Where is the water and the clouds ?


Kepler-37b is 3,860 km, it's also a toy planet ?
As long as the horizon is flat when you land and that the gravity is different from one planet to another I don't care if the planet is a certain ratio or the reality. In the reality lasers are invisible, it's not fun.
Ahh, the goalpoasting is strong again. Icache is already in the game. The quanta is already in the game - And not wet fantasy of Tony Turingtest. Orbits are already in the game.
And what's an orbit anyway?

A grain of truth is there at least. A game is a game and the smoke and mirrors is how games are created. It's just that SC smoke and mirrors are utter trash that is hyped up with pretentious buzzwords and minuscule advancements are sold as big milestones. Building blocks our rear.
 
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