Any news on heavier planet atmospheres?

Even planets up to .25 atm with clouds and light weather (snow, light rain, thunderstorms,) small lakes on the surface like on those HMC planets that look like a big desert (Usually a CO2 or Nitrogen atmosphere between 0.23 and 0.57atm) with small bodies of water in the form of lakes. And usually a couple clouds along the surface.
According to NASA the MINIMUM pressure for water is 0.12 atm. So these planets above that can have liquids.
Pls add these i wanna fly my corvette a couple meters above the surface of a lake and see the water get blown about by my thrusters.
 
doubt it's being considered but i'll leave this here
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It'd be really cool though. I want to be able to land on ammonia worlds one day.
 
Probably bears restating but the next set of planets are going to be a major undertaking for ED.

The reason for that is that the planet surfaces and atmospheres are currently static. Introducing weather and liquids is a means surfaces and atmospheres that are dynamic and changing. It’s a huge step up.

It’s definitely wanted though!
 
Probably bears restating but the next set of planets are going to be a major undertaking for ED.

The reason for that is that the planet surfaces and atmospheres are currently static. Introducing weather and liquids is a means surfaces and atmospheres that are dynamic and changing. It’s a huge step up.

It’s definitely wanted though!
A thicker atmosphere would probably be the easier of the two by scaling up the already existing atmosphere effects. Weather and liquids however would be a complex step up as you said.
 
As far as I know, they're not being considered at the moment. There hasn't been much talk about what IS being considered, either, other than that stuff is being planned.
Indeed.

On the other hand, part of the rework of the planet gen system that was done for Odyssey was to make it extendable and expandable in future so that it didn’t have to be fully reworked again. Which suggests there is (or was) an eye on making more planet types landable, even if there’s no hard plans in place for them.
 
Indeed.

On the other hand, part of the rework of the planet gen system that was done for Odyssey was to make it extendable and expandable in future so that it didn’t have to be fully reworked again. Which suggests there is (or was) an eye on making more planet types landable, even if there’s no hard plans in place for them.
They made the planet tech more expandable?
 
They made the planet tech more expandable?
Yes, when talking about the new planet tech, Dr Ross (IIRC) said that they’d completely reworked the planet generation system to make it expandable and extendable so that a full rework of it wouldn’t be needed in the future.

It would seem that the Horizons Planet Gen system was a bit of a dead end when it came to atmospheric bodies.
 
Even planets up to .25 atm with clouds and light weather (snow, light rain, thunderstorms,) small lakes on the surface like on those HMC planets that look like a big desert (Usually a CO2 or Nitrogen atmosphere between 0.23 and 0.57atm) with small bodies of water in the form of lakes. And usually a couple clouds along the surface.
According to NASA the MINIMUM pressure for water is 0.12 atm. So these planets above that can have liquids.
Pls add these i wanna fly my corvette a couple meters above the surface of a lake and see the water get blown about by my thrusters.
Dr Ross did almost let slip something during a stream they did just before ody released I think, so who knows? At the time I had the impression that it could have related to heavier atmospheres.
 
Hmm, this turned into a DOOM thread pretty quickly.

They could shortcut the heavier atmosphere planets by only doing the frozen ones, that way just clouds and snow but no free standing water, that would be fine while they worked on the warmer ones!
 
Hmm, this turned into a DOOM thread pretty quickly.

They could shortcut the heavier atmosphere planets by only doing the frozen ones, that way just clouds and snow but no free standing water, that would be fine while they worked on the warmer ones!
Adding clouds doesn’t seem so difficult, but they would probably have to start tailoring the flight model to cater for wind effects, and each ship will have to be treated differently.
 
Adding clouds doesn’t seem so difficult, but they would probably have to start tailoring the flight model to cater for wind effects, and each ship will have to be treated differently.
You say that but we still have (mostly) non functional atmosphere effect (for the most part, as mentioned recently here) and thargoid/guardian fog is still very buggy.

So unless it's 2d clouds painted on the skybox that only appear when landed, they'll need to fix those issues first.
 
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