Well damn... lesson learned.. head back to repair after a hard landing...

So been out exploring for a few weeks, maybe a month now... after getting back into it..

Got a nice engineered Anaconda with an 80ly (unladen) jump range... so I picked a random direction and hit the Frameshift, and kept going...

But at some point .. somewhere out there, while coming in to land on some desolate remote moon to call it a night and log out... I came in a little too fast and too hard and came down on the surface a little too hard, damaged my ship down to around 35%.. ok .. ouch. But she's still flyable... unfortunately there were no major damages to any modules so couldnt repair anything there...

So I decided to just keep going, just gotta be more careful... so I kept going until I found my first ELW; at which point I started exploring other systems within about 500ly around that system... started finding more... maybe found half a dozen or so in the area... on top of that maybe around a dozen terraformable Water Worlds; and various other terraformable planets...

Then, I came across my first Nonhuman Signature, in an undiscovered system... roughly around 5000 - 6000ly outside the bubble... interestingly on a High Metal Content World with no atmosphere, that I could land on, something I had not yet come across yet...

I googled first to find out what I could about the Nonhuman Signature, so I knew it was probably just some thargoid sensor thing that couldn't do anything with, but still.. I wanted to see it, my curiosity was getting the better of me, this was something new I hadnt seen yet before.

Approached the planet slow, was coming in at around a 40 degree descent... entered a nice gentle Glide...

Dropped my throttle down to Zero before dropping from the Glide, like I always do so my ship would immediately start de-accelerating and slowing, after coming out of Glide...
Then I dropped from the Glide right above the signal marker, only my ship did not start slowing down... it kept descending and seemed to pick up speed a little, and I was having some trouble pulling it out of its descent... I could pull the nose up, throw the throttle up, and hit the thrusters.... but she kept going down...

Before I know it... my 35% hull integrity Anaconda, just plowed into the surface at near full speed... and exploded...

...and lost 90 Million worth in Cartography data...

Yea, guess after that first hard landing a few weeks ago, I shoulda headed straight back to the nearest port with repair facilities... and while I'm sure this isn't as bad as some of you may have lost... can't imagine someone whose travelled 10's and thousands, of light years... accumulated massive amounts of valuable cartography data.... only to crash and burn, lose it all... and reploy at some facility 50,000ly away...

Still... ouch... ed me off... so just wanted to post about it....
 
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Lesson(s) hopefully learned:
-always check gravity when committing to land
-high g needs shallow glide, if unsure, go in at about 15° max
-level the ship at end of glide (GOL magic, any bottom thrusters will overcome any gravity if given enough time), preferably with throttle at zero
-once you hover, gentle landing is possible, easy even
 
For the first one, a small ship like a courier may have just bounced, with no damage taken. Anacondas aren't necessarily the best explorers.

For the second one, did u check the planet's gravity, either before or after?
 
We all had that happen. Some multiple times :ROFLMAO:

You have a big ship. Take repair limpets with you so you can repair yourself. Also consider if the tiny thruster and tiny shield is worth the 80ly. I slammed on a 4g planet recently. Nothing broke.. Just my pride (Cobra 3 with 46ly)
 
Yea, I've encountered high gravity before... thats why I've made it a habit of dropping my throttle to zero before coming out of the glide.... always been easy to pull up, and just hover and cruise slowly around until I find a safe landing spot.

But this planet was around 1.70g... shouldn't have been that strong to keep pulling me down...
 
sorry for your loss.

there are DSSA carriers dotted anywhere, and i have not visted one without repair, and not one without universal cartographics. so i'm always sitting in a fully repaired ship, and don't have much data with me.
 
We all had that happen. Some multiple times :ROFLMAO:

You have a big ship. Take repair limpets with you so you can repair yourself. Also consider if the tiny thruster and tiny shield is worth the 80ly. I slammed on a 4g planet recently. Nothing broke.. Just my pride (Cobra 3 with 46ly)

You know to be honest... I have wondered about whether that 80ly was really worth it, cause really... even with minimal fuel in the tank, I've not been able to get her to jump much beyond 65'ish... though sometimes if I'm lucky I can get her to jump around 70... but I've never once gotten her to jump further then that.
 
sorry for your loss.

there are DSSA carriers dotted anywhere, and i have not visted one without repair, and not one without universal cartographics. so i'm always sitting in a fully repaired ship, and don't have much data with me.
The closest DSSA Carrier to me was just over 4K ly away... which is where it put me to redeploy...
 
You know to be honest... I have wondered about whether that 80ly was really worth it, cause really... even with minimal fuel in the tank, I've not been able to get her to jump much beyond 65'ish... though sometimes if I'm lucky I can get her to jump around 70... but I've never once gotten her to jump further then that.
So that 80 LY is with fumes?
 
So that 80 LY is with fumes?
I guess so...

I mean whats the point, if you cant even reach a scoopable star, to suck a few more fumes in, for the next jump? LOL

I've personally never let my fuel get down so low cause I dont want to risk being stranded out of gas out there somewhere... the lowest I've let it go is maybe down to just under an 8th of a tank... which is just enough left for a maybe another 3 - 4 jumps at 65 - 70 ly each; at which point I go find the nearest scoopable star and bring it back up to around a 4th to a half tank.... but never travel with more then a half tank...
 
If you never have the tank full, you might want to install a smaller one, as the route plotter uses tank full value when plotting jumps.
You can of course manually target single longer jumps, if tank not full (or if you use jumponium or WD/NS boost).
32t tank in Annie will enable 4 max fuel usage jumps - you could keep that full or half full and be pretty much safe regarding finding scoopables in most of the Galaxy. :)
 
If you never have the tank full, you might want to install a smaller one, as the route plotter uses tank full value when plotting jumps.
You can of course manually target single longer jumps, if tank not full (or if you use jumponium or WD/NS boost).
32t tank in Annie will enable 4 max fuel usage jumps - you could keep that full or half full and be pretty much safe regarding finding scoopables in most of the Galaxy. :)
Not a bad thought there...
I probably COULD go with a smaller tank...
Think next time I log back on, I'll head back towards the bubble and make some modifications then head back out to that first ELW that I found... start over from there... I have it bookmarked! 😁
 
Not a bad thought there...
I probably COULD go with a smaller tank...
Think next time I log back on, I'll head back towards the bubble and make some modifications then head back out to that first ELW that I found... start over from there... I have it bookmarked! 😁

I think that is a very bad idea. Certainly if you are scared of a empty tank

Also it does not give you more jump range. It gives a little more range on a full tank
 
I think that is a very bad idea. Certainly if you are scared of a empty tank

Also it does not give you more jump range. It gives a little more range on a full tank
But Galmap route plotting assumes full tank - so unless you're plotting each and every jump manually, it's synonymous with having extra jump range.

Used to always fly both Conda and AspX with half sized tanks. These days I actually tend to carry full size + an extra tank because I use neutrons all the time and refuelling while neutron hopping is annoying.
 
I think it took me about two days after the release of Horizons to make the same mistake! (Fortunately I was in an Asp Explorer and only as far out as the Pleiades). It's still something I misjudge every now and then - tiredness is the main cause. Take care out there!
o7
 
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