Game Discussions Bethesda Softworks Starfield Space RPG

I disagree. Lighting looks immediately dated (*). Maybe it's a pre-production issue but I doubt it, usually Bethesda iterate over their pre-existing engine and at this stage of the project, everything is pretty much done and they are fleshing out the campaign, missions, and gameplay details. Also first UE5 productions are getting out real soon, with graphics that surpass pretty much everything else right now, including Decima which itself is far ahead of everything else (and has been used in a few games by now). The new lighting system from UE5 pretty much kills the competition, it's like ray tracing without having to pay the computing price for it.

Compared to old pixelated games or last gen, Starfield has amazing graphics. If you think this game looks average then ED's graphics would be bad. UE5 looks better, but current gen consoles and GPUs won't push UE5 to the limit yet.
 
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Is it vr too?
I’d be quite happy betting large against it being VR compatible. VorpX will probably be the only way to experience Starfield in VR on initial launch.

I’m hoping for a VR standalone version in a few years - and I hope it’s more SkyrimVR than Fallout4VR 😁 If it gets the same sort of mod-love that SkyrimVR has, then all the better (the mods VRIK, PLANCK, and HIGGS are amazing).
 
If you find a location on a planet, post pictures and how to find it on forums so that other players can also find it that also qualifies as thousands of other players finding it before you. Just because they aren't in your particular single player version of the the game doesn't mean they didn't find it first if it is identical to the one you "discovered". I mean how do we even know you even discovered it, you could just have followed a forum guide to get there.
It just doesnt matter how many players already did sth in a SP game I play.
 
Finally, I am interedested in Starfield. What had been shown so far was absolutely nothing.
Looking forward to its release (and to see if it actually looks like what's being shown).

Only personal disappointment: star and planetary systems looking like the makeshift collections of balls we see in NMS. Hopefully, it's just a symbolic representation, for ease of access.
 
Fallout in Space - as expected. Though I do like Fallout 4 with the base building / factions / lockpicking / companions so it could be good. I wonder if we will get power armour? 🤔

But Todd really need to work on the thematic sell for the game though ... 'It's taken 25 years' is not a great way to sell an idea ...
 
Fallout in Space - as expected. Though I do like Fallout 4 with the base building / factions / lockpicking / companions so it could be good. I wonder if we will get power armour? 🤔

But Todd really need to work on the thematic sell for the game though ... 'It's taken 25 years' is not a great way to sell an idea ...
Todd is full of nollocks. He'd tell anything to upsell. We can just hope Bethesda gets it done and finished properly - it looks like a very big ticket, almost maybe too big.
 
I must admit, Starfield is looking super promising:

  • Ship interiors
  • Base building
  • Ship building and customization!
  • Tons of player customization
  • 1000 planets, 100 systems
  • Spaceship combat & flying
  • Detailed planets to explore
  • Populated settlements and cities with lots of activity
  • Integrated FPS with ship flying
  • Graphics seem great so far

Bethesda games have had a habit of launching buggy and broken lately so I wouldn't pre-order Starfield, BUT, if it launches clean and gets great user reviews in it's first days then I'll buy this immediately.
 
Having viewed the gameplay footage, it looks like Starfield is going to be far more the game I hoped ED was going to be. Worth following very closely, I feel.

Not going to pre-order of course :)

Hopefully it will force both CIG and Frontier to up their game.
 
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Having viewed the gameplay footage, it looks like Starfield is going to be far more the game I hoped ED was going to be. Worth following very close,y I feel.

Not going to pre-order of course :)

Hopefully it will force both CIG and Frontier to up their game.
Well game like Starfield come very rarely, so one can make an exception this one time for the sake of Space games promotions. Specially when it's close to a year until release.
Also that date in the video " may 7 "might be forshadowing release date which is schedualed for first half of 2023.
 
Having viewed the gameplay footage, it looks like Starfield is going to be far more the game I hoped ED was going to be.
When games overlap, I often wonder, "Will game X replace game Y, or supplement it?" I think Starfield supplements rather than replaces my other space games, but I also suspect that it would become the game I spend the most time in for months, if not longer. I disappeared from planet earth IRL for about a year when I first bought Skyrim, LOL.

A game that does something particularly well can also replace that same thing in other games. For example, Starfield's on-foot combat looks way more compelling to me than Odyssey's (hurray for no bullet-sponge suits and weapon swapping!) so I doubt I'll spend any time at all doing overlapping on-foot stuff in Odyssey once I own Starfield, at least not at first. This has already happened in Horizons for me in many regards, where I basically keep Horizons for its really awesome VR space combat and astronomical exploration, but other games like X4 and Space Engineers has replaced Horizons as my go-to space trading and mining games.

Anyway, I'm quite excited about Starfield, but I've learned the hard way not to preorder anything based on "gameplay footage" put out by a studio. But if nothing else, our beloved genre is getting more attention, and that's a win in my book!
 
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Based on description you will have Human companions you can go on adventure with.
 
Finally had the time to watch the preview. What's got me drooling is ability to design your own ships. This is a totally unexpected, and welcome, feature of this game. The rest appears to be Fallout meets a survival game... which can definitely be a good thing. The only thing missing would be some form of procedural generation.
 
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