Game Discussions Bethesda Softworks Starfield Space RPG

It does look very good, while still being Fallout 4 in space to a large extent. Will be interesting to see how the 1000 planets are created, surely not individually hand crafted but procedural for everything outside the story mission locations perhaps?
 

stormyuk

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It does look very good, while still being Fallout 4 in space to a large extent. Will be interesting to see how the 1000 planets are created, surely not individually hand crafted but procedural for everything outside the story mission locations perhaps?
I am guessing most will be barren resource planets. But, will be interesting to find out when we play..😁
 
Quick thoughts about the presentation with Todd Howard:
  • Ships landing look 100x times better than SC, at least there's some mass, acceleration, and thrusters pointing in the right direction, as compared to SC "translate Z coordinate" no-mass no-thruster magic thing. Helps give substance to the ships and environment.
  • Character moving look FPS-ish and the gameplay looks like even more of a FPS than the recent Fallout episodes. Not sure about that direction, but I'll have to play and get a feeling to see If I like that or not. Death Stranding has really spoiled me on how a character should move across the environment (also HZD).
  • Building our own outpost and generating resources from it: HA ! that's something Chris Roberts would dream of (and still has not delivered), and something I would have really liked to get in Elite Dangerous (and Elite II Frontier back then..). Looks like Bethesda have found a way to do it without spending half a billion dollars ;)
  • Looks like ship flying is only secondary to the core gameplay (very simplistic, arcade-like, probably like NMS ?), alright, Todd was not claiming it would be the BDSSE, it's a FPS/RPG, i'll take that.
  • Modular ship construction looks fun.
  • (edit) Damage model looks awesome, if that makes it to the released product, looks like it's the top player there.
  • Graphics are not up to par with the wave of UE5 productions that are coming up... (or even Decima engine)

Will that play like all of the other "Bethesda formula" games ? They have not changed their core gameplay loop since... decades ago. Lets see if they can get some fresh ideas in there.
 
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...Ships landing look 100x times better than SC, at least there's some mass, acceleration, and thrusters pointing in the right direction, as compared to SC "translate Z coordinate" no-mass no-thruster magic thing. Helps give substance to the ships and environment...
One thing that stood out to me, is that that first landing was at a very specific location, and the takeoff (EDIT: ...from "Jemison" :7) that we saw was depicted with a "cinematic" external camera.

It could be that there are restrictions and automation mandates at "hero locations", and that manual planetary approach is unlocked after the tutorial, but I do more get the impression that "landing anywhere on the planet" is likely to amount to clicking somewhere on the planet surface while in space, triggering a cutscene that takes care of the transition...
 
Looks lovely, although nothing about it actually surprised me. It's kinda what I thought it would be. Am I right in saying it's just single player? That would make everything a helluva lot easier to implement than in SC/ED etc...
 
One thing that stood out to me, is that that first landing was at a very specific location, and the takeoff (EDIT: ...from "Jemison" :7) that we saw was depicted with a "cinematic" external camera.

It could be that there are restrictions and automation mandates at "hero locations", and that manual planetary approach is unlocked after the tutorial, but I do more get the impression that "landing anywhere on the planet" is likely to amount to clicking somewhere on the planet surface while in space, triggering a cutscene that takes care of the transition...
Are the planets full-scale and can you manually land anywhere and explore open star systems? Otherwise Starfield is not a direct competitor of SC or ED. The RPG and action-adventure aspects seem better.
 
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I guess we'll learn these things some time between now, and a minute after release. :7
If they didn't confirm it then probably not. Starfield looks like a scifi Fallout to me. ED should also have lively planetary settlements.

  • Graphics are not up to par with the wave of UE5 productions that are coming up... (or even Decima engine)

The graphics look really good. It doesn't need to be the latest cutting edge tech. We won't be seeing the limit of what UE5 is capable of for a couple of years. Maybe the next generation of consoles can handle that.
 
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My my that was mind blowing.

In fact i will dare and say it : for me Star Citizen is done for. They waited to long, and now Starfield for me is a clear successort to Star Citizen. It has all the Star Citizen features, only in working condition and ready for release.

What a pleasent surprise this was, glad the leak turned out to be false.
 
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Todd Howard did say in this video "land and explore anywhere on the planet." I think the transition won't be seamless though.

In fact i will dare and say it: Star Citizen is done for. They waited to long, and now Starfield is a clear successort to Star Citizen. It has all the Star Citizen features, only in working condition and ready for release.

Starfield is not an MMO, and I suspect it doesn't have seamless space-planet transitions. The RPG stuff looks better though.
 
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Holy crap, did bethesda just make the perfect middle finger to the 3 large space games? It’s like they took all the publicly acknowledged shortcomings of 3 the games as a feature list and actually went ahead and built it. I think there was some speculation here on whether or not they would reach far enough, laughing in doubt but they did it.

Star citizen is dead. Wait I mean finally I get to play it. I never had a problem with the concept of star citizen, just the horrific exploitation of charity.

Also if odd looked like this, I’d be beating down doors for a gpu upgrade (as I will be next year).

Very excited.

That gameplay trailer was so pointedly targeted at all the current space games… what a twist. I hope they get the full success of what they make.

Also +1 for creativity with the build your own ship idea. And base building :)) we need to find Todd Howard’s frontier forum account… someone.. was listening to our banter it seems..
 
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Todd Howard did say "land and explore anywhere on the planet." I think the transition won't be seamless though.



Starfield is not an MMO, and I suspect it doesn't have seamless space-planet transitions. The RPG stuff looks better though.
Yea their space look more akin to NMS, shorter distances between planets.
 
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