Who are you to make reasonable and informed arguments, you FUDster !
Heh.
You definitely have entry burns if you go fast enough (thinking of KSP) that makes sense, but speed in SC being limited to about mach 3 (max "cruise" speed) even at that speed you'd see nothing special unless the atmo is a very, very thick soup (and even so, the effect would be very faint). Also proper entry burns are quite destructive on non-protected parts of the ship as things are indeed being cooked by plasma...
Do we need that in SC ? definitely not. Although I would mind a bit more piloting challenge there and have ricochets for instance if your approach is too shallow.. (which KSP does perfectly)
Yeah that was my point. SC focus in "FPS combat and on foot action" first, ships second. Which is disappointing to say the least, given the amount of ships they sell at inflated prices.
Oh also KSP has a mod called FAR (Ferram Aerospace Research) made by an actual aerodynamics engineer who's implemented all proper transonic, and supersonic effects to KSP models using a "simplified mesh" model (since ships in KSP are built entirely).. Does a really fantastic job and designs that work with this mod are strangely similar to real life designs

Even when using mods with completely overpowered engines, you cannot overcome the laws of physics and a ship flying at mach 3+ better have a lot of aero trickery just to avoid flipping around and going for a "rapid unexpected disassembly".
But yeah here cultists will tell me that the Arrow in SC, a small fighter that's basically a lifting body with a delta dihedral wing, is justified to fly backwards or with the wings facing the wind flow without any issue (while in KSP+FAR this design is highly unstable of course, the center of lift is all the way to the rear...). Makes me cringe everytime i see one doing atmo nonsense flying in random directions like a small quadcopter drone basically.
I think that's 100% part of the completely broken physics engine that Emperor God CRoberts himself touched with his holy code. And given the company culture at CiG, I can see why no one dares to touch it.