Only the naval ones, civilian ones can be designated by type.I think Canadian ships are HMCS if I'm not mistaken.
Only the naval ones, civilian ones can be designated by type.I think Canadian ships are HMCS if I'm not mistaken.
The shard sites are quite extraordinary in many ways, I am fairly unfamiliar with them in Odyssey as I only visited once early after launch or possibly late in the testing phase.I suddenly ventured to Colonia and took carrier with me, so enviously reading those shards stories now. Got to visit the place once, i've never been there, was mostly filling my mats stock via an accidental guardian tree gathering and some rocks shooting/surface recon when i happen to be on a planet.
Skies are indeed much brigther over here, and i've got a feeling that it changed rather abruptly at the gal region border, but i might be wrong, idk. What surprised me is the number of completely unscanned systems on my way, which was a regular straight route from the middle of the bubble (Shinrarta outskirts) to Azura. I thought it's a battered patch and everything findable there was found long ago. But no, maybe 7 or so out of 45 jumps, the system carrier jumped in was never visited before (+ some other times visited, but never scanned yet, except a close planet). I bothered with scanning like 5 of them - nothing really uncommon, but found a couple of terraformable HMC and even some WW. Learned also that while a regular HMC is worthless, terraformable one pays like WW, i. e. the word terraformable, that i never cared to watch, is important.
Some kind Colonia faction also made me surprised with a cargo protection mission that rewarded a whopping 3 power regulators, barely made it, as i had no SRV and no time to get SRV-capable ship from my carrier as those cargo protection missions seem to expire very fast. Had to run to the other side of a settlement for ammo. P
Were they on geysers, get launched in to orbit? I try to shoot them way up on a steep hill and patiently wait for them to tumble down.To avoid issues related to the framerate I used to try an harvest from the edge as the further in I got the more problems I would have with the materials vanishing after being shot off the shard.
No there was a bug where materials would sometimes drop into the ground and be lost or just vanish, they could also drop just out of reach of the SRV‘s scoop in the maze of rocks and shards.Were they on geysers, get launched in to orbit? I try to shoot them way up on a steep hill and patiently wait for them to tumble down.
On another note, I managed to pin an Imperial Courier to an asteroid today by boosting when I softly collided with it and destroyed it, I laughed so hard my face hurt. Also, I was dualling with a Federal Gunship and they usually just cruise up to my nose and hammer away at me. This time, an NPC cop Anaconda bulls eyed it with the nose of it's ship right in it's belly and it exploded 200 meters in front of me, I had to yank up hard to keep from colliding with him.
The longer I do this the more comical and funny it gets, my wife always sticks her head in the room and wants to know who I'm talking too.
Got it, I've had them go underground and disappear, I think that's different from what your describing. This always happened when I encountered the "floating rocks", sometimes my entire SRV would go underground in to a surreal landscape, very disconcerting.No there was a bug where materials would sometimes drop into the ground and be lost or just vanish, they could also drop just out of reach of the SRV‘s scoop in the maze of rocks and shards.
On the topic of crystaline shards, I moved over to moons C1D and C3B last night, and on both I had a little more trouble finding a good shard spot from the ship. What worked very well was to not forget about the wavescannerI'm on HIP 36601 C1A now in Odyssey. I can confirm that the shards are still there, but you have to know / figure out where to look. The DSS marks the flat planes as suitable condition for the shards, but they seem to like it in the hillside. Found a few patches of one to three shards, and from each patch you can spot a few new ones. So yes, forests are gone and you have to drive a bit, but I actually think that's not a bad thing.
I don't.unless you don't enjoy bobbing around in the SRV.
A friend of mine reports getting motion sickness after time in the SRV. Flying ships is OK for him though.I don't.
For some reason I get sick to my stomach after about 20 minutes of it. I think it's because my old 960GTX drops to around 35 fps on the surface.
Same here.A friend of mine reports getting motion sickness after time in the SRV. Flying ships is OK for him though.
He is a gaming enthusiast, and while I don't know what he has, it will be up to date and modern specification. I think he runs Odyssey in high resolution and ultra settings and gets good frame rate. I think it's probably the ground rocking around as you drive the SRV that gets to him.Same here.
Again, I think it's due to the fps drop. It makes the scenery bounce and blur more than it really should. I would think if it ran at 75 fps like it does in space the smoother display image wouldn't make me as sick if at all.
I would be interested in knowing if he has the same older style video card that I do and is seeing the same FPS drop. Can't wait for October to get my new card.
I'll give that a try next time I go out. Thanks.I stopped getting sick in the SRV the moment I turned off drive assist, maybe try that
I don't.
For some reason I get sick to my stomach after about 20 minutes of it. I think it's because my old 960GTX drops to around 35 fps on the surface.
A friend of mine reports getting motion sickness after time in the SRV. Flying ships is OK for him though.
Sounds nice, yeah, not worth relogging in my opinion. Thinking of caps of 100 too for those. Or was it 150, they're g4 actually.So yes, it takes a bit longer in Odyssey, but in the end I always found a larger grouping of shards and filled up my Ruthenium and Tellerium bins pretty quickly. I actually had a blast doing it, so personally I would recommend to not switch to Horizons for collecting shards - unless you don't enjoy bobbing around in the SRV.
They're common, just care to gather. Good idea for chemical assets is HAB buildings. Means tourist settlements then. HAB often has this huge locker (15 items or so? can't remember), and again often it's filed with assets. Can't remember for aerogel especially, but graphene and epoxy adhesive is very common there, and then just trade.Looks like I found another hard-to-find material... aerogel * Turns up in settlements but suit upgrades need so much of it! Anyway, my quest continues and the aerogel must flow.