What’s the current best way to win an election? I’ve heard only data missions count and doing more than 5 will actually hurt you, any truth to this?
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never heard doing to much can hurt (and can't see how that would be implemented).What’s the current best way to win an election? I’ve heard only data missions count and doing more than 5 will actually hurt you, any truth to this?
Any missions that are Elections related will help you win. So Poll Data, Diplomatic Bag, Political Prisoner etc missions all count. Typically my PMF just does 6ish missions a person and we smash Elections 4 to 0.What’s the current best way to win an election? I’ve heard only data missions count and doing more than 5 will actually hurt you, any truth to this?
if not contested you could do 1 afaics.I think I know what the OP means, doing more the 5 data missions is unnecessary when not contested by other CMDR's.
edit: But it will not count against you.
Any missions that are Elections related will help you win. So Poll Data, Diplomatic Bag, Political Prisoner etc missions all count. Typically my PMF just does 6ish missions a person and we smash Elections 4 to 0.
did you test that? 1t at 1 cr profit? i wouldn't rule out that such a minimum action could be discraded (as numbers looked for influence gain), but i also could imagine it working.It's a common misconception that the name of the mission means anything. A donation worth 2 inf will have the same effect as any election themed mission worth 2 inf. Controlling starports goes a long way in having an advantage here, since all trade and cartographic data counts for elections as well. You could win an uncontested election by selling 1 tone of cargo for 1 credit profit.
i think @Jmanis was reporting winning election by massacre politician missions.In a nutshell. All missions that won't require you to deploy your hardpoints work for elections. Missions that make use of your hardpoints (massacre missions etc.) count for wars and have no effect on an election.
Not the bare minimum obviously. I did sell small cargo though for minimal profit in some remote system and won the day. Same goes for dropping a single low bounty and winning the day in a war.did you test that? 1t at 1 cr profit? i wouldn't rule out that such a minimum action could be discraded (as numbers looked for influence gain), but i also could imagine it working.
Tbh, i win them with any missions.. have won them purely off assassinations before, but my go- to is the political prisoner/ hijack missions. Fun and decent (4-8m) payi think @Jmanis was reporting winning election by massacre politician missions
That’s the reason I was confused. Two days ago I did about 15 donation missions for my faction. No effect on the election whatsoever. Yesterday after the tick, I did 5 data delivery missions and today im at close victory. It appears the donation missions did nothing.It's a common misconception that the name of the mission means anything. A donation worth 2 inf will have the same effect as any election themed mission worth 2 inf. Controlling starports goes a long way in having an advantage here, since all trade and cartographic data counts for elections as well. You could win an uncontested election by selling 1 tone of cargo for 1 credit profit.
In a nutshell. All missions that won't require you to deploy your hardpoints work for elections. Missions that make use of your hardpoints (massacre missions etc.) count for wars and have no effect on an election.
inara draws that info from the commanders journal (on your pc), where there is also no more than 1 + per mission during conflict.By the way, does the value of inf+ matter? (inf+++++ vs inf++) Doubts because
on inara.cz, there is no influence gain for election missions in the mission log.
Part of the effect on the conflict calculation is a redirection of influence... FD confirmed as much with an update where they changed it from being just a straight-up redirection... (in Horizons) you can see that visually in the game, as while your reward bundle shows influence, it won't appear in the slider changes. But in Odyssey, all those sliders on mission hand-in are removed, even for Econ/Security changes (nfi why).By the way, does the value of inf+ matter? (inf+++++ vs inf++) Doubts because
on inara.cz, there is no influence gain for election missions in the mission log.
I can't vouch for what the journal says, since I don't bother with that level of tracking, but I don't recall that being the case at least visually in the game's mission boards.inara draws that info from the commanders journal (on your pc), where there is also no more than 1 + per mission during conflict.
The bounties won't help, but yes, it is certainly advantaging the controlling faction.I'm not convinced doing anything other than missions helps Elections cause it'll be so woefully unbalanced when a faction owns nothing but their opponent owns several ports and has a source of bounties that FDev might as well auto win the faction with the assets.
Hold a rally to tell people the election is being stolen.Get the most votes?