Game Discussions Star Citizen Discussion Thread v12

Except it's nonsense. No one has infinite patience for anything. No one.

* until they discover a new blocker, or piece of must-have-ium...
What you don't realise is you absolutely can have infinite patience when what you already get is better for you than what you can play on the market.
That's the case now for a lot of backers. And it will not stop as it's better patch after patch.

And for 'new blockers' we are in an era where blockers are lifted almost every patch. Gen 12 and planetary nav mesh are the 2 big ones from the last patches.
 

Viajero

Volunteer Moderator
This broke my brain.

mmo8t2yhcvb91.png


Javelin owners rejoice, CIG never planned to make the game so you could fully crew your ship and on top meet other people in other ships.

"I don´t believe they´ve ever once classified ´massive space battlles´ as a goal"

Stararchives to the rescue!

"...those to the best of our ability and - then yes I think massive space battles - or what will be a reality..."
"...infinitely and we will be able to - support these massive space battles the - actual bottleneck that we come down to..."
"...rescuing people or you know you can - imagine just jumping in massive space - battle debris everywhere bodies just...

Etc
 
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Personally I envy everyone enjoying Star Citizen right now. I wanted to, but it wasn't meant to be. On the other hand, I have Space Engineers, X4 Foundations, Flight Simulator (which scratches many of those "flying down on an atmospheric planet" itches), and yes, Elite Dangerous. And regarding specific itches that I think Star Citizen would have scratched if I could have gotten it to run, those will very likely be covered by the upcoming Starfield.
When superfans are countered with facts they usually come back with the accusation of "hater", but many of us are here because we backed this nonsense back in the day, and we didn't do that as some sort of masochistic long game where we were setting Roberts up to fail, we wanted the game(s) he was committing himself to delivering. Of course back in the day those games had very different, and arguably achievable, goals.

Sadly it devolved into an open-ended money-making machine for Roberts and his chums, who have engineered a unique "development as a service" business model that, hilariously, relies on NOT delivering a finished product. Which is convenient, because CIG clearly can't deliver it. I don't call it a scam because I don't believe for a second Roberts has the nous to have planned it, it's a sort of "emergent development" which was only possible because of the unique combination of his incompetence, and the true believers willing to fund it and white knight for it indefinitely.
 
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A few searches, shift-deletes, and registry edits later, and this crapware is finally gone from my computer. That's assuming it didn't install a rootkit :p
I'm sorry you had to go thru that experience. RSI will have to do a lot better before I partake in one of their free flies
 

Viajero

Volunteer Moderator
I don't call it a scam because I don't believe for a second Roberts has the nous to have planned it, it's a sort of "emergent development" which was only possible because of the unique combination of his incompetence, and the true believers willing to fund it and white knight for it indefinitely.
I do not know if it is a scam, and I could also even believe a couple key deadlines or three are honestly missed. I was of the same opinion as yourself some time ago.

But when the developer misses deadline after deadline for those key milestones for over 10+ years, and does not learn from it to become more accurate in its predictions (some deadlines have been missed not just by a few months or a year, but by multiple years, repeatedly), and does that on a continuous basis for so long, all the while happily monetizing all those non delivered announcements to the tune of hundreds of millions... and where the management team pays itself salaries of around half a million a year for a game that is supposedly crowdfunded and not yet released (does that team ethically deserves those kinds of salaries in the first place)... then one really needs to start thinking that the broken product and failed timelines are not just only sheer incompetence but also actively and consciously misrepresented to get the money. If not a scam, how would you call it?
 
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Sadly it devolved into an open-ended money-making machine for Roberts and his chums, who have engineered a unique "development as a service" business model that, hilariously, relies on NOT delivering a finished product. Which is convenient, because CIG clearly can't deliver it. I don't call it a scam because I don't believe for a second Roberts has the nous to have planned it, it's a sort of "emergent development" which was only possible because of the unique combination of his incompetence, and the true believers willing to fund it and white knight for it indefinitely.
My issue with the idea that “Roberts didn’t plan this…” is that it’s kind of hard to accidentally establish dozens of shell companies to shuffle funds through, while taking a cut of the action each time. Especially when he did something similar when he was making movies. Including diverting funds from the development of FreeLancer into the phenomenally successful Wing Commander Movie.
 
The management team behind the idiot Roberts have been primarily concerned with building the company behind the marketing venture, Cloud Imperium Games dropping the 'G' to become Cloud Imperium LLC was a statement of this. Star Citizen, although it's still a game and under some form of active development, is a secondary concern for the marketing venture behind the raft of shell companies that make up Cloud Imperium...in as much as it's their only (known) source of income outside of tentative outsider investment in the potential of the overlying marketing venture. Star Citizen isn't a $500m game...Ci¬G is a $500m company...there's a difference.

The monies raised by marketing the games potential 3D assets aren't being used to further develop the game(s) to a potential completion but are instead being siphoned off to build and extend the company footprint through the construction of worldwide office expansion. The new offices in Frankfurt being built around an internal hotel complex and the UK offices being built around an internal MOCAP or PCAP studio are primary indications of this.

Chris Roberts might still be making a couple of games in his spare time...but his management and marketing teams are building a multimedia company....for what and to what end, we'll have to wait and see.
 
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My issue with the idea that “Roberts didn’t plan this…” is that it’s kind of hard to accidentally establish dozens of shell companies to shuffle funds through, while taking a cut of the action each time. Especially when he did something similar when he was making movies. Including diverting funds from the development of FreeLancer into the phenomenally successful Wing Commander Movie.
Zactly, and "innocent Robbers" still has Ortwin for the shady dealings. I doubt he's been forced to fraud.
 
The monies raised by marketing the games potential 3D assets aren't being used to further develop the game(s) to a potential completion but are instead being siphoned off to build and extend the company footprint through the construction of worldwide office expansion.
Don't forget the tools, it's a big part of what CIG is doing. Rockstar has RAGE, Bethesda has Creation Engine, CIG wants its own tool as powerful as those.
 
Don't forget the tools, it's a big part of what CIG is doing. Rockstar has RAGE, Bethesda has Creation Engine, CIG wants its own tool as powerful as those.
Tools? If you took your nose out of Ci¬G's marketing hype-train for five whole minutes, you might start to realise that the distant light you're seeing doesn't smell of warm summer breezes... The only 'tools' Ci¬G have genuinely created are those of us who put money behind the dream of Star Citizen over the last ten years :D
 
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What you don't realise is you absolutely can have infinite patience when what you already get is better for you than what you can play on the market.
That's the case now for a lot of backers. And it will not stop as it's better patch after patch.

And for 'new blockers' we are in an era where blockers are lifted almost every patch. Gen 12 and planetary nav mesh are the 2 big ones from the last patches.
I'm happy that you're so happy and find SC to be such a fantastic and rewarding game. Great.

So, how many years are you happy to wait for Pyro to be released. Is it 1 or 3 or 5 or 7 or maybe 20 years?

How long? What if it's 50 years?

Do you see the point I'm making yet?

No-one, not even you, can have "infinite patience" - for infinity is gifted to no-one.
 

Viajero

Volunteer Moderator
Don't forget the tools, it's a big part of what CIG is doing. Rockstar has RAGE, Bethesda has Creation Engine, CIG wants its own tool as powerful as those.
The “tools”, “as much time as needed”, “alpha”, “new roadmap is good” etc. Not a single shred of doubt or serious critique among all your participations in this forum, pretty much exclusively at the SC thread. And a complete disregard and disrespect for all the money paid due to the hype of content announced for specific dates that have been missed year after year without any offer for refunds.

Not even some of the most fan of fans, such as Morphologis for exemple, is capable of such purity of white knighthood, and will indeed express doubts or reasonable critiques on occasion. Your post opinions on the other hand defy all logic… unless you are directly or indirectly compensated in some form by CIG or have a vested interest otherwise. Is that perhaps your case @LittleAnt ?
 
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