Reports Received: Capital Ships Preventing Commanders From Receiving Combat Bonds

I don't know if it extends to all the interceptors nor if it works all the time. But I've found that another few shots of gauss after killing the last heart and before the shield comes up gives me the kill. Though it might mean that I have to eat a corrosive missile to the face too, but that's easily burnt off.

I just use a Cutter with a pair of medium long range beams with thermal vent.
It seems to help, but it's not a guarantee - as i said i still lost a pair of interceptors during the first CG and after that i'm not taking any chances not relying on the beams.

In my case the trick is to time the shots while watching interceptor health. Both my lost kills were due to me hurrying and letting the interceptors with only 1% health, then me zooming past them, till i managed to turn the whale, bam... NPCs / CapShip secured the kill - so both my loses were entirely on me.

But since there swarms are not a threat, even a krait mk2 can fit 4 gausses and a long range large beam turret - so large ships are not necessarily needed given the fact that flak cannons can be replaced with long range beam turrets on any build


The really disturbing thing for me it's not the CapShips stealing credits but seeing top-ten scores.
I mean really?
almost 22 billions for the 2nd CG?
even 9 billions for the 1st CG is a bit over the top. I mean 9 bn is like 90 hydras and 90 medusas (or 150 hydras)

1659085438166.png

1659085609643.png
 
Yes I'm in a krait and have a long range TV beam too, I tend to fire it at the end too.

I'm awestruck by the amount of combat bonds that some commanders manage...
 
A long range beam is not a workaround at all. It does miniscule damage to thargoids, while a single shot from the cap ship will finish an interceptor instantly when it's close to death. So the cap ship gets the killing blow leading to no payout.

The problem with timing the killing blow is that if the interceptor gets a shield up after destroying the last heart and you have no xeno scanner (which is common since most ships will choose a field neutralizer instead), you have no idea when the shield will go down.
 
Last edited:
The problem with timing the killing blow is that if the interceptor gets a shield up after destroying the last heart and you have no xeno scanner (which is common since most ships will choose a field neutralizer instead), you have no idea when the shield will go down.

IMO that should be a non issue in the CapShip AXCZ.
Even my shieldless Krait Mk2 is running 3 heat sinks and a Xeno Scanner

My Cutter is running both the Scanner and the Field Neutralizer

Going unprepared when knowing the CapShip can steal the show then complaining about it is, well... so forum-like 😇

Even before this announcement, from my first going into a CapShip CZ, it was obvious to me that i dont get credit when the CapShip or the NPC are finishing the Scouts, so i figured out this may as well be the case for Interceptors too and I acted accordingly
 
theres a simple work around make sure atleast one person is hitting the goid with a laser beam when its dying , in a AX zone theres usually a couple people there , just make sure you are there with a laser doesn't matter what the capital ship is doing a beam laser deals continuous damage so you are basically guaranteed the last hit

We tried and does not always work Vs. the rapid multi-beams of the Battleships.
 
IMO that should be a non issue in the CapShip AXCZ.
Even my shieldless Krait Mk2 is running 3 heat sinks and a Xeno Scanner
Every time an interceptor jumps into a CZ it uses its shutdown field. Obviously from the stats you posted you don't tackle hydras, if you did you'd know they can completely destroy your ship if they target you while you're shutdown.
 
Every time an interceptor jumps into a CZ it uses its shutdown field. Obviously from the stats you posted you don't tackle hydras, if you did you'd know they can completely destroy your ship if they target you while you're shutdown.

FA OFF, boost away and i'm ok.
I do that even on Basilisks when hunting them in NHSS and they're much faster than the rest of interceptors (My Krait does only 535 boosting)

In the CapShip CZ? with the multitude of targets and inert swarms? i regard the shutdown field as a non-issue
(still my CZ Cutter has 4 skill boosters, 2x CG* heat sinks, Xeno scanner and Shutdown Field Neutralizer)


*(I do wonder when those CG heat sinks will come to tech brokers, it's been a while already)
 
Greetings Commanders.

It's been noted on many fronts that there has been some concern and questioning around combat bond rewards for kills made around Capital Ships.

Issue Tracker: https://issues.frontierstore.net/issue-detail/51119
  • "The new experimental capital-class ships are able to inflict damage to Thargoids making it possible for them to deliver the killing blow to the scouts and interceptors but by doing so, the players won't get any combat bonds regardless of their participation."
You'll now notice that this ticket has been closed 'By Design'.

As stated in the information provided on closure:
The team enabled Capital Ships to be viable receivers of kill credits, to help as mitigation against afk-farming exploits.
Whilst this has caused some frustration in the form of reports and discussions around the subject matter, the team are fully aware of your feedback and are taking it onboard.
There are no plans to address this currently, just wanted to inform you that it has been discussed.

The efforts out there in HIP 22460 are monumental right now.
It's incredible to watch so many Commanders contribute to the unfolding event, with major efforts all totaling up.

Fly safe o7
Thank you as always.
After a long fight against my first interceptor, I was the one that killed all hearts --not the capship, it was left with 12% HP and I was out of Gauss Cannon ammo, then I thought "well, hopefully the capship can finish it off!". Capital ship kills it, and I have no idea of what is happening. My head starts to think:
1- Didn't I receive the bounty because I was too far away repairing hull at one point during the fight?
2- Maybe the fight took too long?
3- Is that because the capital ship did the killing blow?
4- Is it bugged?
5- Are we even suposed to receive bounty here?
6- etc

On top of that, I received a bounty and became WANTED while inside alliance ship AX CZ: "Bounty Gained: Assault of automated offence turret.", during a specific point that I was just flying 10km away from the capital ship. Spent A LOT of time searching for a way to get rid of the bounty (in the end, relogged into Horizons and voila). That was a very very bad first experience with AX combat.

A few days later I see this "by design" solution you mentioned. Well, it is reason enough for me to never get back to this kind of "event" again.
 
Last edited:
If Dandandins comment isn't enough to validate what the more experienced players here have already pointed out, then I don't know what is. The way capital ships are stealing bonds is pushing players away from the otherwise fun and would-be-rewarding content (IMO).

Also, I too once got a bounty on myself for firing on a turret, while my ship was disabled by a thargoid shutdown field.
 
The term AFK bothers me a lot, who in their right mind does AFK in an AX zone? , a God? a hacker?, it is physically impossible to AFK in an AX zone, you are dead before 20 minutes have passed if you stop moving, especially against jellyfish etc, this seems to me to be said by someone lazy who does not want to change the code of the human zones, I have lost more than 120 million because the damn capital stole thargoides from me after killing all the hearts, with my ammunition, with my money, with my gasoline and with 10% of hull as a result, but even so I do not take the money that I do i deserve? Are you kidding me? I've had more than 500 dead thargoids and I'm missing more than 10 that stole the capital, all because I'm so stupid, I like the AX and seeing how the capitals shoot etc, but I'm tired, now I'm damaging MAIA on foot to change a little, I'm tired of wasting time and money so that they steal my ing death
 
If Dandandins comment isn't enough to validate what the more experienced players here have already pointed out, then I don't know what is. The way capital ships are stealing bonds is pushing players away from the otherwise fun and would-be-rewarding content (IMO).

Also, I too once got a bounty on myself for firing on a turret, while my ship was disabled by a thargoid shutdown field.

It is already fun and overly rewarding
First CapShip AX CG finished at 1000bn, second one finished at 1364bn and the current one is over 650bn with more than 2 days to go.


I have lost more than 120 million because the damn capital stole thargoides from me after killing all the hearts, with my ammunition, with my money, with my gasoline and with 10% of hull as a result, but even so I do not take the money that I do i deserve?

Git Gud 🤷‍♂️

We all failed a lot while learning to kill thargs.
And you if lose an interceptor to the CapShip, you only need to get better

I've just killed my 5th Medusa solo*, and all 5 were killed after extensive hide&seek played with Medusa while i was hiding behind the CapShip, letting the CapShip to peel off the Medusa's shields and exert the hearts while i was only sniping them.
I'm pretty sure the crew of that CapShip was really miffed at me for stealing their kills 🙃


* well, actually not solo, with the CapShip :)
 
It is already fun and overly rewarding
First CapShip AX CG finished at 1000bn, second one finished at 1364bn and the current one is over 650bn with more than 2 days to go.




Git Gud 🤷‍♂️

We all failed a lot while learning to kill thargs.
And you if lose an interceptor to the CapShip, you only need to get better

I've just killed my 5th Medusa solo*, and all 5 were killed after extensive hide&seek played with Medusa while i was hiding behind the CapShip, letting the CapShip to peel off the Medusa's shields and exert the hearts while i was only sniping them.
I'm pretty sure the crew of that CapShip was really miffed at me for stealing their kills 🙃


* well, actually not solo, with the CapShip :)
You don't know how to read or you give a , I'm adept at killing thargoids alone
 
there are afk builds that can survive an ax cz? not only survive, but kill enough?
somehow, i doubt this, but what do i know

but why are there still normal ax-cz´s? wouldn´t that undermine the whole effort?
wouldn´t the afk people just, you know, use these?
or are the new cz´s so easy that it would enable afk farming in this paricular situation, but not in "regular" ax-cz´s?

these people leave their pc and come back later, do you really think they even care if a couple of bonds go to somebody else?
wouldn´t they simply stay longer to offset the lost credits?
thats what i would do if i cared more for a game than my power bill.

is it just a poorly thought out feature, implementet in the wrong place at the wrong time?
is everyone in here complaining a secret afk farmer?
i feel so lost, none of this makes any sense, please help me breebus
 
Last edited:
No amount of gitting gud will improve one's ping. Making sure you get credit for your own kill can require split second timing, even without the capship trying to ruin your day. Can only imagine the suffering of 130ms+ ping having CMDRs.

This may be less of a problem when playing by yourself, if the instancing gives a lone player 0ms ping (host) as it does in some other peer to peer networked games, then the player may notice no problems at all. But either way, when winged up it can get pretty bad when the lag shows itself.
 
Last edited:
It is already fun and overly rewarding
First CapShip AX CG finished at 1000bn, second one finished at 1364bn and the current one is over 650bn with more than 2 days to go.




Git Gud 🤷‍♂️

We all failed a lot while learning to kill thargs.
And you if lose an interceptor to the CapShip, you only need to get better

I've just killed my 5th Medusa solo*, and all 5 were killed after extensive hide&seek played with Medusa while i was hiding behind the CapShip, letting the CapShip to peel off the Medusa's shields and exert the hearts while i was only sniping them.
I'm pretty sure the crew of that CapShip was really miffed at me for stealing their kills 🙃


* well, actually not solo, with the CapShip :)

It's may seem like nothing to a veteran but imagine a new CMDR to AX learning the ropes and following the footsteps of other veterans in taking down two Hydras then realised all his/her efforts (and perhaps a few rebuys in the process) had no rewards.

If Fdev gave a logical rationale then that would be acceptable, however, the AFK excuse as rightly pointed out is just a lazy excuse without looking into the problem.

Additionally, there are AFKs in other aspects of the game, why are those not being addressed?
 
If Fdev gave a logical rationale then that would be acceptable, however, the AFK excuse as rightly pointed out is just a lazy excuse without looking into the problem.

Yea, as i said earlier in this thread, i dont really buy the AFK reasoning, but maybe there are other reasons as well and/or some exploits possible that most of us fail to grasp.

However, no matter the reasoning, the CapShip do makes the AX CZ way easier than normal (no swarm makes it a lot easier and the added damage plus the provided agro magnet again makes it easier) so it balances out the chances to lose credits (mistakes do happen and i managed to lose some interceptors too)

It's may seem like nothing to a veteran but imagine a new CMDR to AX learning the ropes and following the footsteps of other veterans in taking down two Hydras then realised all his/her efforts (and perhaps a few rebuys in the process) had no rewards.

New AXI commanders should learn the ropes in NHSS (where they should learn to use the flak cannons) and/or normal AX CZ
The CapShip CZ are not good for learning the ropes since there are no swarms and the cap ship provides a good agro magnet, but at least these CapShips are insanely fun and provides grounds for novel tactics.

And no, i'm in no way an AXI veteran, i can easily solo Cyclops and i can consistently solo Basilisks in NHSS, but that's basically it, i have yet to truly solo a Medusa outside of a CapShip CZ (but i'm getting more confident lately)
 
but why are there still normal ax-cz´s? wouldn´t that undermine the whole effort?
wouldn´t the afk people just, you know, use these?

That doent make any sense since normal AX CZ have no CapShips to hold agro (and no CapShips to steal credits).

So whoever is worried about losing credits to CapShips should farm normal AX CZ.
 
Back
Top Bottom