Since i cant create an Issue for that for some reason, i post it here. I tried it 6 times now and always get an Error...
When you take on a LEGAL (On Foot) Assassination Mission and Scan your Target, the Target shows up as Wanted and turns Hostile.
It will then shout at the Player and start attacking. This does not provoke a reaction from other NPCs, even though the clearly criminal NPC is commiting a Crime punishable by death right in front of them.
If we as Players do the same, we receive a Bounty and Guards attack us. But NPCs are seemingly above the Law.
If the Player then defends and shoots back, all other neutral NPCs turn hostile too. This should not happen as the Player commited no crime at all.
It only makes sense in Pirat-Owned Settlements where everyone is a criminal.
EDIT for Clarification:
As soon as we Scan a Target that has a Bounty, it should be fine to engage as long as it is not a Covert Mission. Only NPCs with a Bounty or belonging to a criminal Faction should then be allowed to attack the Player.
If we "shoot on sight" without confirming the Bounty, the Behaviour is fine as it is. It would be the same as if we attack a Pirate Ship without scanning for the Wanted Status.
When you take on a LEGAL (On Foot) Assassination Mission and Scan your Target, the Target shows up as Wanted and turns Hostile.
It will then shout at the Player and start attacking. This does not provoke a reaction from other NPCs, even though the clearly criminal NPC is commiting a Crime punishable by death right in front of them.
If we as Players do the same, we receive a Bounty and Guards attack us. But NPCs are seemingly above the Law.
If the Player then defends and shoots back, all other neutral NPCs turn hostile too. This should not happen as the Player commited no crime at all.
It only makes sense in Pirat-Owned Settlements where everyone is a criminal.
EDIT for Clarification:
As soon as we Scan a Target that has a Bounty, it should be fine to engage as long as it is not a Covert Mission. Only NPCs with a Bounty or belonging to a criminal Faction should then be allowed to attack the Player.
If we "shoot on sight" without confirming the Bounty, the Behaviour is fine as it is. It would be the same as if we attack a Pirate Ship without scanning for the Wanted Status.
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