Pretty much title. I've been playing EDO for over a month now and performance was always choppy around concourses and settlements. Spawning in the level was fine, but gradually the frames were dipping down in the 20s when looking at certain spots (glasses, banners, some reflections.
So I decided to mess with the settings and apparently the shader cache preparation on startup setting was messing with the shaders somehow, because after I disabled it the game started running butter smooth, around 60 frames on average.
So if this post helps you, reader, gain some extra stability for Oddysey, I'm glad I was of help.
So I decided to mess with the settings and apparently the shader cache preparation on startup setting was messing with the shaders somehow, because after I disabled it the game started running butter smooth, around 60 frames on average.
So if this post helps you, reader, gain some extra stability for Oddysey, I'm glad I was of help.