The difference is significantly noticeable with games.
Resolution-wise, I will agree that 1080p is perfectly acceptable for casual gaming and I actually prefer to lower some games to 1080 in order to get a smooth 120fps. You can directly see the difference in my K/D ratios in games when I am stuck on a 60hz display vs a high refresh one.
I can 100% confirm that with a good quality gaming monitor, lower FPS becomes completely unacceptably slideshow-ey as that faster pixel response means what's slow and blurry on a TV is fast and flickery.
I helped a friend choose a new laptop recently, and she can't go back to playing games on her old one that managed at best 30fps, now she's experienced the same games at 90+ and seen the two running the same game side by side.
Granted indeed it seems to have a big effect on some people's playing ability for some reason, but i've played every sort of game on consoles, including many fast paced ones, and never noticed any lower frame rates or particular frame rates affecting (or certainly improving) my playing experience...
For example, while playing particular Battlefield and Cod games on PS2, PS4 and PS4, I might have noticed a difference in graphical details and textures over the years, but I can't say I played any better as their frame rates premusably got better...
Of the Battlefield games in particular, I did the best in Bad Company 2 on PS3, probably because it was a smaller, tighter, controlled experience, rather than the bigger, more chaotic later games....
I'm generally a team player and don't pay that much attention to K/D, but I still did the best in BC2, having around a 1.3 K/D and being very often high up in the scoreboard (helped largely probably because I loved the tank combat in that game and we didn't have jets in that particular Battlefield game, while also most players indeed play together as part of their squads in that game and BF games tended to attract more lone wolf/headless chicken players as the series became more popular, to point that now teamwork is largely unexistant in the series), when I had about a 0.9 and 0.7 in BF3 and BF4, that were as said wilder experiences...
Indeed on consoles, I rarely ever remember seeing any effect of low frame rates, sometimes seeing them show up in odd places like during a goalmouth scramble in FIFA, but indeed very rarely, I guess because console games are generally optimised so well for their known hardware before we get to play them...
In fact the only time I remember seeing significantly low frame rates and slowdown is in the mid thousands when I briefly tried playing games on PC, before deciding it largely wasn't for me.
The overall point being, it should be easy to craft high quality playable experiences on consoles when you know the exact hardware you're dealing with and know what it's capable of!
I'd be more expecting that it would be on PCs that the Devs would have more trouble releasing a playable version of the game on, than as they actually are, struggling to make it work on consoles!



