Post-Salvation Stuff (The spoiler thread)

Heh.... imagine if Barnacles precede Thargoid occupation not because they're a forward operating base, but because Barnacles are the warning sign of something far worse, and the appearance of Thargoids is to keep Barnacles in-check before they develop into that something far worse.

I doubt it... but it's funny to ponder.
So... Barnacles are actually Cthulhu droppings?
 
OK, so I noticed something tonight. Small thing, could be nothing.

It used to be that if you scanned a Thargoid wake, and then tried to jump with it selected, you'd get an error out of your ship, unknown error or somesuch... owing to the fact you can't track the wake.

Now, if you have the wake selected and hit hyperspace/jump, you'll either enter local supercruise (if you didn't have a star system targeted in the nav panel as well), or you'll just jump to the targeted system.

The fact the error has seemingly been removed is... odd.
 
Some are saying in another thread that barnacles are changing since pw
Changed how so?
Barnies have had the green goop around them for quite a while... maybe since Odyssey launched... I think that fits.

There are two schools of thought about that. There are normally sparks flying off the top of them but there are some of them that have died (marked "exhausted" on some sites). The two schools of thought are that in Beyond you'll see wisps of vapor coming from the top and in Odyssey it's more pronounced. I haven't tested this yet.

However there's something new that came out of checking this thing out. Ricardos Gaming youtube channel took the Proteus Wave video and just looked at the scream at the end of it. Sounded like something that needed a LOT of WD-40 on all the hinges. He took that and increased the speed to 333% and got what sounded like a "hello" out of it. Not clear but it sure sounds like it.

When checking the barnacles I decided to record about 3 minutes of the sound there (the spooky, lonely sounding things you hear near them) and ran that through audacity. Then increased the speed. I'm surprised no one tried doing that before.


It is REALLY hard to hear what's being said, but the fact that those noises have been there since Day 1 of the barnacle discovery means someone was talking to us all this time and no one knew to speed it up before.
 
There are two schools of thought about that. There are normally sparks flying off the top of them but there are some of them that have died (marked "exhausted" on some sites). The two schools of thought are that in Beyond you'll see wisps of vapor coming from the top and in Odyssey it's more pronounced. I haven't tested this yet.

However there's something new that came out of checking this thing out. Ricardos Gaming youtube channel took the Proteus Wave video and just looked at the scream at the end of it. Sounded like something that needed a LOT of WD-40 on all the hinges. He took that and increased the speed to 333% and got what sounded like a "hello" out of it. Not clear but it sure sounds like it.

When checking the barnacles I decided to record about 3 minutes of the sound there (the spooky, lonely sounding things you hear near them) and ran that through audacity. Then increased the speed. I'm surprised no one tried doing that before.


It is REALLY hard to hear what's being said, but the fact that those noises have been there since Day 1 of the barnacle discovery means someone was talking to us all this time and no one knew to speed it up before.
Just my thoughts, so take it for what it's worth, but I don't hear anything of interest, normal or sped up. I'm also not convinced that "Hello" stuff is anything more than a mix of apophenia and pareidolia. I mentioned this in a separate thread in more detail, but that whole "increase speed by 333%" thing was an old audio engineering trick for gramophones... so the implications of that are the suggestion that Thargoid's organic language is human english synthesized with using a gramophone technique. That's... kinda crazy.

On that note, it's pretty common to synthesize "alien" sounding noises from human equivalents (like the UA "purr" being just a slowed down trumpet blast), so it wouldn't surprise me if the Thargoid roar was synthesized from someone saying "Hello" in order to give it a base comparable to communication... and therefore is of no significance.

Again, just my thoughts, if people have fun doing that stuff, more power to them, but I'm pretty confident it's nothing of interest (and I say that with regard to the Thargoid roar, barnacle noises and the guardian obelisk noises)
 
The latest Thargoid scream occurred post interaction with Guardian tech.

Is there any chance it represents a layered signal with both guardian and Thargoid elements?

I keep coming back to the idea that we are looking at a hybrid consciousness - and hybrid communications.
 
The latest Thargoid scream occurred post interaction with Guardian tech.

Is there any chance it represents a layered signal with both guardian and Thargoid elements?

I keep coming back to the idea that we are looking at a hybrid consciousness - and hybrid communications.
There's no morse, and no octal in it. That's the only intelligible message encoding that have ever been found connected to Thargoids to-date.

No representation of Guardian communications have been found in the game to-date. Plenty of speculation, but speculation is cheap.

I'm pretty confident it's just a bigger, badder Thargoid noise in the same style and vein that we're used to hearing from Thargoids. But just my opinion.
 
The latest Thargoid scream occurred post interaction with Guardian tech.

Is there any chance it represents a layered signal with both guardian and Thargoid elements?

I keep coming back to the idea that we are looking at a hybrid consciousness - and hybrid communications.
Cannon is analyzing the f out of it😂 u should join. They post findings
 
Just my thoughts, so take it for what it's worth, but I don't hear anything of interest, normal or sped up. I'm also not convinced that "Hello" stuff is anything more than a mix of apophenia and pareidolia. I mentioned this in a separate thread in more detail, but that whole "increase speed by 333%" thing was an old audio engineering trick for gramophones... so the implications of that are the suggestion that Thargoid's organic language is human english synthesized with using a gramophone technique. That's... kinda crazy.
To be honest, I was expecting an image similar to the one that had a star system encoded into it. Remember that this noise had been there since they were first discovered so I wasn't really expecting a voice at all - I just wanted to see if anything came up at all. Also, this wasn't increased to 333%. I hadn't actually found out how to do that under later (very new to Audacity), so this was only increased 3x normal speed. BTW when I did find out how to move it to 333% the entire thing becomes unintelligible anyway.
On that note, it's pretty common to synthesize "alien" sounding noises from human equivalents (like the UA "purr" being just a slowed down trumpet blast), so it wouldn't surprise me if the Thargoid roar was synthesized from someone saying "Hello" in order to give it a base comparable to communication... and therefore is of no significance.
After seeing how FD buried an image into one of the Thargoid devices I decided to take a look, simply because no one else had bothered to do so. Again, not looking for anything specific - it was just to see if there was anything there at all, for Science.
Again, just my thoughts, if people have fun doing that stuff, more power to them, but I'm pretty confident it's nothing of interest (and I say that with regard to the Thargoid roar, barnacle noises and the guardian obelisk noises)
Well, I see your point - after all, barnacles have been in the game since Horizons dropped and no one ever checked the sound for clues in them. Any message there (and there IS someone saying a couple of things) is now, essentially, water under the bridge since we're a long way past that point where it would have meant something to investigate. I just found it interesting that there WAS something there at all.

Now, of course, the BIGGER question: Is it the same message at ALL barnacle locations or are they different?
<<sigh>> Well, FOR SCIENCE!!!
 
Well, I see your point - after all, barnacles have been in the game since Horizons dropped and no one ever checked the sound for clues in them.
Looked at that, thank you. Also noted no one ever increased the playback speed. I'm still out here in my AspX - will be checking another system with dead ones and them see if I can find some live ones - will let you know what I find.

If it's the same noise at all of them, then that'll be the end of the matter.
If they're different, well someone's going to have to send a fleet of commanders out there to check them all.
I'm sort of hoping it's the former and not the latter. The latter will mean more work. :D
 
Looked at that, thank you. Also noted no one ever increased the playback speed. I'm still out here in my AspX - will be checking another system with dead ones and them see if I can find some live ones - will let you know what I find.

If it's the same noise at all of them, then that'll be the end of the matter.
If they're different, well someone's going to have to send a fleet of commanders out there to check them all.
I'm sort of hoping it's the former and not the latter. The latter will mean more work. :D
See what you make of these:
Hyades Sector AQ-Y d81 C2

Merope 5c

Aside from the rumbling sounds at the big central barnacle, I don't think there's any difference between the 'live' or 'dead' barnacles.
 
See what you make of these:
Hyades Sector AQ-Y d81 C2

Merope 5c

Aside from the rumbling sounds at the big central barnacle, I don't think there's any difference between the 'live' or 'dead' barnacles.
Odd that you should mention Hyades Sector AQ-Y D81 C2 - I was just there a few minutes ago. ;)

There is a subtle difference between the sounds of Merope 5c and the one at AQ-y d81 C2.
At normal speed they sound very much the same unless you play them back-to-back. That's when you notice one is longer than the other.

After checking Merope 5c I headed to Pleiades Sector JC-U B3-2, planet 1, site 17 (there's about 38 barnacle sites there, I just picked one in the daylight area). Like Merope 5c, that one is dead as well. That one matches the sound at Merope 5c and actually has the same words I can't make out.

The one at Hyades Sector AQ-Y D81 C2 site 1 is active and is longer (not by much but the sequence of sounds is different. Creates a different spectrogram as well). For one thing, the tuba honks are spaced at different intervals and at different octaves (I have no idea what musical note, I can just tell there different, high, low, etc). The voice sounds like it is saying "lines out" over and over, and also at higher and lower pitches.

There IS one thing I can confirm - the vapor over each of the center pieces are all consistent now, as well as the placement of the "goo" on the ground. It used to be just cracks around the edges before, and still is around the spikey plants that give off materials but the center piece looks like it's leaking.

Does anyone have any images of the barnacle sites from way back when? I just want to make sure.

FYI, just posted this Hyades Sector one to youtube. Same words "lines out" or "lights out" - once in a while you hear a first word that doesn't end with an "s" in it.

There are definite differences between the two but the same words (or what sounds like the same words). You simply cannot hear them at all at normal speed; it HAS to be at 3x normal for them to be understood at all.

Honestly, if I didn't know better I'd assume that the mysterious "Developers" were just trolling us.
BTW is anyone officially from Canonn reading this?

I hate editing this over and over but I did find an ancient image of a barnacle site:
barnacle-elite-dangerous-02.jpg

Notice the lack of "goo" at the bottom. Everything used to be nice and neat.
 
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