Game Discussions Star Citizen Discussion Thread v12

Amen to that. The idiot Roberts has already been paid to shovel that interactive movie crap out the door many years ago... and many times over what it's worth. It's continued existence is due entirely to Roberts hubris...nothing more.

This utter mismanagement of resources, driven solely by Roberts, is continually biting the very hand that feeds it by starving the PU of much needed development resources to feed this farce of a movie project. It was never a good idea...even with the seemingly unending patience and forbearance of Star Citizen backers. The giveaway is in the title...we're not Sqn 404 backers.

Sqn 404 is a 1990's game designers idea of what makes a good game, a shadow of the only thing Roberts has ever done that has been of any success...in reality, nobody makes those games anymore for a very good reason...this isn't the 1990's.
The funny thing is that the fact Chris Roberts is putting together a 1990's game is the reason why I'm following this thread. I haven't given Chris Roberts any of my money. By the time I noticed his Kickstarter he'd already gotten enough money to reach his target, and I didn't think it'd be worthwhile risking any of my money now that the game was going ahead anyway

I thought that was what Kickstarter was for? Nobody makes games like Wing Commander these days because they are out of date. I would have backed it because I'm out of date as well, and I still enjoy those kinds of games

I also backed Broken Age because nobody made point and clicks anymore
I also backed Wasteland because nobody made isometric RPGs anymore
I also backed Elite 4 because nobody made space sims anymore
 
Its crazy, because the scope of SQ42 hasn't really changed since the early days, at least not in any way announced. Yeah, some of the stretch goals stated more money would add more missions to SQ42, but that was paid for long ago. And back then, CR was still spouting the "more money means faster development" nonsense and not once did they say it would delay the release of SQ42.

But year after year excuses were given, and now they say they need tech for the multiplayer game to make the single player game work.

Amazing.
and more amazing is people knowing this and still giving him more money.
 
and more amazing is people knowing this and still giving him more money.
I think the ship showdown must have 10 days left - half a billion soon!

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My thread on Spectrum - about Yamiks' SC content creators video - has gone really well, with a ton of interesting comments if anyone wants a read through. A lot of the replies are directly answering the same questions asked of the CCs
 
My thread on Spectrum - about Yamiks' SC content creators video - has gone really well, with a ton of interesting comments if anyone wants a read through. A lot of the replies are directly answering the same questions asked of the CCs
Very good replies...as a whole for spectrum. The replies mirror exactly what I've been hearing for some time, namely the resentment with Sqn 404 being made a priority and especially the primary funding for the PU being used to continue with this personal vanity project. I really hope a few of the talking heads at Ci~G take note of the growing discontent...or just keep on ignoring it and watch the funding eventually trickle to a stop. Whilst that may seem unlikely at the moment, the time scales involved in bringing either the vanity project or the greater part of the PU to some kind of completion being so immense (2-10 years at a minimum for one or t'other), something's got to give eventually :)
 
Non-existent Sq42 is just a front to funnel cash off-shore. It's his final scam, I say. He gave up the reigns of SC - it'll all crash. There may be some attempt at salvaging SC but without any of the core gameplay needed developed or working? Or someone would need to cut back heavily on the list of undeliverables. Clear cut.
 

Viajero

Volunteer Moderator
Its crazy, because the scope of SQ42 hasn't really changed since the early days, at least not in any way announced. Yeah, some of the stretch goals stated more money would add more missions to SQ42, but that was paid for long ago. And back then, CR was still spouting the "more money means faster development" nonsense and not once did they say it would delay the release of SQ42.

But year after year excuses were given, and now they say they need tech for the multiplayer game to make the single player game work.

Amazing.
I believe that it is quite clear some major frack ups “a la” Star Marine, but probably to a larger order of magnitude, must have happened. And that in addition to other main basic systems like physics, flight model, missions, missing assets etc being nowhere near to completed and broken. The scope creep to full planet generation is not enough to explain 8+ years of delays.

Much like the Star Marine story one day the details will come to light.
 
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Viajero

Volunteer Moderator
Or someone would need to cut back heavily on the list of undeliverables. Clear cut.
That has happened already. It has just not being widely and publicly communicated to avoid (poor) reviews and thereby prevent funding coming to a screeching halt. But according to CIG the game was released (in early access) in 2016. This is it. It is just that they have only indicated so when pressed via legal responses to refund claims etc.

SC seems to be released already for all legal, accounting and tax purposes (unlike SQ42). Players buying into SC are buying a released (in early access) product. CIG may improve the product going forward, or not, like most games out there. But with that early access release there is zero obligation or refund liability for CIG to deliver any of the original promises.

The only ones who seem oblivious to the fact is us, the players, and the game press at large (which is probably scared biowasteless to formally review SC), who think this is still some kind of ongoing crowdfunded development.
 
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That has happened already. It has just not being widely and publicly communicated to avoid (poor) reviews and thereby prevent funding coming to a screeching halt. But according to CIG the game was released (in early access) in 2016. This is it. It is just that they have only indicated so when pressed via legal responses to refund claims etc.

SC seems to be released already for all legal, accounting and tax purposes (unlike SQ42). Players buying into SC are buying a released (in early access) product. CIG may improve the product going forward, or not, like most games out there. But with that early access release there is zero obligation or refund liability for CIG to deliver any of the original promises.

The only ones who seem oblivious to the fact is us, the players, and the game press at large (which is probably scared biowasteless to formally review SC), who think this is still some kind of ongoing crowdfunded development.
Early Access? I had heard it is still in alpha as sorry excuse for the state it's in.
 
something's got to give eventually :)

What can they do though? SQ42 is still the obvious title to get out the door first. But the overall situation for the shared tech seems to be this:

Source: https://old.reddit.com/r/starcitizen_refunds/comments/wrh59w/whats_cigs_problem_with_instances/iktdz6p/


Just take a single example of a shared feature: Station elevators.

I don't know if I even need to say more ;)

(But... disappearing helmets, boomerang grenades, detachable ship elevators, collision deaths, shield holes. Etc etc. There seem to be enough core bugs out there resisting fixes that even if 50% turn out to be purely due to networking issues in SC alone, there's still a condensed core of jank in the engine which may never be scrubbable. It seems perfectly possible that focusing on polishing either game to a deliverable state = Hobson's choice. IE neither one could ever make that particular grade ¯\(ツ)/¯ )
 

Viajero

Volunteer Moderator
“In a normal company, the plug would be pulled after a couple of manager changes can't change this measure.

In the case of Star Citizen, the sunk-cost cultists who will never accept this will pay to allow RSI to "Weekend At Bernie's" this project indefinitely.”
Yeah, a more widespread awareness SC is actually released already, even if in early access, and the hopefully ensuing reviews should help to prevent much of that nonsense and put SC closer to its right place.

Some of the issue highlighted there comes precisely from the fact the market is lacking some of the basic (even if imperfect) elements who bring check & balance to the misrepresentations by CIG and some invested backers: widespread game reviews.
 
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