Looking at maps as well, i did had it always bookmarked, but was never really digging... Now counting thousands of lys my carrier autonomy allows. Squeezing max 15k Tritium, 2,5k for 10k ly, 30k there and back... But i'm too attached to the Bubble i think. For now at least.
OK, guys, it's that time: I'm going to give foot missions a go. What are the ship and loadout recommendations? I'm pretty sure I'll need a small ship (I have a Courier and still have my old Cobra Mk III) but what sort of loadout will I need?
SRV?
Surface Scanner?
Any advice greatly appreciated as always.
I think i've mostly done Ody stuff in my Cobra from my signature. Very fast, also jumps quite far (4A CG FSD awarded, on pair with the precious Asp Scout), rather fragile though. + iEagle. Viper can not be wrong as well, it's much tankier than Cobra and will withstand fire for longer. You'll likely end up with a couple of Planetary Ops ships anyway with time.
Looks like everyone does stuff kind of their own way. Like some love Apex, but i find it too slow and i use it when i wander between bases (i. e. decided to check another 10 tourist settlements for Opinion polls - very good, it carries you while you eat), but hardly ever used it for real missions. SRVs as well, some love, some not really. I have even two of them with me most of the time. Then some mb less obvious things.
- Frontal exit matters. I love my salad hunting Sidewinder but you always need to land your back to that plant - it slows.
- Advanced dumb fire missiles from Shinrarta have a lot of ammo, especially for a small weapon slot. You'll never run out of missiles.
- SRV is a great for risk management. Whatever happens you can get in, run, then be back from another side. It saves you from running to your ship too.
- In case your not sure in the surroundings, your shield must be on. In fact it's good to have it on in all cases, except you're out of power. Especially when you visit a peaceful base and are allowing them to scan you. Who knows what happens after. If a scan is ongoing, shield must be on, and you're ready to jump away.
- Always check data ports, rarest things are mostly data. Otherwise CMD buildings are often having best items if you don't know what you're after.
- Have e-breaches - often useless to spend one to open a random container (150k credit profit, eh), but it can save your day when you really need one. Either carrier, either an Anarchy - there in Anarchy you can also sell illegal stuff that a usual bartender won't take.
- You can gather everything that is not nailed there, but it's important to remember that stuff is usually very cheap. And it'll clutter. And you will have to go selling, and then these ten millions... For hours. I find HAB items worst - a lot of cheap goods that take a lot of place. HAB data ports though are very important + HAB often have nice amount of assets that you need in numbers.
- Kind of following from previous thing - some stuff is precious. So good to know what you need in advance, + you'll discover what's rare with some xp on missions. Then you sort missions by mats rewards and go for those you need mats from / have chance to find mats you're after while doing them.