Jurassic World Evolution 2: Late Cretaceous Pack and Update 4 Coming September 15 2022

I mean, sure. But that's not surprising. They never just answer questions like that. They always follow the same pattern of announcing new content when they are ready to announce it. They never make these kinds of promises in advance.
I'm hoping we'll see those other JWD animals in the game inthe future as well. But it's not much use to repeat the same question over and over.
Its just to show how we are dispointed that we waited 2-3 months for those missing species and got dispointed by seeing non of them
Hopefully they will have unique animations when they release the missing dominion species
 

Jens Erik

Senior Community Manager
Frontier
Thank you everyone! We're very excited to read all your positive comments :)
One question though. Will the original lights that shipped with the base game finally be fixed to actually cast light like the newer ones? Because personally I refuse to use them since they aren't "functional" ya know? Which sucks because I would prefer those classic JP era lights, even though they don't look as good as in JWE1 (I think they are too stretched vertically or something)
According to our Issue Tracker this has been fixed: https://issues.frontierstore.net/issue-detail/47985
Also any word on JP themed pylons and substations like in JWE1?
Not that I'm aware of, no, sorry!
I really wonder how the new lagoon creature behavior, where they would hit the walls, would look like.
Luckily you won't have to wait long!
 
Nice to see some of one's own ideas happen. I do have a couple questions tho.

- is marine fight behaviour still going be improved or all fights will be one hit wonders?

- can pterosaurs dive into the lagoon and be eaten by the mosasaurus or other reptiles, just like in the movie?

- Is the new Sandbox gene editing finally allowing us complete control over genes including the "aggressive" one and the other hidden ones?
 
Thank for the update it looks great
would love to see the Smilodon and Nothosaurus from Camp Cretaceous and the Treehouse, Zip line, Toros Fence, Brad response facility with a drone helicopter capture team, and a Brad X medical facility, and the Jurassic Park Logo gravel decoration on top of the 5 missing animals, Moros Intrepidus, Lystrosaurus, Oviraptor, Microceratus, the Atrociraptors with movie skins, and the Iguanodon, Allosaurus, Carnotaurus, and Nasutoceratops male skins. And please add a Biosyn invisible aviary to represent the ADS system from the movie aswell as the Biosyn movie helicopter as a skin, with Biosyn restrooms and hotels, with an arrival point for other maps to make a Biosyn exclusive building theme,I would gladly pay more for all of this. You want $20 more then add all of this and you got it from me for sure. Hope to see this in the game soon
 
Its just to show how we are dispointed that we waited 2-3 months for those missing species and got dispointed by seeing non of them
Hopefully they will have unique animations when they release the missing dominion species
Kinda curious here: when did they ever say, in any way, that we'd even get all the species shown in the movie? Because don't get me wrong, I get why people are disappointed that some didn't make the cut for the dlc, but I don't recall anything official ever stating that, only fans screaming for them to be added. So maybe people need to take a step back from the "when it's added" and "we expected/waited for it so long" and realize that it just may not happen at all and those species were simply not selected for the roster at this or any point.

Not saying stop suggesting for them to be added btw, just that people shouldn't act like they were promised things that were suddenly cut or whatever 'cause afaik they weren't. Which is probably also why those (sometimes rather rude and demanding) questions always go unanswered, there's simply nothing to say. At least that's my take on things.

In case I was blind and did miss some kind of announcement which included all species please forgive me and let me know.
 
Nice sandbox additions but we still dont get the option to unlock all locations for sandbox mode, we are still forced to play other modes to unlock those locations and I'm saying it again it makes zero sense to not give us that option because you guys did the same thing for the dino's which were also locked when the game launched. So lets ask again, please give us an option to unlock the locations for sandbox mode without having to play other modes because that is what is keeping pure sandbox mode players from buying the game. Just take a good look on twitter, reddit and discord and you will see many many requests asking for this.
 
Kinda curious here: when did they ever say, in any way, that we'd even get all the species shown in the movie? Because don't get me wrong, I get why people are disappointed that some didn't make the cut for the dlc, but I don't recall anything official ever stating that, only fans screaming for them to be added. So maybe people need to take a step back from the "when it's added" and "we expected/waited for it so long" and realize that it just may not happen at all and those species were simply not selected for the roster at this or any point.

Not saying stop suggesting for them to be added btw, just that people shouldn't act like they were promised things that were suddenly cut or whatever 'cause afaik they weren't. Which is probably also why those (sometimes rather rude and demanding) questions always go unanswered, there's simply nothing to say. At least that's my take on things.

In case I was blind and did miss some kind of announcement which included all species please forgive me and let me know.
Not having them would be pretty strange, considering we have all the other animals from the films.
 

HeatherG

Volunteer Moderator
Its just to show how we are dispointed that we waited 2-3 months for those missing species and got dispointed by seeing non of them
Hopefully they will have unique animations when they release the missing dominion species
I'm definitely not disappointed, as a player. There are many of us that aren't.

Welcome, Park Managers, to our latest Species Pack!

Introducing the Jurassic World Evolution 2: Late Cretaceous Pack, coming September 15 for £5.99/$7.99/€7.99.


Inspired by the fascinating Late Cretaceous period, our latest Pack includes four new species that roamed the land, sea and air over 65 million years ago, including both a stealthy hunter of the skies and one of the largest dinosaurs ever discovered.

Without further ado, let's take a closer look at the species you'll be able to discover in the new Late Cretaceous Pack!

Barbaridactylus

Named after the Barbary Coast of North Africa where it was discovered, Barbaridactylus is a flying hunter that lived towards the end of the Late Cretaceous era. With its incredibly distinctive head crest, it's likely to make a thrilling addition to an Aviary in any park.

Alamosaurus

With shin bones taller than the average human, Alamosaurus is one of the largest dinosaurs ever discovered! Although a herbivore, Alamosaurus' large spines running down its shoulders, back and tail made it far from easy prey for any potential predators. This gigantic dinosaur is bound to fascinate your guests.

Australovenator

Thought to have lived in Australia about 95 million years ago, Australovenator was an agile carnivore with a lightweight frame that allowed it to move quickly. Its extremely sharp teeth and flexible arms made it a formidable predator adept at stalking - and chasing down - prey.

Styxosaurus

This marine reptile is sure to make an impressive addition to any park's Lagoon. Styxosaurus' streamlined shape and sizeable fins made it an incredibly fast underwater predator. Don't forget to try modifying Styxosaurus' genome with bioluminescent pattern colours to really wow your guests!

Update 4

We've got a lot of exciting additions and features coming in Update 4, a free update for everyone who owns Jurassic World Evolution 2, including both quality of life updates and bug fixes. Keep reading to find out more!

Lagoon Customisation & Decoration

You'll be able to experience a new range of customisation for your Lagoons in Update 4, with brand new decorations which can be placed around the edges and on the bottoms of all Lagoons! These include a Lagoon Fountain, Lagoon Cages, Lagoon Rocks and Lagoon Coral, amongst other decorative items. In order to ensure that you're able to enjoy these new decorations as much as possible, we've also incorporated various Quality of Life updates for Lagoons, including improving the clarity of Lagoon water and viewing stand glass so that there's a clearer look into the Lagoon water itself. You'll also be able to move the game camera into the water of Lagoons, allowing you to fully appreciate your decorative handiwork.

Behaviour Changes

Update 4 also features additions to both flying and marine reptile behaviours that will change the way they act within your park. The first of these changes is one your Capture Teams are likely to notice quite quickly - certain escaped flying reptiles will now attack Capture Team helicopters! You'll notice there is now a condition bar above your Capture Teams, which will be impacted when under attack by a flying reptile. Once this bar runs out, the Capture Team will be destroyed, and you will need to purchase replacement teams.

With this update, you'll also see a change to how your marine reptiles behave when they're uncomfortable: they'll begin attacking the walls of your Lagoon when they're unhappy, and can become injured during this process, so make sure you're meeting their needs to avoid this unwelcome outcome!

We'll also be making some adjustments to dinosaur cohabitation preferences in the new update, adding Likes relationships between both Hadrosaurid and Ceratopsids and Ornithomimosaurids and Ceratopsids. Ceratopsids can now cohabit with other Ceratopsids, too, although there will be some exceptions to this.

Building Decorations

This latest update will allow you to see some exciting new changes to how you decorate your dinosaur park, with brand new amenity and attraction building decorations now available. These include several new planters and even some new fountains that you'll be able to add to the outside of these buildings to offer more control over your amenity and attraction's look and feel.

Whilst we're on the topic of lights, Update 4 also brings with it the ability to change the colour of decorative lights throughout your park, using a new Lighting tab within the Decorations panel. This new subsection will highlight all of the available decorations which contain editable lights, and you'll also notice a new 'Edit Light Colour' mode that allows you to quickly and easily paint lights across the park. Your gameplay will automatically switch over to night time whilst you're doing this, for ease!

Postcards and Stamps

Wishing you could write home about your Jurassic World Evolution 2 creations? Look no further than the brand new overlay options we're bringing you with Update 4: Capture Mode will now be home to 6 new postcard overlays and 4 new stamp overlays, allowing you to share your dinosaur park in an entirely new and exciting way.

Additional Sandbox Settings

There are a number of quality of life changes coming to Sandbox Mode in Update 4, allowing for even greater freedom in designing your very own Jurassic World. Not only have we redesigned Sandbox Settings to make them more readable, but your custom settings will also save between sessions, so you can play the way you want to every single time.

You'll also notice that Update 4 brings with it more sandbox options around dinosaur Traits when Gene Editing, including the ability to create negative Traits, the ability to have infinite Traits, and the ability to have infinite Trait points, and there are new Cohabitation settings for Normal, All Like, or No Dislike, too, allowing you even more freedom in how you build your Jurassic World.

Finally, we've also included an Instant Construction/Destruction setting, meaning no more waiting for new buildings or attractions!

We hope you've enjoyed reading more about the upcoming Late Cretaceous Pack and some of the updates that are going to be included for free in Update 4. Which features are you most looking forward to?

To keep up to date with the latest news or announcements, follow us on Twitter, Facebook, Instagram, and TikTok, or join the discussions on our forums!

Thank you for all the work that goes into each of these updates, and thanks to the CM's for bringing it to us. :)
 
Since the first game I have always wondered why we didn't have more direct control over the weather. For example, I really love rain and find it an integral part of the Jurassic Park aesthetic but I often have trouble making my park look perfect in the pouring rain, I never really have time to get a good shot. With the current settings, it takes a while for the weather to set in before it stays for a while and then leaves. Would it be possible in future updates to be able to invoke the weather immediately or simply make it permanent (rain continuously, snow continuously, etc)? This would be a simple but fantastic addition to the game and to the freedom and creativity in sandbox mode.
What do you think, did you also feel the need to be able to manage the weather as easily as the time of day, filter or others?
 
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