Jurassic World Evolution 2: Late Cretaceous Pack and Update 4 Coming September 15 2022

Kinda curious here: when did they ever say, in any way, that we'd even get all the species shown in the movie? Because don't get me wrong, I get why people are disappointed that some didn't make the cut for the dlc, but I don't recall anything official ever stating that, only fans screaming for them to be added. So maybe people need to take a step back from the "when it's added" and "we expected/waited for it so long" and realize that it just may not happen at all and those species were simply not selected for the roster at this or any point.

Not saying stop suggesting for them to be added btw, just that people shouldn't act like they were promised things that were suddenly cut or whatever 'cause afaik they weren't. Which is probably also why those (sometimes rather rude and demanding) questions always go unanswered, there's simply nothing to say. At least that's my take on things.

In case I was blind and did miss some kind of announcement which included all species please forgive me and let me know.
It’s partially because in the past with JWE1, all new dino species were introduced at the same time together. Saying that you’re disappointed that the rest of the Dominion dinos didn’t appear all together is perfectly valid. Seeing the past practice as some sort of “established standard” for coinciding updates or DLCs is something else, however.
 
I must say though, I was never expecting another dinosaur to have a bioluminescence option in JWE2, let alone in a 4+ dino pack dino like the Styxosaurus! I thought they would only be restricted to species that do have it in the game’s source materials, which so far is only in Camp Cretaceous! There is JW: Aftermath too with a biolume-Raptor, but I doubt they are using that game too.
 
Welcome, Park Managers, to our latest Species Pack!

Introducing the Jurassic World Evolution 2: Late Cretaceous Pack, coming September 15 for £5.99/$7.99/€7.99.


Inspired by the fascinating Late Cretaceous period, our latest Pack includes four new species that roamed the land, sea and air over 65 million years ago, including both a stealthy hunter of the skies and one of the largest dinosaurs ever discovered.

Without further ado, let's take a closer look at the species you'll be able to discover in the new Late Cretaceous Pack!

Barbaridactylus

Named after the Barbary Coast of North Africa where it was discovered, Barbaridactylus is a flying hunter that lived towards the end of the Late Cretaceous era. With its incredibly distinctive head crest, it's likely to make a thrilling addition to an Aviary in any park.

Alamosaurus

With shin bones taller than the average human, Alamosaurus is one of the largest dinosaurs ever discovered! Although a herbivore, Alamosaurus' large spines running down its shoulders, back and tail made it far from easy prey for any potential predators. This gigantic dinosaur is bound to fascinate your guests.

Australovenator

Thought to have lived in Australia about 95 million years ago, Australovenator was an agile carnivore with a lightweight frame that allowed it to move quickly. Its extremely sharp teeth and flexible arms made it a formidable predator adept at stalking - and chasing down - prey.

Styxosaurus

This marine reptile is sure to make an impressive addition to any park's Lagoon. Styxosaurus' streamlined shape and sizeable fins made it an incredibly fast underwater predator. Don't forget to try modifying Styxosaurus' genome with bioluminescent pattern colours to really wow your guests!

Update 4

We've got a lot of exciting additions and features coming in Update 4, a free update for everyone who owns Jurassic World Evolution 2, including both quality of life updates and bug fixes. Keep reading to find out more!

Lagoon Customisation & Decoration

You'll be able to experience a new range of customisation for your Lagoons in Update 4, with brand new decorations which can be placed around the edges and on the bottoms of all Lagoons! These include a Lagoon Fountain, Lagoon Cages, Lagoon Rocks and Lagoon Coral, amongst other decorative items. In order to ensure that you're able to enjoy these new decorations as much as possible, we've also incorporated various Quality of Life updates for Lagoons, including improving the clarity of Lagoon water and viewing stand glass so that there's a clearer look into the Lagoon water itself. You'll also be able to move the game camera into the water of Lagoons, allowing you to fully appreciate your decorative handiwork.

Behaviour Changes

Update 4 also features additions to both flying and marine reptile behaviours that will change the way they act within your park. The first of these changes is one your Capture Teams are likely to notice quite quickly - certain escaped flying reptiles will now attack Capture Team helicopters! You'll notice there is now a condition bar above your Capture Teams, which will be impacted when under attack by a flying reptile. Once this bar runs out, the Capture Team will be destroyed, and you will need to purchase replacement teams.

With this update, you'll also see a change to how your marine reptiles behave when they're uncomfortable: they'll begin attacking the walls of your Lagoon when they're unhappy, and can become injured during this process, so make sure you're meeting their needs to avoid this unwelcome outcome!

We'll also be making some adjustments to dinosaur cohabitation preferences in the new update, adding Likes relationships between both Hadrosaurid and Ceratopsids and Ornithomimosaurids and Ceratopsids. Ceratopsids can now cohabit with other Ceratopsids, too, although there will be some exceptions to this.

Building Decorations

This latest update will allow you to see some exciting new changes to how you decorate your dinosaur park, with brand new amenity and attraction building decorations now available. These include several new planters and even some new fountains that you'll be able to add to the outside of these buildings to offer more control over your amenity and attraction's look and feel.

Whilst we're on the topic of lights, Update 4 also brings with it the ability to change the colour of decorative lights throughout your park, using a new Lighting tab within the Decorations panel. This new subsection will highlight all of the available decorations which contain editable lights, and you'll also notice a new 'Edit Light Colour' mode that allows you to quickly and easily paint lights across the park. Your gameplay will automatically switch over to night time whilst you're doing this, for ease!

Postcards and Stamps

Wishing you could write home about your Jurassic World Evolution 2 creations? Look no further than the brand new overlay options we're bringing you with Update 4: Capture Mode will now be home to 6 new postcard overlays and 4 new stamp overlays, allowing you to share your dinosaur park in an entirely new and exciting way.

Additional Sandbox Settings

There are a number of quality of life changes coming to Sandbox Mode in Update 4, allowing for even greater freedom in designing your very own Jurassic World. Not only have we redesigned Sandbox Settings to make them more readable, but your custom settings will also save between sessions, so you can play the way you want to every single time.

You'll also notice that Update 4 brings with it more sandbox options around dinosaur Traits when Gene Editing, including the ability to create negative Traits, the ability to have infinite Traits, and the ability to have infinite Trait points, and there are new Cohabitation settings for Normal, All Like, or No Dislike, too, allowing you even more freedom in how you build your Jurassic World.

Finally, we've also included an Instant Construction/Destruction setting, meaning no more waiting for new buildings or attractions!

We hope you've enjoyed reading more about the upcoming Late Cretaceous Pack and some of the updates that are going to be included for free in Update 4. Which features are you most looking forward to?

To keep up to date with the latest news or announcements, follow us on Twitter, Facebook, Instagram, and TikTok, or join the discussions on our forums!
Thank you so much for this DLC and update Frontier! I really enjoyed it!
 
Hi @Jens Erik can we have clear answer where the missing dominion species are

New species
(Atrociraptor. Microceratus. Moros Intrepidus. Oviraptor. Lystrosaurus.

Variant
Allosaurus battle at big rock/dominion
Iguanodon biosyn/prologue

Skins
Demon Carnotaurus
(Atrociraptor panthera. Red. Ghost. Tiger) i was waiting for them not those new species
I would bet money that they’re coming in December. There will be a DLC in December and something resembling your suggestions is the most obvious choice. It makes sense to release a smaller Dino pack DLC in between two larger DLCs.
 
I gotta say I'm not a big fan of the DLC, the Australovenator is nice but should have been feathered. That's a missed opportunity there. But I will still buy the DLC (and all that will come in the future, as long as it's not hybrids and camp cretaceous), to support the devs and this game.

The update is a big win though. More decoration and lagoon improvements finally! Really great that Frontier listens to the community.
I'm curious if there is more content and what those bug fixes are. I really hope the sandbox difficulty is fixed finally (alongside some missing Therizinosaurus animations).
 
I gotta say I'm not a big fan of the DLC, the Australovenator is nice but should have been feathered. That's a missed opportunity there. But I will still buy the DLC (and all that will come in the future, as long as it's not hybrids and camp cretaceous), to support the devs and this game.

The update is a big win though. More decoration and lagoon improvements finally! Really great that Frontier listens to the community.
I'm curious if there is more content and what those bug fixes are. I really hope the sandbox difficulty is fixed finally (alongside some missing Therizinosaurus animations).
The problem with the austro isnt that its scaly its that they reduced the claws so much that it looks like an allo clone and gave it a raptor head
 

Jens Erik

Senior Community Manager
Frontier
Thank you all for your comments, we're very psyched to see everyone so happy about the new DLC and free update. Now onto your questions:
Nice to see some of one's own ideas happen. I do have a couple questions tho.

- is marine fight behaviour still going be improved or all fights will be one hit wonders?

- can pterosaurs dive into the lagoon and be eaten by the mosasaurus or other reptiles, just like in the movie?

- Is the new Sandbox gene editing finally allowing us complete control over genes including the "aggressive" one and the other hidden ones?
  • As far as I'm aware we're not adding new marine reptile combat behaviours in this update, but they will attack walls if they're stressed out.
  • We don't have anything to announce about Pterosaurus diving into Lagoons and being eaten
  • You'll only be able to modify the genes that you normally modify in Gene Modification, but there's always a chance that the "hidden" genes show up during synthesis
So lets ask again, please give us an option to unlock the locations for sandbox mode without having to play other modes because that is what is keeping pure sandbox mode players from buying the game.
Hey FunGaming! We don't have anything to announce about such a feature.
Does lagoons have terraforming? I must admit ive never used them due to the lack of customization so i dont know
Hey Peafowl! There won't be terraforming in the Lagoons, but you can place down coloured lights and other decorations to make them look nicer.
The update is a big win though. More decoration and lagoon improvements finally! Really great that Frontier listens to the community.
I'm curious if there is more content and what those bug fixes are. I really hope the sandbox difficulty is fixed finally (alongside some missing Therizinosaurus animations).
Thanks Gondwana! We'll have more to share when the update releases on Thursday
do the sauropods browse from the trees, because the Alamosaurus was doing so in the trailer
Yes they do. They've done that since the game came out :)
 
@Jens Erik That is exactly the problem, we been waiting for months for us pure sandbox players to get the location unlocks added as option for sandbox mode and everytime we request it all we get is we have nothing to announce about such feature. Come on make sandbox lovers happy and provide them with the unlock, so specially the console players can finally buy the game and enjoy their beloved mode.
 
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  • You'll only be able to modify the genes that you normally modify in Gene Modification, but there's always a chance that the "hidden" genes show up during synthesis
Then what exactly is the novelty of this patch if nothing changes?
  • We don't have anything to announce about Pterosaurus diving into Lagoons and being eaten
You always could hehehe
  • As far as I'm aware we're not adding new marine reptile combat behaviours in this update, but they will attack walls if they're stressed out.
Can they break walls, and spill out in the open?
 
A megaraptor?! Nice! ...does it have new animations?

Can they break walls, and spill out in the open?
You mean bust a chunk out of the concrete and metal wall, causing tons of water and the animal(s) to spill out onto the ground? The amount of computer power needed to make this work alone makes this sound incredibly dubious...
 

Jens Erik

Senior Community Manager
Frontier
would there be More Decorates in this update?
Hey J-Man! Check back tomorrow to find out :)
Then what exactly is the novelty of this patch if nothing changes?
You can now control how likely it is that a dinosaur will manifest certain traits. You can also have as many traits as you want in a single dinosaur, if you've got Infinite Traits turned on.
Can they break walls, and spill out in the open?
The marine reptiles can't break the Lagoon walls, they'll just break their bodies. By which I mean they'll injure themselves.
 
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