Frontier know there's a certain portion of the player base who are dying for flying animals to be added to the game and I just gave the walkthrough exhibit a go and got some bats in there and waited for something to happen and I thought: Well, they're not moving...Oh, I wonder if they've actually programmed the bats to be active at night time!
(Spoilers, they did not).
So I waited for a while longer while the bats did nothing and then it dawned on me, that like other exhibit animals they have their set places that change if you add other animals in the same exhibit. So I threw some more bats in there and was really disappointed to see that Frontier's usual standards for animal behaviours and quality of animations were nowhere to be found here. The short loop of animations is a worrying problem/sign of things to come as they are, but also the way these bats fly looks (and I'm gonna be blunt here for the sake of future attempts on Frontier's part, if you're reading this) just awful.
Seems dramatic but I've just asked Steam for a refund. That's where I'm at.
Disregarding any pondering on what Frontier's intentions were here, including these animals absolutely would be a main draw for people who have been shouting with megaphones to include aviaries and would have sparked their imaginations. I'm just really surprised that even if these animals are confined to exhibits, that they can't go from one set placement on a perch say, fly down to the water tray or over to their food, and that even if they do have looping flying animations, that they are so low quality - at odds with the amount of effort shown to other animals in the game. This is a premium inclusion, you're charging people for this animal.
I'm also very surprised walkthrough exhibits have been added to the game when they don't support functionality with any other animal. If they weren't ready Frontier shouldn't have pulled the trigger on them.
I know this comparison is brought up a lot when talking about flying animals making it into PZ, but this is even worse than JWE1's aviary and I did not think that'd ever be the standard Frontier would be happy with were they to put flying animals in PZ.
(Spoilers, they did not).
So I waited for a while longer while the bats did nothing and then it dawned on me, that like other exhibit animals they have their set places that change if you add other animals in the same exhibit. So I threw some more bats in there and was really disappointed to see that Frontier's usual standards for animal behaviours and quality of animations were nowhere to be found here. The short loop of animations is a worrying problem/sign of things to come as they are, but also the way these bats fly looks (and I'm gonna be blunt here for the sake of future attempts on Frontier's part, if you're reading this) just awful.
Seems dramatic but I've just asked Steam for a refund. That's where I'm at.
Disregarding any pondering on what Frontier's intentions were here, including these animals absolutely would be a main draw for people who have been shouting with megaphones to include aviaries and would have sparked their imaginations. I'm just really surprised that even if these animals are confined to exhibits, that they can't go from one set placement on a perch say, fly down to the water tray or over to their food, and that even if they do have looping flying animations, that they are so low quality - at odds with the amount of effort shown to other animals in the game. This is a premium inclusion, you're charging people for this animal.
I'm also very surprised walkthrough exhibits have been added to the game when they don't support functionality with any other animal. If they weren't ready Frontier shouldn't have pulled the trigger on them.
I know this comparison is brought up a lot when talking about flying animals making it into PZ, but this is even worse than JWE1's aviary and I did not think that'd ever be the standard Frontier would be happy with were they to put flying animals in PZ.