Newcomer / Intro Speedy Cigars

So I took a mission to eliminate some passenger liners. Sounds easy enough to blow up a passenger Orca bus. So I headed out with my Federal Corvette only to find out that the Corvette is a tractor compared to the speed of Orcas.
Anybody tried to catch a bus and what did you use?
 
Anybody tried to catch a bus and what did you use?
Well, calling Orca a bus is 1) kinda rude and 2) quite inaccurate.
Orca is one of the fastest ships in the galaxy. It's kind of her jam.
That being said, NPCs aren't really that good with boosting so you should be able to catch them with most of the ships (probably just except a Corvette :LOL:)

But if you want to be sure, get yourself something nimble from the mid-range. Vulture, Clipper, FAS or... well... an Orca.
Though, again, anything with boost speed higher than Orca's base speed will be enough.
 
Well, calling Orca a bus is 1) kinda rude and 2) quite inaccurate.
Orca is one of the fastest ships in the galaxy. It's kind of her jam.
That being said, NPCs aren't really that good with boosting so you should be able to catch them with most of the ships (probably just except a Corvette :LOL:)

But if you want to be sure, get yourself something nimble from the mid-range. Vulture, Clipper, FAS or... well... an Orca.
Though, again, anything with boost speed higher than Orca's base speed will be enough.
I did not mean it disrespectful. In-Game the orca is refered to as a passenger bus.
Can a vulture take out that orca before jumping? .. As soon as i lay fire on the passenger liner, it starts to charge the FSD. It seems almost impossible to take it down .. How gruesome the act may be.
 
Note: I have not tried this on an Orca. However I have used my Vulture on other large targets like Anaconda's.
The general approach is: Ram the Orca (or other large ship) first to take down the shields, multiple times if necessary. Once the shields are down on the Orca, target the FSD, or power plant, whichever works best for you, with your weapons and do not stop shooting until one or both are at zero. It does not always work as the bigger ship just has to charge the FSD and jump away, you are too small to mass lock it. It should be quite a challenge. And yes my Vulture is fully G5'd.
 
The only unengineered large ships that could catch an Orca are the Imperial Clipper or Cutter, the only Federal ship that could do it is the Federal Assault Ship.

A Mamba could eventually catch one without boosting and bring a decent amount of firepower along.
 
I did not mean it disrespectful. In-Game the orca is refered to as a passenger bus.
Can a vulture take out that orca before jumping? .. As soon as i lay fire on the passenger liner, it starts to charge the FSD. It seems almost impossible to take it down .. How gruesome the act may be.
Yeah, it's not easy even with sufficient firepower. NPCs tend to cheat. :)
If you're gonna try the Vulture, either take two large pulse lasers (good middle ground - they have good anti-shield capability and also quite decent hull penetration unlike the other thermal weapons) or one large beam laser for quickly disabling shields and one large multicannon to shred them.
Before you attack, target them, go to the SubTargets tab in the left-hand panel and target their FSD. Once you disable that, switch to their powerplant. Targeting powerplant is a great strategy when you go against a bigger ship or are in a ship with lower damage output because once you destroy it, with every consecutive hit, the ship has a chance of just exploding even if their hull is still healthy.

In either case, engineering helps. You don't even have to do much in that regard. For grade 1 powerplant and clean drive thrusters you just need to take a bit of sulphur to Felicity Farseer and that's enough to really liven up a ship.
 
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I use a hammer conda to wipe them out
doesn't have to be fast if hammers can blow it up before it can turn or boost
its good for a lot of kill missions
if you don't have hammers, regular rails work just fine. gives a nice thump.


but an orca is also a mean ship, tough, fast and deadly. equal footing this way.
 
I will add that the conda is not all that slow
the one I use does 405+m/s

its main feature though is its convergence, makes it really nice for at least 5 rails.
even the wing assassinate missions with the fdl and 3 vultures are easy for this ship

you can either do a fair attack or you can actually do the orca ones just by ramming to death.

I prefer the fight because I enjoy the hammers doing what they do best, but I don't alert either type, I move slowly towards them and when I'm about 20m away I open fire
for the orca its usually just 2 maybe 3 vollys. it just can't boost away fast enough.

the fdl does boost away nicely though, but like all npc's dumb and they circle back for more.
but also, once nose to nose at the right speeds, both ships stay that way more than long enough to take the fdl down with the rails.

conda is only slow against cmdrs, npc are not a runaway ai, unless you take too long, then they seem to not want to bother to stay.
and they are there to fight, so they will match your speed.
 
I will add that the conda is not all that slow
the one I use does 405+m/s

its main feature though is its convergence, makes it really nice for at least 5 rails.
even the wing assassinate missions with the fdl and 3 vultures are easy for this ship

you can either do a fair attack or you can actually do the orca ones just by ramming to death.

I prefer the fight because I enjoy the hammers doing what they do best, but I don't alert either type, I move slowly towards them and when I'm about 20m away I open fire
for the orca its usually just 2 maybe 3 vollys. it just can't boost away fast enough.

the fdl does boost away nicely though, but like all npc's dumb and they circle back for more.
but also, once nose to nose at the right speeds, both ships stay that way more than long enough to take the fdl down with the rails.

conda is only slow against cmdrs, npc are not a runaway ai, unless you take too long, then they seem to not want to bother to stay.
and they are there to fight, so they will match your speed.
I was always wondering about the railgun. Apart from taking shields down, they don't see to do much where it comes to schred the opponent (npc) ship. Perhaps a conda with some rails might be a good test.
What rails are we taking about. 1's or 2's? And a set of 5 ... Interesting for a test.
 
what ever gave you such an idea that rails don't shred?

imo, Hammers and Beams are the best of the best.
nothing stops rails, they destroy everything in their path.
they destroy ships, any ship, faster than any weapon I know

combined with beams on a vette, my kills are usually under 3 seconds.
but the conda, gunship, fdl, are all rail deadly ships. these do rails the most justice.

but I have rails on every ship that has a class 2 slot
a courier with 3 is a hitmans assassinate dream, super fast, 3 hammers, kills stuff sooo fast.

the Hammer is a PP module, it is a class 2 rail, it shoots differently than the regular rail

regular rails come in class 1 and class 2, both are deadly
a vette with no more ammo and only 2 class 1 rails, can still take out any ship with just 2 of the class 1 rails..
didn't have to be a vette,

to sacrifice class 3 and class 4 slots to a class 2 weapon, isn't even a thought, because it is that good of a weapon.
it compares easily to any class 3 or class 4 weapons
the only 2 that compete IMO are class 4 plasma and class 4 beam.

most of the condas I kill(bounty hunter), die with 30-50% hull still.

and I love the thump the rails make when they hit.

there is a very good reason they do NOT come in class 3 or class 4.

I will say it again.

People, STOP STOP stop believing utube. try stuff out for yourself
APPARENTLY, no 2 people see anything the same way, EVER

If I can disarm 3/4 of the gamers by lying to them all and telling them xx weapon sucks, I am a winner
this is a thing I have been watching discord and forum gankers do since video games were multi-player.
it is the #2 most common thing I see every day in discords, so bad people get banned sometimes.
#1 is always where can we tell them to go get a free conda

when I started this game, same thing. every cmdr said rails and especially beams are crap
they are the 2 best weapons in the game.
morons or liars, which is it, which is better?
 
the conda I use was originally a 1st class passenger ship with only a class 4 shield
so I put rails on it to make sure if it got interdicted that the target would die before my shield gave out
turned out to be one of the best builds I ever made
that was 7 rails and 1 mc
shields on that ship just never got tested, nothing in front of this conda ever stayed alive long enough to weaken them.
so, I built on it more
now, I still have that exact ship plus
5 rail conda with class 7 shield
5 rail conda with class 6 shield
and many many more
any 1 of the above 3 move at 405+ m/s and any 1 of them is a #1 assassinate ship
they are a great ship to play with enemy passengers on board. (BGS Reasons)

I have built this ship with rails, hammers, plasma, frags, guardian shards, packhounds, mc's...everything..
nothing beats the hammers for performance of destruction and speed.
only the frags and guardian shards are close.
I could say the plasma was close, for damage it is just a bit less than hammers
but I can't say close because a hammer is fast, you can't dodge it. plasma is slow and dodgeable
in reality it is the closest to the rail, I just dislike the plasma(way to slow), I do like the guardian plasma.
 
what ever gave you such an idea that rails don't shred?

imo, Hammers and Beams are the best of the best.
nothing stops rails, they destroy everything in their path.
they destroy ships, any ship, faster than any weapon I know

combined with beams on a vette, my kills are usually under 3 seconds.
but the conda, gunship, fdl, are all rail deadly ships. these do rails the most justice.

but I have rails on every ship that has a class 2 slot
a courier with 3 is a hitmans assassinate dream, super fast, 3 hammers, kills stuff sooo fast.

the Hammer is a PP module, it is a class 2 rail, it shoots differently than the regular rail

regular rails come in class 1 and class 2, both are deadly
a vette with no more ammo and only 2 class 1 rails, can still take out any ship with just 2 of the class 1 rails..
didn't have to be a vette,

to sacrifice class 3 and class 4 slots to a class 2 weapon, isn't even a thought, because it is that good of a weapon.
it compares easily to any class 3 or class 4 weapons
the only 2 that compete IMO are class 4 plasma and class 4 beam.

most of the condas I kill(bounty hunter), die with 30-50% hull still.

and I love the thump the rails make when they hit.

there is a very good reason they do NOT come in class 3 or class 4.

I will say it again.

People, STOP STOP stop believing utube. try stuff out for yourself
APPARENTLY, no 2 people see anything the same way, EVER

If I can disarm 3/4 of the gamers by lying to them all and telling them xx weapon sucks, I am a winner
this is a thing I have been watching discord and forum gankers do since video games were multi-player.
it is the #2 most common thing I see every day in discords, so bad people get banned sometimes.
#1 is always where can we tell them to go get a free conda

when I started this game, same thing. every cmdr said rails and especially beams are crap
they are the 2 best weapons in the game.
morons or liars, which is it, which is better?
Don't get me wrong. I do use rails, although I currently have gimballed class 4-2-2 beam and 4-3-1-1 MC .. And also engineered. Yet what I get is the missed opportunity to apply damage when the npc uses a chaff. The Vet is effective, but I am comparing it with My Conda that carries some rails.

I know that fixed weapons do more damage and with better control of the ship it would be worth using fixed instead of gimballed. I am more and more thinking of stepping in that direction. Rails is of course fixed .. No new for you .. LOL

Did you ever try the Remote Release Flechette Launcher ?

Good chat! :cool:
 
the conda I use was originally a 1st class passenger ship with only a class 4 shield
so I put rails on it to make sure if it got interdicted that the target would die before my shield gave out
turned out to be one of the best builds I ever made
that was 7 rails and 1 mc
shields on that ship just never got tested, nothing in front of this conda ever stayed alive long enough to weaken them.
so, I built on it more
now, I still have that exact ship plus
5 rail conda with class 7 shield
5 rail conda with class 6 shield
and many many more
any 1 of the above 3 move at 405+ m/s and any 1 of them is a #1 assassinate ship
they are a great ship to play with enemy passengers on board. (BGS Reasons)

I have built this ship with rails, hammers, plasma, frags, guardian shards, packhounds, mc's...everything..
nothing beats the hammers for performance of destruction and speed.
only the frags and guardian shards are close.
I could say the plasma was close, for damage it is just a bit less than hammers
but I can't say close because a hammer is fast, you can't dodge it. plasma is slow and dodgeable
in reality it is the closest to the rail, I just dislike the plasma(way to slow), I do like the guardian plasma.
I just tested with an FDL and 4 rail (2) .... Gets a bit hot but it shreds. Probably needs some engineering.
 
if you want a skill, get started asap

I started by using fixed beams
eventually got good using them

then there was a new challenge
which fixed weapons work well with each other and which don't
too many reticules is a nightmare
eventually got to the point of, it matters not.
I aim, I hit.
the skill gets better all the time
I can sit in front of a(or follow) target, spin just right and hit the exact same spot with 1 rail after another on a 4 rail ship.
spin in a circle and hit 4 ships with 1 volly
etc...
trick shots become a new thing.
line up targets, see how many 1 rail goes through...

the sooner you start, the sooner you become adept.
 
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