Python - Optimal Yaw # for Combat?

I know people may say there are other better choices than the Python, I have read this often, but I love the ship and I want to to use it for combat; what a good optimal yaw number I should shoot for when it comes to combat?
I search Google and couldn't find anything about this.

ps;edit: I am currently at 29.42 pitch/91.30 roll/10.14 degree yaw

edit2: I meant pitch. Newby flight sim guy here lmao.
 
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don't yaw

yaw is inhibited in the game anyway

pitch and roll is your friend
... and use lateral thrusters. and pips management.

the python as some other ships get around 40% more manouverability and speed with 4 pips to engines compared to 0. compare that to a vulture wich has ~90% of its top accelerations with 0 pips.
which also means you eventually want to use the pythons large power distributor to not run with 4 pips to WEP.
you can make a python a good ship for everything, including combat. i have flown a heavy fragcannon-python for some time, and i have a python used for backgroundsimulation-work which can win high-intensity conflictzones with 160 tons of cargo on board. great ship (but smalls are more fun to me).
 
There are better ships to do most individual tasks but for a 'one ship to do it all' build the Python is the ultimate multi-role imo. It's okay at everything but you have to work at it & that includes pip management, keeping your speed in the blue zone and well timed boost turns. It rewards good piloting but punishes poor timing.

Like Goemon (and probably for the same reasons) I use frags on my mission running Pythons. Get in close & hammer away at any single target, it's ammo won't last long but it is capable of making short work of assassination targets like Corvette & Conda pirate lords and can be built tough enough to tank a fair bit of incoming fire and collisions while still hauling enough cargo to be a useful multi-role mission runner.
 
I love the ship
I love my Python too. This is the weaponary of my Python:

2 * 3C gimballed multi cannon rapid fire with incendiary rounds
1 * 3C gimballed multi cannons overchargee with corrosive shells
2 * 2F gimballed multi cannons overcharged with thermal shock


I also fitted dirty drives grade 5 with drag drives and a charge enhanced power distributor. With a prismatic shield you can get over 4000 MJ of shield strengh. I give free bounty hunting and flight demonsrations on request.

the Python is the ultimate multi-role imo.
I know. :)
 
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You don't really have to worry about an 'optimal yaw target' for a ship, once you've chosen it for use. Just use the biggest thrusters you can with Dirty Tuning and Drag Drives, that's the most you can make out of it.

The only real exception to that is when you're making racing ships, where you then have to stay under certain weight limits to stay at maximum possible speed.

It's when you're deciding on a ship to play that you can consult the chart found here: Source: https://old.reddit.com/r/EliteDangerous/comments/9y8kvm/elite_dangerous_ship_acceleration_and_agility/
 
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