Mad. Have you even done any exploration? 10,000ly won't even get you a significant part of the distance to Sag.A*.
Hence why I replied with this to the same question from some one else. What was I saying about the people not seeing beyond the end of their nose?
Hence why you add the mechanic to build base camps, where you can stop off to get repaired, sell your data and off you go again. Sell your data without having to return to the bubble. So you don't spend all that time returning to the core. You can stay where you need to be.
It then allows truckers to do real long-haul trucking, keeping these base camps full supplied. This is why class ship should get class specific components. A trade ship should get upgrade that are more efficient at carrying good.
So a Class 5 E Cargo Rack Carries 32 tons of goods
But transport only specialisations can have 5 D Cargo racks that can take 50% more (48) tons of goods
Explorer ships should get explorer class only upgrades for their bays.
That means, The Delboy, Type-6, Type-7, Type-10, become the kings of trading. Yes, you can carry cargo in a cutter, but it isn't going to be the best anymore.
I wish they did dedicated transport ships etc for all the major factions with their pro's and con's.