No Single Player offline Mode then?

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It's a disappointing reaction that is all too common.
A similar situation occurred with Diablo 3, and that broke the record for the fastest selling PC game; go figure?

Yeah but this reaction was caused by another user pranking the rest of the user base.....I, uh, *cough* assisted *cough* user. But still the torchs were as hot as ever and the pitchforks were specially sharpened.

Lucky for me and FD that Im laid back. Unless riled up, which is why in the past 3hrs ive mute 3 unsavoury users here.
 
I too was looking forward to making single player mods which, sadly, will not be an option now.
But I am not grabbing my pitch fork.

Let's be fair here and quote directly from the original KickStarter text:

https://www.kickstarter.com/projects/1461411552/elite-dangerous

The future is uncertain, things change beyond anyone's control; it is possible to be mature in response to this.

really? i fail to understand how the developers of the game realizes 1 month before the release that offline mode cannot work.
the only reason that comes to my mind right away are shareholders that fear of the game being pirated
 
Alright I've been away to think about this. I'm not going to complain or as for a refund because I'm going to support the game. But that said, FD should have told us they second they knew a fully offline mode.

Waiting to a few weeks before launch to say anything and then dropping in to a single paragraph without more explanation is very disheartening.

Lesson learned. I'm done with having any faith in any game coming from any company until the game is actually out.

Best wishes to FD
 
Refund for what....that I make the mistake to trust FD.
I have no poblem with my connection (I suggest Fiberglass around 3MB/s...) ...again no reason for refund.
My problem is....I don´t need Multiplayer ...even this so called Solo, and after that I really can´t trust FD.

Exactly.

They might be able to refund money, but trust can't be refunded. :(
 
So you didn't get offline mode. And now you want to ruin it for everyone else? Thanks..... :rolleyes:

Get your refund and leave please.

Yep classic scorched earth mentality. If I can't have my fun then nobody will.

That is why we can't have nice things.
 
it is possible to be mature in response to this.

Indeed... they could say "look, we wanted to give you this, so much so we over-promised. We realise you're disappointed, we are too in our way, but we don't want you to be out of pocket for something you don't even want in it's current form, so if you'd rather have a refund than what we're delivering, and being as it is very different from what was on offer, here you go"...

.... Cos, that'll never happen! :p ;)
 
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I too was looking forward to making single player mods which, sadly, will not be an option now.
But I am not grabbing my pitch fork.

Let's be fair here and quote directly from the original KickStarter text:

https://www.kickstarter.com/projects/1461411552/elite-dangerous

The future is uncertain, things change beyond anyone's control; it is possible to be mature in response to this.

With utmost respect, they've confirmed how offline would work since the Kickstarter. I know you're a developer, I work for a developer, I don't really feel this was communicated to users when it should have been.

I'm quite upset as I intended to play ED in solo while my brother, in Mexico City currently, played in offline mode. Sharing stories, information, etc. I have persuaded people like him to buy the game, I feel like I supported it more deeply and lied to people by telling them that it would have a completely offline mode. There is no way they found out about this today, so giving me the information today? I feel disrespected and I feel sick that I gave wrong information to others, who went onto spend their money.

Judging by Michael's comment about refunds I feel I am wasting my time posting about this, but I also feel I need to do it to stop myself feeling sad about this. I have such fond memories of sitting in my friends house as we both played Elite II single player obviously on our Amigas, talking about the upgrade or ship we just bought, where we were, what rank we just reached, etc. I wanted that with ED and all of a sudden I can't have it, despite backing specifically for that opportunity.
 
Hang on, they've given you an offline version.. here's the link, see.. https://store.zaonce.net/elite-dangerous-cat/elite1984.html ;)

I gotta admit, I was a pretty peeved about the no online mode myself.. My connections not the greatest and in all honestly I worry about the longevity of it, how long the servers will be available. I anticipated getting a good ten years out of this game like I did back on the C-64 back in the day. I hope that FD come up with some middle ground, a patch or something..even post release for the guys out there who have zero capability for online gaming and those steamed up enough to demand refunds. Be a shame to release such a wonderful game on such a sour note.

Either way, I love how the game has progressed so far and its exactly how I imagined it in my head as a 10yo boy sitting infront of my oversized monitor and clunky ol' tape drive. Bless you FD..love ya guts :D
 
The
I too was looking forward to making single player mods which, sadly, will not be an option now.
But I am not grabbing my pitch fork.

Let's be fair here and quote directly from the original KickStarter text:

https://www.kickstarter.com/projects/1461411552/elite-dangerous

The future is uncertain, things change beyond anyone's control; it is possible to be mature in response to this.

Let's be fair here, a week ago at most FD were advertising the offline mode as a feature in their online store, never mind original KS quotes.
 
You needed to let people know sooner and with reasons why. A last minute possible slip up (by the way it reads) and no apology is know way for us to find out about a major game mode change.

No one (except FD) knows how this played out. They could have been working on trying to make it work right up to the last minute. It was cancelled in beta, not in gamma, not at release. I will give them the benefit of the doubt for now.
I seriously doubt they wanted to experience the anger and threats being made on this forum. Could they have done a better job anticipating the reaction and handled the announcement better, absolutely.

So FD, say your sorry, issue refunds for the cost of the game to any who want it and let's move on.

I for one am still looking forward to playing Elite: Dangerous.
 
BBC News article 6th November 2012, stating there "will be an offline version".

http://www.bbc.co.uk/news/technology-20165344

I'm expecting there to be further coverage of the game by the BBC around launch (after local BBC covered it recently) possibly on BBC Click. I do hope that the coverage is fully balanced and reports on important developments like FD going against what they stated as fact in 2012. I would think that they need to tread very carefully here considering one of their reporters has a book that's sales are dependent on the success of the game.
 
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I too was looking forward to making single player mods which, sadly, will not be an option now.
But I am not grabbing my pitch fork.

Let's be fair here and quote directly from the original KickStarter text:

https://www.kickstarter.com/projects/1461411552/elite-dangerous

The future is uncertain, things change beyond anyone's control; it is possible to be mature in response to this.

Kickstarter FAQ said:
How will single player work? Will I need to connect to a server to play?
The galaxy for Elite: Dangerous is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players. This includes the galaxy itself as well as transient information like economies. The aim here is that a player's actions will influence the development of the galaxy, without necessarily having to play multiplayer.

The other important aspect for us is that we can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.

Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate).

Last updated: Tue, Dec 11 2012 9:56 AM +00:00

Mature yes, but this was a core requirement of the game. They knew about it from day one. They could have taken any number of decisions, but they chose ones which apparently specifically preclude the fulfillment of this advertised requirement.

I think the online-only decision is a strategic one by Frontier, but why they really think it will work for them when it failed so badly for EA and Sim City really baffles me.

Considering the amounts of money that has changed hands in the Kickstarter, and since... this isn't going to go away. And announcing it this late in the day means that it's not about getting your money back... if that were even possible on Kickstarter. Too much time and effort & loyalty invested in this game.

Just bitterly disappointed. And I feel like I've just been kicked in the teeth by Frontier in the way we were told, without even an apology. :(

And with that, good night.
 
If you bought ED because it was claimed to have an Offline mode then I would believe that to be False Advertisement.
.

This ^ .. except with the small correction of "False advertis-ing :D

This is probably the only technical argument that is a binary (imo), and everything else seems to have an emotional or attitudinal taint to it (again imo). Not to undervalue the latter, but the former seems a little more clear cut.

Im a little disappointed at this recent 'no-offline' outcome, because it will mean I now have to exclude a valued member of my small crew from playing 'with' us. Despite the fact that he was not present in our online group, he often joined us on Teamspeak to experience the game alongside us as we played. And since the universe is so massive, it basically feels like he is playing in our instance despite being in offline solo-mode. (He lives in the middle of the desert in a mining town, and the lag/ping thing plays hell with his game, but strangely not with TS) The only real difference is the market rates/prices part of the discussion did not apply to him. (And he never came to my aid when I was getting pumped by the Systems Authority vessels! ..lol) Sure, not a true multiplayer experience, but enough to make us feel like we were all in it together.

And now he wont be able to play at all. Which means he will play something else, which we will feel compelled to join him in, in order to maintain integrity in our small group of RL friends. So the remaining 3 of us who can still play online will eventually fall off, due to our friend being excluded, and resulting in sourness towards FD.

Put simply, it sucks. Yes sure, I understand through the process of development that some features cannot be fully implemented, thats how the cookie crumbles. But offline-mode was one of the calling cards of the game, and for some people the reason they bought into the game in the first place. I'm not sure I feel comfortable supporting the game financially or otherwise in future for the same reasons I dont feel comfortable supporting a Real Life friend who is is a liar.

My advice to those immediately affected, apply for a refund, be nice, keep your cool, get your money, buy something else. Dont build angst toward FD or its community, its not worth it. There will be other games, the space genre is growing, and there will be more titles coming soon. Be well, live long and prosper.
 
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