Search results for query: friendly fire

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  1. F

    COMPLETED CG Join Archer's Exploitation of Imperial Weakness (Combat)

    Be careful for friendly fire. I destroyed a enemy ship in front of the onyx bastion. The Onyx Bastion deleted me faster than i could think and didnt realize it until it was too late. I have now 800k in bountys, but i cant trade it in. What am I doing wrong? o7 Cmdrs
  2. aRJay

    Newcomer / Intro What are you up to?

    ...the guys are not fighting each other. Apparently it is Power Play Conflict Zones which means no ground forces but the CZs are within friendly fire range of the station which will return fire if hit which is probably going to hurt all the way to the rebuy screen. Not sure that I am going to...
  3. KRISXR

    Improving bad convergence hardpoints for Fixed Weapons

    Turrets are pretty weak, my biggest gripe is they fire all the time and when cycling through targets they will shoot at friendly targets. I think being able to set convergence points is a cool idea, maybe just numb them up a bit to keep the balance, but not down to gimbaled numbers.
  4. Ian Doncaster

    Attacked by enemy power ship.

    Breaches of the No Fire Zone are only a fine-level offence, and an NPC acquiring a fine is basically irrelevant to anything you might interact with them about. Try shooting down enemy power ships in the NFZs of one of your own systems. If you hit something you're not authorised to hit within...
  5. D

    It's really dumb that a cop can shoot you, and then your NPC controlling your fighter can shoot them, and YOU get a bounty.

    Unfortunately, crossfire usually happens in the middle of battle, and fighters default to defend once the current target dies. So the cop shoots you, the target dies, the NPC reverts to defend and immediately turns and shoots the cop. Nothing you can do if you want the NPC to actually be...
  6. I

    Improving bad convergence hardpoints for Fixed Weapons

    Fire at will is needed to manually control fire groups of turrets, not the targets. That mean, with Fire at Will you can create all kinds of fire groups with only 2 buttons to use and non of which would activate turrets. You will never need to press any button to activate turrets and by...
  7. SparcT1

    Newcomer / Intro [Cannot get back my ship - Fighter on foot - HELP please] - real newbie, I know ;-)

    ...I respawn at "the panopticon",megaship in "Synuefe BR-L C24-24". 70+ LY from Huntics. I did check (in case I had made a mistke such as friendly fire - but no...) Currently I am (through Vista taxis) at "Bartini Gateway", in "Huntics". Here I have no way to access my FC or any of my ships...
  8. nemolomen

    Newcomer / Intro Any non-illegal missions in E:D Odyssey?

    We've all been there...this game is all about figuring it out yourself...its a fun journey...
  9. DjVortex

    Engineers Ship Builds & Load Outs Concordant Sequence?

    ...you and all your teammates should turn "report crimes against me" off. If for nothing else, so they don't get bounties for accidental friendly fire. (It can be found in the ship's right panel.) That setting is kind of useless anyway. It does not deter gankers (nor punishes them in any...
  10. [VR] Mad Mike

    It's really dumb that a cop can shoot you, and then your NPC controlling your fighter can shoot them, and YOU get a bounty.

    ...want even against a person without a criminal record. (this would make sense sort of and would be simple to code, and just let a bit of friendly fire go) or the police should have the same friendly fire rules as everyone else which would also make sense. (and we know - so long as we do not...
  11. Helmut Grokenberger

    COMPLETED CG Join Archer's Exploitation of Imperial Weakness (Combat)

    I am not too sure, but for the CG, handing in doesn't seem neccessary, just destroying ships does it - my contribution on the CG page kept going up without handing in the bonds. Seems those are just for your personal profit? To hand in, go to the combat bond contact. These are combat bonds...
  12. Cmdr Snuffler

    Ships T8 - Krait Phantom - Python : looking for a middle range trader ship

    T-8 all day long. It is agile enough to avoid a lot of direct incoming fire if interdicted before you high wake out of there. For a dedicated medium trader, with no weapons, the order for me would be: T-8 > Python > Krait Mk2 > Krait Phantom Plus the T-8 is an SCO friendly ship, which is a...
  13. BL1P

    Proposals for Open and PP2.

    ...so it turns back to normal silent running if you take hull damage. Show same power cmdr ships as Green, dont report a crime for small friendly fire on same power ships. Yet do report crime for large amounts of friendly fire. (ganker griefers). Let players create a new friends list of Cmdrs...
  14. Florenus

    It's really dumb that a cop can shoot you, and then your NPC controlling your fighter can shoot them, and YOU get a bounty.

    Ok, I'm going to go against what I said previously and give you RL example: Imagine you're driving in your car and on some street you encounter policemen exchanging fire with some thugs. An officer gets few shots into your car in the heat of the encounter and then you draw your weapon and shoot...
  15. BL1P

    Open-Only in PP2.0?

    ...so it turns back to normal silent running if you take hull damage. Show same power cmdr ships as Green, dont report a crime for small friendly fire on same power ships. Yet do report crime for large amounts of friendly fire. (ganker griefers). Let players create a new friends list of Cmdrs...
  16. TMStamp

    Newcomer / Intro Any non-illegal missions in E:D Odyssey?

    Sounds about right... Was looking for an easy mission to get familiar with the On Foot controls just to pick up some item from a container in a friendly base, and ended up being scanned, shot at, incapacitated, and incarcerated... Nothing like trial by fire I suppose.
  17. Phill P

    Beluga- Titan FSD Overheat

    PvE for me too. Packhounds are great fun, I use them on my Vette. Since it is not a ship for chasing enemies all over the place it's fitted with long range weapons. The approximate and weapon dependent 30% damage loss at short range is more than compensated for by consistent damage across your...
  18. KRISXR

    Improving bad convergence hardpoints for Fixed Weapons

    Thanks aRJay, you know i think a tutorial or someone taught me that a awhile back, and I'm to daft to have remembered it. 🤔
  19. the100thmonkey

    Newcomer / Intro What are you up to?

    You'd forgotten to turn your shield on so they one-shotted you with their Tormentor. The best way to test this is to wait until the CZ is over - friendly fire is off for weapons, but melee damage is on. I like to celebrate winning GCZs by punching one or two of my comrades to death.
  20. Rebel Yell

    The Open v Solo v Groups thread

    ...point, why not inserting Open PvE instances in the game? I mean AX CZs and some scenarios driven by system states (i.e. "pirate attack") seem fitting with the idea of having such type of gameplay and at same time non being worried about friendly fire ( = as no damage dealt from player to player).
  21. Ashnak

    Trailblazer Echo - Universal Cartographics lockdown

    If you want to start with fighting slowly - there are (were, yesterday) also a set of lower difficulty RESes in the rings of planet 11. I also found "Weapons Fire (Threat 1)" POIs, which held one lowly Eagle. Just... be careful when you enter a Threat 3 POI - that one held a couple of wings of 3...
  22. [VR] Mad Mike

    It's really dumb that a cop can shoot you, and then your NPC controlling your fighter can shoot them, and YOU get a bounty.

    ...which makes them fair game. if the police shot me for no legal reason and I fired back that would be self defence esp if I had evidence proving it ... which our ships computer would provide. perhaps FD should tweak it such that friendly fire from the police never name them go red on the hud.
  23. S

    Attacked by enemy power ship.

    From my experience, it feels like they turned this on, or at least ramped up the hostility of them when they launched the CG / Panther. Maybe included in the patch that was released that day. it's... Interesting. On one hand I do love the added level of intensity it can add. On the other...
  24. aRJay

    Stronghold Carrier/Station Fines

    I thought you only got fined for collisions in the region where you need docking permission to spend more than a few seconds in? I can see their point of view about fining you for accidentally shooting them, nobody like receiving ‘friendlyfire. But that has been around for years with defend...
  25. Reggit

    Ganking People in Sol

    And on this note - it's worth mentioning to AX pilots, that turning off 'Report Crimes Against Me' is often recommended. Friendly fire happens a lot in chaotic instances. Watch those itchy trigger fingers, and double check all your targets o7
  26. aRJay

    Newcomer / Intro Bounty Hunting tips/observations

    Turreted weapons are designed to try and avoid friendly fire incidents, it is one of their many good features as is their letting you keep the target under sustained fire. I am far from being a new player and still mainly use turreted and gimballed weapons there are downsides to this but it...
  27. Tzebra

    Thargoid invasion - Next target systems?

    Scorpion in hide sight at Calipso. If you want something fun and different, use a Scorpion. Teams are encouraged as you can clear a surface port's skies for friendly ships to use. You can also put a hurt of Interceptors that stray too close. Scorpion Tactics. Always take out Regenerator Scouts...
  28. Tyres O'Flaherty

    Newcomer / Intro What are you up to?

    😆 Hehe. My fist actually did practically zero damage. My next experiment may be using the butt end of an AR-50.
  29. Florenus

    It's really dumb that a cop can shoot you, and then your NPC controlling your fighter can shoot them, and YOU get a bounty.

    I'm not sure what you're talking about. Game or what you think would happen in RL? I don't want to discuss RL (I don't think it would be as easy as you think, but it would mainly depend where in the world it would happen) In game it doesn't matter why you shot the police - whether they were...
  30. Ricardo Escobar

    Recon Limpet Controller, flight path fails to connect to holograms

    Thank you I agree. I hope they find whomever did this nerf on limpets and they fire his ass.😑 A man can dream😊
  31. Darrack

    The Open v Solo v Groups thread

    An Official Open PVE mode could remove any attempt at PvP, however i have never had a single issue in Mobius, even in Titan fights everyone seems extra careful not to engage in friendly fire. Its just so much fun being able to concentrate on content without having to worry about griefers. O7
  32. Shurimal

    Elite Dangerous | Trailblazers Update 3 | Now Live!

    I spent yesterday evening doing some Power signal work. The sysauth ships showed up in several Power Weapons Fire and higher threat Wreckage signals (ones that show up as A vs. B on the upper right info panel). But it took several minutes in the low security system and by then the fights...
  33. Kayvan

    Thargoid invasion - Next target systems?

    ..."ENEMY" in the targeting display. They didn't attack me however, and as far as I can tell they didn't even accidentally hit me with friendly fire. I am not pledged to any power and neither were they. Other CMDRs were just labelled as "Lawless" as per usual in Anarchy systems. Is that a...
  34. aRJay

    Improving bad convergence hardpoints for Fixed Weapons

    But just by improving the convergence on those ships you will make fixed weapons stronger or more effective as all the damage will be concentrated at the convergence point. Turrets and Gimbals are nerfed by having higher jitter/inaccuracy as well as reduced damage, OK the jitter is explainable...
  35. Riverside

    Local cop didn't like me...

    ...any more, you have to target them or do a lot more damage than the amount needed to register hostile to a targeted NPC. You still get friendly fire warnings from your NPC fighter though & I'd guess the cops have some similar issue where that old response sometimes triggers the hostile...
  36. Elpapo

    Pre Engineered modules post CG availability.

    The pre-engineered railgun with SCB cancel is my favorite. Best weapon in game for SCB cancel. 160/2 lasts forever, and its more synthetis efficent, and its more offensive friendly. Only 2 of them per cmdr (was supposed be only 1, but cmdrs recived 2 - not that I complain) The multicannon with...
  37. Daniel Cloudsifter

    Need help with PP2

    Is your fleet carrier in an enemy system? Mine has always been (since PP 2.0) a friendly system, so I haven't seen this behavior. I'll make note of it. Also, might want to replace the Type 6 with a Type 8 - same landing pad size, more cargo, SCO optimized, and FAST. :)
  38. A

    Ships Python MK II question

    The large hardpoint under the nose gets dropped in the firing convergence because of the angle between the target and ship. I would suggest Rapid Fire Pulse lasers + Phasing over gimbled Beams and medium MC emissions + corrosive. The MC buff gimble targeting and debuffs the ship that improves...
  39. Daniel Cloudsifter

    AX CZ Feedback

    Thanks, but I didn't get ganked. I merely indicated that being forced to turn report crimes off makes their ganking less punished (no bounty, notoriety, etc.) My problem was someone else having report on, grazing them with fire (a fine, not a bounty) and being locked out of station services...
  40. Brrokk

    The Open v Solo v Groups thread

    I'd go along with that and also with special instances for PvP scenarios. Since FD never made multiple modes with different rules, maybe they could consider it on a per-instance basis, with an introductory message telling us the rules as we now get for AXCZs. I'm not holding my breath, but it's...
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