balancing

  1. G

    Ships Please give the corvette Class 8 thrusters.

    I love the corvette. Favorite ship. It is VERY slow though. (Even with G5 7A dirty drags it boosts to 372 m/s). To balance it against the cutter (vette turns extremely well unlike cutter) it could have a trade off. Turning for some speed. If a cutter can boost to 525 the vette could boost to 490...
  2. G

    Can we please fix the federal dropship.

    I really enjoy the federal medium ships. My favorite one is the dropship. It just has 1 major issue, its jump range is abysmal. There is a simple solution to this problem. It has a hull mass of 580T. The ANACONDA has a hull mass of 400T, 180 less than a ship a bit more tyan half its size. (See...
  3. M

    General List of QoL changes that I would love to see

    Hi, I know that these threads have been around and I will probably not say anything new or mindblowing here but still, there are things that I think would improve the general QoL while playing E : D . 1) Make it possible to buy materials for credits as well as sell them. Reasons: - I...
  4. Yurisaki

    General Odyssey weapon and health rebalancing

    I don't like the idea of having to keep swapping the weapons every few seconds to take down someone in a reasonable time and ammo (given that all shots hit) The main idea is, i want to be able to take them down with one kind of weapon without wasting 5 magazines of ammo. Same with explosives...
  5. J

    Extremely low mission payouts for long range passenger missions

    I am Elite exploration and Allied with the minor faction in question, however I have mission offers for destinations 22000LY away that only pay around 1 million credits. Yet there are missions for closer destinations paying over 20 million credits. Additionally, the game only gives you 1 week...
  6. L

    Please rebalance credits

    FDEV, I remember when Mr. Braben said he didn't want us pigeon holed into one activity... But here we are. I grinded the double overlap painite like all other good commanders, but now what? I use my fleet carrier to haul painite. Why would I do anything else with such an upkeep cost? I recently...
  7. MightKite

    The Type 10 Defender needs a buff

    Hello Devs, i have a great desire. Please make the T-10 viable for PVP. The Math on this ship is clear, it cannot stand a chance vs the other big ships in the Game. Maybe it could, but for this you have to face CMDR who are really thinking, a SRV bay or a fuel scoop can be part of a serious PVP...
  8. Kallodus

    Balancing PvE combat payouts for both new and Elite players

    To the Dev Team, I have played Elite for a long time now, and something I hear a lot from other players is that they would love to be able to earn money doing all the activities the game has to offer. Currently, the fastest way to earn in this game is by mining, and the one of the slowest ways...
  9. ALEX CAOS

    Fleet Carriers: How to make them worth playing and balancing to be no sitting Duck

    Don´t won´t the fleet carriers to be another multicrew or cqc experience. So here what they should do to make them work. Balancing PRICE so ED has the Data shouldn´t be to cheep and shoul´t be to high Price. My personal gues its eather to high noone can afford them or to low cause they wanna...
  10. Reneta Scian

    More Wing Mission Nerfs - AKA We work hard for our money

    The fact is, FDev has a history of failing to properly balance and incentivize both solo and especially multiplayer activities, and we have all seen this happen time and time again. Something pays too high to the wrong rank of player, and instead of redesign the mechanics of credit payouts to...
  11. M

    Railgun mechanic change proposal (fire on button release)

    I love railguns. They are absolutely devastating in the right hands. But they have a very high entry barrier if you want to get any use out of them which turns off a lot of players. So to alleviate some of that and get rid off something that absolutly annoys me, I like to propose a change to...
  12. T

    Engineers Shield Booster rebanlancing/Speacial effects more speacialised to dealing with shields

    So 3.0 is out and a new set of engineering conundrums appears.. It seems though under the new engineering system the shield boosters provide disproportionate bonus' when compared to HRP's, Is it possible to have boosters work on a diminishing return basis? I'm not saying shields should be...
  13. R

    Board hopping - Balanced Reward System

    Greetings, before i start i want to say, that what iam writing here is not based on facts, its just how i see these things and how i personally think it might help. So i could be totally wrong with everything what iam writing here and in that case i appreciate any feedback. Topic - Why did i...
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