comms

  1. O

    [New Feature] Carrier Guest Book

    Provide a feature where players can "sign" a carrier guest book. Utilise the same functionality as player messaging (mesage length, UI, etc) (existing feature) Make it accessible via the NAV PANEL. A button between the BOOKMARK and PILOT'S HANBOOK buttons (existing feature) Make viewing the...
  2. MAD7 Danuwoa

    Incoming Messages from players?

    Ok.. Gonna ask one of those "Everyone Knows Except for You" questions. In game comms: I can't count the number of times that some other player tried to say hello, and I missed it. Because there's no sound or obvious indication that I received a message from another player unless I check my Comm...
  3. Random Player

    Weird Chat Characters

    Anyone know what's up with the COMMS? Just a bunch of gibberish. Thought it was just me but saw someone ask the same question in COMMS, so sometimes it does work. Just curious. Probably clear up.
  4. Mimix

    Ability to send messages into Inbox

    Greetings. I don't know if this has been suggested before, but I think that it would be a great idea to introduce the ability to send messages into other players' inboxes. I mean here: I think this would be a great communication improvement - currently, it is very hard to contact a player...
  5. Arch3rAc3

    [Plead] Devs, can you please enable the voice comms effects again?

    Something - which perhaps many of the newer Xbox players are not aware of - is that ED has a very immersive voice comms effects for player-to-player communication, being very close to how ISS-Ground or typical Apollo-Houston communications in real life sound(ed) like - which is also a bit like...
  6. MasterW3

    [suggerstion] comms option, to talk to people, and mute feature.

    so you are pulling someone out of supercruise with an interdiction. you hit Coms button and say "drop ten tons or i blast you" you just got pulled out of supwrcruise, he said "drop ten ton or else" you hit the Mute Last Player button, and boost away trying to escape. i think it would aadd to...
  7. MAD7 Danuwoa

    Hide local NPC chatter

    Is it possible to do, or possible for on the next update to be able to hide local NPC chatter in comms? Tour vessels, wedding barges, npc's talking to security, etc.
  8. Arch3rAc3

    Voice Comms Filters - can we have it back? Devs, please answer :3

    Not sure if newer console players remember, but for a while after ED has been launched for Xbox we used to have a pretty realistic audio effect/filter for in-game voice comms. After a certain update, this has been removed (without any concrete explanation), therefore if you try talking to...
  9. BZSm1th

    PS4 Chat (Noob question - apologies in advance)

    Just started playing ED (love it by the way...totally addicted, no sleep, unhappy wife etc etc etc lol) Couple of questions regarding the Comms panel How do you replay directly to another player (instead of simply messagign local) More of a console question in general, but will any USB...
  10. Justinian Octavius

    Galnet needs to go on the Comms Panel & soon

    Some players don't even know that the aliens are called Thargoids so imho for 2.4 to be a success the important Galnet articles relating to the narrative need to end up on the Comms panel, whether that be the actual article or a notification (and preferably the article for me so it can read...
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