interaction

  1. Pixelated Sparkster

    Have the dinosaurs notice the player in first person mode

    I think it would be much more immersive if the dinosaurs could notice the player in first person mode. Dinosaurs are alert to their surroundings in the game, often making eye contact with other dinosaurs, vehicles, or guests, and may attempt to intimidate unwanted threats be it competition...
  2. M

    Fluid possible in game?

    Do you guys think it's cool to have a new water option? I was thinking about the cursor being a hose. Filling things up with water by using the hose. Also I think it's a cool idea to really interact with the animals in your zoo with your cursor just like in Zoo Tycoon. The water looks amazing...
  3. Mimix

    Improve In-Game Squadron Features

    It would be nice if the squadron feature was improved to make life easier for squadrons and player groups. Right now it is almost impossible to coordinate a squadron with more than 10 members without using an external service like Inara or Discord. Getting everyone to register and regularly...
  4. W

    Submitting to interdiction but I'm fighting it

    Hello, I've been playing this on and off for a few years and in the past week I've had 2 instances of being interdicted where I'm successfully battling away and gaining ground so its going 60/40 in my favour and then suddenly I'm getting "Submitting to interdiction" and them its 1v1 and boom to...
  5. Onionbolt

    PVP Interdiction question

    I recently switched from Solo/Group play to Open play and on my first day I ran into a random commander who interdicted me. During the interdiction while still in supercruise I noticed that even though I kept my reticle at the escape vector (at max speed) my "escape meter" kept going down, even...
  6. T

    Guest thoughts and interactions

    I feel the guests thoughts are really lame. There are many thoughts of various kinds, which probably contribute to a lot of the game's lag. However, many of them are just really unnecessary. I'd rather them just have one thought stating "I'm hungry" rather than 5 different ways to say it. I...
  7. Crimson Echo

    Feature Request: CZ/AX CZ NPC Interactions Similar to NPC Crew

    It would be nice if we could interact with NPCs in CZ or AX CZ in a similar way we do to our hired NPC crew. When in a AX CZ currently it is near impossible to use research limpets before the NPCs destroy the scout. It would be nice to be able to issue a response like 'ignore my target', ' I...
  8. MasterW3

    [suggerstion] comms option, to talk to people, and mute feature.

    so you are pulling someone out of supercruise with an interdiction. you hit Coms button and say "drop ten tons or i blast you" you just got pulled out of supwrcruise, he said "drop ten ton or else" you hit the Mute Last Player button, and boost away trying to escape. i think it would aadd to...
  9. Gromit_

    Player to Player trade

    When will it be possible for players to trade with each other?? Including modules, ships everything, some players could make a living out of engineering ships modules etc. The players who don't want to Grind for everything could buy some stuff from players. It would also bring players together...
  10. Julio Montega

    BGS - How to make the game more dynamic and drastically improve the simulation of the world

    Ahoy there, i think a lot of the trouble with how the game is presented is homebrewed. The devs have all necessary tools at hand, to correct the most obvious flaws. They have USSes and wing beacons, the ability to spawn NPCs tied to the BGS states and can change the cargo lists of NPCs, while...
  11. C

    NPC crew interaction in large ship Bridges.

    Was looking at the bridge of the T-7 thinking it was a shame I don't have a couple of NPC's standing around back there. I would like to be able to set "directives" or general orders for them, say, for example, "Honk on arrival to star" or you know, something simple. That could be for a position...
  12. Melkundu

    A more interactive detailed surface scanner 🔭🌎

    I'm currently coming back to the bubble from Colonia, and while scanning the odd system I thought that the the detailed surface scanner could be more interactive. It should be activated manually, and show some kind of overlay like the interdiction one. Keeping the target body steady in the...
  13. O

    One Limpet One Controller. Programmable Limpets.

    Limpets are one of the few ways Cmdrs have of directly interacting with other ships, whether NPC or player, and have the potential to make for interesting interactions (e.g. the Fuel Rats!) but limpet controllers are strangely specialized. Controllers all use the same limpets, but demand their...
  14. Raxxfire

    Sound track

    Not sure if this is the right place to pitch a proposal on any sound tracks to go with E/Dangerous. Im a massive fan of music by Ulrich Schnauss http://www.youtube.com/watch?v=cP-GJ3MYOIM&list=RD02RpkBeoQwnq0 - but I wonder if other E/Dangerous fans have any preferences? If there is a...
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