multicannon

  1. GN_Abbude

    multicannon C3, the initial time between trigger and firing makes the module a little uncomfortable in combat. (Translated Post)

    Greetings Commanders, I bring an inconvenience that bothers me in certain situations and is also recognized by some of my friends, I would be grateful to share this with you. This is an old mechanic in the game and usually nobody pays attention as something of relevance, but I believe it is...
  2. M

    New AX weapons feedback

    New AX weapons should do both normal and AX damage on their own without synthesis. Synthesis should be available for greater damage output (premium) rather then AX damage. These weapons appear to be intended for newer and/or "casual" AX cmdrs, but most newer and casual gamers won't want to waste...
  3. Brrokk

    Gimbal-Mount AX Weapons

    I suggest making some AX weapons available in gimbal-mounted variants. The obvious candidate is the AX multicannon, recognising that other weapons with delayed fire may be more difficult. Failing this, buff the damage of the turreted AX multicannon so that it fills the role of a gimballed...
  4. ulyssesric

    Engineers Short range multi-cannon ? How does this mod work exactly ?

    New console pilot here. I'm making Engineer plans for Python (PvE trader). I've settled with 2x Large Pulse Laser, 1x Large Multi-cannon and 2x Medium Multi-cannon. I'm planning to mod 1 M-size MC to High-Capacity + Corrosive, but can't decide which mod should I put on reset two MCs, since...
  5. Null Hyp0thesis

    Engineers Multi-cannon engineering and the Mystery of the Rogue 30 Percent.

    I can't help but feel that I'm missing something obvious here, but I'm in the process of converting my modules from legacy to the new system, when I noticed that the thermal load of one of my 3C multi-cannons is a whopping +245%. 15 percent of that is obviously from overcharging, and 200 percent...
  6. Don.Zwiebel

    Corrosion in 3.0

    Hello community, does anyone know if the Corrosive effect still adds 20 to the APV of all weapons striking the affected hull and, also, adds +25% to damage taken by the hull from all sources (as described here: https://forums.frontier.co.uk/showthread.php?p=3888564&viewfull=1#post3888564), or...
  7. P

    Class 3 (large) Multi-cannon Turrets?

    Hey, I was just wondering, why are there no class 3 multicannon turrets? All other turreted weapons have turrets across the board, so why not the multicannons? I really hope this can be implemented in the future.
  8. T

    Newcomer / Intro 2v1 1v2 Multi-cannons/Beam Laser

    I have been running around in various ships to get a feel for them, even if I don't stay long, (looking at you, hauler) I have gotten my self into an Imperial Eagle, Nice little hot-rod ride. (tho, I like my Eagle paint job better, :p ) I wanted to take it out to test it's mettle, got into a...
  9. Dan Diplo

    Engineers Marco Qwent selling pre-engineered Multicannons?

    Maybe this is widely known, but I've never seen someone selling the exact same multicannon but with different stats [Edit: I'm a dumbass - it's not the same - doh. Move along, nothing to see...]. Yet the 3C Gimballed Multicannon that Marco Qwent sells at his base has different stats to the one...
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