Being able to shut down a whole group of modules would be a nice QoL addition. Right now, our options are:
Turn off modules one by one
Shut down all of the hardpoints at once
Make a suboptimal module configuration
Use Silent Running as a toggle for some other modules
I'd like to suggest being...
Open vs PG vs Solo is not the goal of this thread.
This thread is entirely about ship building and ship build theory in regards to surviving in Open. Here I will outline some things that will keep those who are curious on how to survive in Open, alive longer. This thread is for literally...
Every time I sit down to play elite dangerous with my friend, we, NO JOKE, have about an hour of ship configuration before we can do anything and god forbid we have to do any engineering or grinding mats to get ready. It's insane. I don't know what to suggest to help with this, but please, you...
Greetings CMDR's,
I need some guidance. I have been sailing the stars for over 200 hours (combined from all platforms) and I am going to try something new. I have decided on a course of action, but I am at a loss on how to start. I have decided to try my hand at mining, I have already purchased...
Hello All,
i´m new at the forum, but not new at the game. Due to the awesome console to PC transfer i found my motivation again to play ED. The graphics and loading times are something different on a pc compared to an old xbox one, it´s like playing a new game :). But now back to my main...
This project looks like The Expanse meets Rimworld (or Prison Architect). Focus is less on "colony sim" and more on "space combat, cargo and exploration" but still has a lot of "base / ship building" features.
https://store.steampowered.com/app/1857080/The_Last_Starship/
This is still in (quite...