If you watched Jurassic Park 3, you may remember this scene where Dr. Alan Grant and the crew were heading down the river and witnessed the herbivores of Isla Sorna. Among them were the large green brachiosaurs the 2001 skin was based on:
I only ever did notice that the sounds it made in this...
Even thought it looks amazing and has awesome animations, the Spino loses a lot of points when it comes to sound. In my humble opinion, it should sound like the JPIII version, which made it such an Iconic figure in the Jurassic franchise.
...Also, my gf loves the blue skin for the Spino from...
Ever since around the time the Australian pack launched or so, the sounds that appear have been muffled and they have not been fixed since.
I do not believe that these were ever meant to be actual changes, but they do not sound right without those sounds remaining intact. I have also tried to...
This request is mostly aesthetics.
When an incubation process is happening, the lab states that a dinosaur is being incubated around the first 50% of the process, and then states it is being raised as a juvenile in the later 50%.
Wouldn't it be cool if the lab could have subtle dinosaur noises...
Wow, went into the new discovery scanner in the 3.3 beta and tuned all the way to the highest frequency to see if I could zoom into a black hole with the scanner and.....damn it really sounds like something is trying to claw it's way out from inside of that thing and trying to communicate! Took...
Is it just me or does anyone else hear a “Hello” in their left ear at the start of the boost sound?
Don’t get me wrong, I’m a huge fan of the Krait Mk2, but that little “Hello” every time I boost is really annoying… If I knew how to snip that little bit from the start of the boost sound I...
the ingame sound effects are nice, and it add to the game elements of submersion.
But Space is void, and there is no sound in real life that can travel through it.
so, it would be nice if we have the option to alter that for the sake of space simulation.
suggestion:
1- add an option in audio...