I have noticed that any staff member such as caretakers, vets, mechanics, vendors and security and zookeepers are idle for too long after doing their first job. This bug either happens when staff members are having to cue at any staff facility that is full or when the staff facility is too far...
Since update 1.3, I get a lot of alerts that some of my staffmembers (keepers,vets and mechanics) are not able to find a staffroom and/or their habitat (since my zoo is big, I have approx. 70 alerts). A possible fix (doesn't seem to work all the time) is to place the staffmember next to that...
Hi,
Has anyone else but me, noticed constant crashes after replacing the ordinary staff buildings with new ones with the Africa Theme?
I got the new buildings by research and when I made the changes my save have crashed repeatedly ever since.
Kind regards
plexstar
I've had a beautiful Idea how I can use the Staff-Buildings for the Design of my new Orangutan-Indoor-Enclosure but the Zookeepers don't use them. The Buildings are on Climbing-Pieces with a Ramp that goes down to the Ground. I know from the Beta that it is possible for Zookeepers to walk on...
1. Staff buildings-
Make it possible so that we can lock out certain staff types from staff buildings. For example, I have a staff building designed for security. However, other staff types are using it while my security staff uses other staff buildings not designed for them. (Ones that don't...